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OpenGL vector map library written in Java - running on Android, iOS, Desktop and within the browser.
/*
* Copyright 2014 Hannes Janetzek
*
* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see .
*/
package org.oscim.tiling.source;
import org.oscim.core.Tile;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
public interface HttpEngine {
InputStream read() throws IOException;
void sendRequest(Tile tile) throws IOException;
void close();
void setCache(OutputStream os);
/**
* @param success maybe false when tile could not be decoded.
* Dont write cache in this case, close socket, etc
* at your option.
* @return true when everything went ok
*/
boolean requestCompleted(boolean success);
public interface Factory {
HttpEngine create(UrlTileSource tileSource);
}
}