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OpenGL vector map library written in Java - running on Android, iOS, Desktop and within the browser.

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/*
 * Copyright 2017-2019 devemux86
 *
 * This program is free software: you can redistribute it and/or modify it under the
 * terms of the GNU Lesser General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY
 * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
 * PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License along with
 * this program. If not, see .
 */
package org.oscim.utils;

public final class Parameters {

    /**
     * If true the Animator2 will be used instead of default Animator.
     */
    public static boolean ANIMATOR2 = true;

    /**
     * Allow custom scale factor for short vertices instead of the calculated one.
     */
    public static boolean CUSTOM_COORD_SCALE = false;

    /**
     * Allow custom tile size instead of the calculated one.
     */
    public static boolean CUSTOM_TILE_SIZE = false;

    /**
     * If true the MapEventLayer2 will be used instead of default MapEventLayer.
     */
    public static boolean MAP_EVENT_LAYER2 = false;

    /**
     * Maximum buffer size for map files.
     */
    public static int MAXIMUM_BUFFER_SIZE = 8000000;

    /**
     * Calculation of centroids for all polygons.
     * (may affect performance)
     */
    public static boolean POLY_CENTROID = false;

    /**
     * Optimal placement of labels or symbols on polygons.
     */
    public static boolean POLY_LABEL = false;

    /**
     * Placement of symbols on polygons.
     */
    public static boolean POLY_SYMBOL = true;

    /**
     * POT textures in themes.
     */
    public static boolean POT_TEXTURES = false;

    /**
     * Reduce points on-the-fly while reading from map files.
     * e.g. 0 (no simplification), 2, 4, ...
     */
    public static int SIMPLIFICATION_TOLERANCE = 0;

    /**
     * Texture atlas in themes.
     */
    public static boolean TEXTURE_ATLAS = false;

    /**
     * Threaded system initialization.
     */
    public static boolean THREADED_INIT = false;

    private Parameters() {
        throw new IllegalStateException();
    }
}




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