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OpenGL vector map library written in Java - running on Android, iOS, Desktop and within the browser.
/*
* Copyright 2013 Hannes Janetzek
*
* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see .
*/
package org.oscim.utils.quadtree;
public class TreeNode, E> {
public T parent;
/**
* top-left
*/
public T child00;
/**
* bottom-left
*/
public T child01;
/**
* top-right
*/
public T child10;
/**
* bottom-right
*/
public T child11;
/**
* payload
*/
public E item;
/**
* id of this child relative to parent
*/
int id;
/**
* number of children and grandchildren
*/
int refs = 0;
public E parent() {
return parent.item;
}
public E child(int i) {
switch (i) {
case 0:
return (child00 != null) ? child00.item : null;
case 1:
return (child01 != null) ? child01.item : null;
case 2:
return (child10 != null) ? child10.item : null;
case 3:
return (child11 != null) ? child11.item : null;
}
return null;
}
public boolean isRoot() {
return this == parent;
}
}