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OpenGL vector map library written in Java - running on Android, iOS, Desktop and within the browser.
/*
* Copyright 2013 Hannes Janetzek
*
* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see .
*/
package org.oscim.tiling;
import org.oscim.core.Tile;
import java.io.InputStream;
import java.io.OutputStream;
/*
* Thie interface CacheManager defines the operation for the cache.
*/
public interface ITileCache {
/**
* @param tile The accessed tile.
* @return The CacheFile which contains the Fileoutputstream for the cache.
*/
TileWriter writeTile(Tile tile);
/**
* @param tile The accessed tile.
* @return The stored file for this tile or null if tile is not stored.
*/
TileReader getTile(Tile tile);
/**
* @param size The size for the cache directionary.
*/
void setCacheSize(long size);
public interface TileReader {
Tile getTile();
InputStream getInputStream();
}
public interface TileWriter {
Tile getTile();
OutputStream getOutputStream();
void complete(boolean success);
}
}