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OpenGL vector map library written in Java - running on Android, iOS, Desktop and within the browser.
/*
* Copyright 2013 Hannes Janetzek
*
* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see .
*/
package org.oscim.tiling;
import org.oscim.backend.canvas.Bitmap;
import org.oscim.core.MapElement;
/**
* ITileDataSink callbacks (implemented by MapTileLoader)
*/
public interface ITileDataSink {
/**
* Pass read MapElement data to loader.
*
* NOTE: MapElement passed belong to the caller! i.e. dont hold references
* to any of its data after callback function returns.
*/
void process(MapElement element);
/**
* Pass read Bitmap data to loader.
*/
void setTileImage(Bitmap bitmap);
/**
* Notify loader that tile loading is completed.
*/
void completed(QueryResult result);
}