
org.oscim.utils.PausableThread Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of vtm Show documentation
Show all versions of vtm Show documentation
OpenGL vector map library written in Java - running on Android, iOS, Desktop and within the browser.
The newest version!
/*
* Copyright 2010, 2011, 2012 mapsforge.org
* Copyright 2013 Hannes Janetzek
*
* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see .
*/
package org.oscim.utils;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* An abstract base class for threads which support pausing and resuming.
*/
public abstract class PausableThread extends Thread {
private static final Logger log = LoggerFactory.getLogger(PausableThread.class);
private static final boolean dbg = false;
private boolean mPausing = true;
private boolean mRunning = true;
private boolean mShouldPause = false;
private boolean mShouldStop = false;
/**
* Causes the current thread to wait until this thread is pausing.
*/
public final void awaitPausing() {
synchronized (this) {
while (!isPausing()) {
if (dbg)
log.debug("Await Pause {}", getThreadName());
try {
wait(100);
} catch (InterruptedException e) {
/* restore the interrupted status */
this.interrupt();
}
}
}
}
public synchronized void finish() {
if (!mRunning)
return;
log.debug("Finish {}", getThreadName());
mShouldStop = true;
this.interrupt();
}
/**
* @return true if this thread is currently pausing, false otherwise.
*/
public final synchronized boolean isPausing() {
return mPausing;
}
/**
* The thread should stop its work temporarily.
*/
public final synchronized void pause() {
if (!mShouldPause) {
mShouldPause = true;
this.interrupt();
}
}
/**
* The paused thread should continue with its work.
*/
public final synchronized void proceed() {
if (mShouldPause) {
mShouldPause = false;
notify();
}
}
public final synchronized boolean isCanceled() {
return mShouldPause;
}
@Override
public final void run() {
mRunning = true;
setName(getThreadName());
setPriority(getThreadPriority());
O:
while (!mShouldStop) {
synchronized (this) {
if (mShouldStop)
break;
while ((mShouldPause || !hasWork())) {
try {
if (mShouldPause) {
mPausing = true;
if (dbg)
log.debug("Pausing: {}",
getThreadName());
}
wait();
} catch (InterruptedException e) {
if (dbg)
log.debug("Interrupted {} {}:{}",
getThreadName(),
mShouldPause,
mShouldStop);
if (mShouldStop)
break O;
}
}
if (mPausing) {
mPausing = false;
afterPause();
}
}
try {
doWork();
} catch (InterruptedException e) {
if (dbg)
log.debug("Interrupted {} {}:{}",
getThreadName(),
mShouldPause,
mShouldStop);
}
}
log.debug("Done {}", getThreadName());
mPausing = true;
mRunning = false;
afterRun();
}
/**
* Called once when this thread continues to work after a pause. The default
* implementation is empty.
*/
protected void afterPause() {
// do nothing
}
/**
* Called once at the end of the {@link #run()} method. The default
* implementation is empty.
*/
protected void afterRun() {
// do nothing
}
/**
* Called when this thread is not paused and should do its work.
*
* @throws InterruptedException if the thread has been interrupted.
*/
protected abstract void doWork() throws InterruptedException;
/**
* @return the name of this thread.
*/
protected abstract String getThreadName();
/**
* @return the priority of this thread. The default value is
* {@link Thread#NORM_PRIORITY}.
*/
protected int getThreadPriority() {
return Thread.NORM_PRIORITY;
}
/**
* @return true if this thread has some work to do, false otherwise.
*/
protected abstract boolean hasWork();
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy