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OpenGL vector map library written in Java - running on Android, iOS, Desktop and within the browser.
/*
* Copyright 2013 Hannes Janetzek
*
* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see .
*/
package org.oscim.utils.quadtree;
/**
* A quad tree for the standard map tiling schema.
*/
public abstract class TileIndex, E> {
protected final T root;
protected T pool;
public TileIndex() {
root = create();
root.id = -1;
root.parent = root;
}
static void checkIndex(int x, int y, int max) {
if (x < 0 || x >= max || y < 0 || y >= max) {
throw new IllegalArgumentException("invalid position "
+ x + '/' + y + '/' + (max >> 1));
}
}
public abstract T create();
public abstract void removeItem(E item);
public T add(int x, int y, int z) {
checkIndex(x, y, 1 << z);
if (z == 0)
return root;
T leaf = root;
for (int level = z - 1; level >= 0; level--) {
int id = ((x >> level) & 1) | ((y >> level) & 1) << 1;
leaf.refs++;
T cur = null;
switch (id) {
case 0:
cur = leaf.child00;
break;
case 1:
cur = leaf.child01;
break;
case 2:
cur = leaf.child10;
break;
case 3:
cur = leaf.child11;
break;
}
if (cur != null) {
leaf = cur;
continue;
}
if (pool != null) {
cur = pool;
pool = pool.parent;
} else {
cur = create();
}
cur.refs = 0;
cur.id = (byte) id;
cur.parent = leaf;
switch (id) {
case 0:
cur.parent.child00 = cur;
break;
case 1:
cur.parent.child01 = cur;
break;
case 2:
cur.parent.child10 = cur;
break;
case 3:
cur.parent.child11 = cur;
break;
}
leaf = cur;
}
leaf.refs++;
return leaf;
}
public E getTile(int x, int y, int z) {
checkIndex(x, y, 1 << z);
if (z == 0)
return root.item;
T leaf = root;
for (int level = z - 1; level >= 0; level--) {
int id = ((x >> level) & 1) | ((y >> level) & 1) << 1;
switch (id) {
case 0:
leaf = leaf.child00;
break;
case 1:
leaf = leaf.child01;
break;
case 2:
leaf = leaf.child10;
break;
case 3:
leaf = leaf.child11;
break;
}
if (leaf == null)
return null;
if (level == 0) {
return leaf.item;
}
}
return null;
}
public boolean remove(T item) {
T cur = item;
while (cur != root) {
if (cur == null)
throw new IllegalStateException("Item not in index");
/* keep pointer to parent */
T next = cur.parent;
cur.refs--;
/* if current node has no children */
if (cur.refs == 0) {
/* unhook from parent */
switch (cur.id) {
case 0:
next.child00 = null;
break;
case 1:
next.child01 = null;
break;
case 2:
next.child10 = null;
break;
case 3:
next.child11 = null;
break;
}
/* add item back to pool */
cur.parent = pool;
pool = cur;
}
cur = next;
}
root.refs--;
return true;
}
public int size() {
return root.refs;
}
public void drop() {
root.item = null;
root.child00 = null;
root.child01 = null;
root.child10 = null;
root.child11 = null;
}
}