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org.oscim.utils.geom.TileSeparator Maven / Gradle / Ivy
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OpenGL vector map library written in Java - running on Android, iOS, Desktop and within the browser.
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/*
* Copyright 2013 Hannes Janetzek
* Copyright 2018 Gustl22
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see .
*/
package org.oscim.utils.geom;
import org.oscim.core.GeometryBuffer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class TileSeparator {
private static final Logger log = LoggerFactory.getLogger(TileSeparator.class);
private float xmin;
private float xmax;
private float ymin;
private float ymax;
public TileSeparator(float xmin, float ymin, float xmax, float ymax) {
this.xmin = xmin;
this.ymin = ymin;
this.xmax = xmax;
this.ymax = ymax;
}
private boolean isInside(float cx, float cy) {
return cx >= xmin && cx < xmax && cy >= ymin && cy < ymax;
}
public void setRect(float xmin, float ymin, float xmax, float ymax) {
this.xmin = xmin;
this.ymin = ymin;
this.xmax = xmax;
this.ymax = ymax;
}
/**
* Separates geometry from tile without clipping it. Points and polys only.
*
* @param geom the geometry to be separated
* @return true if geometry is inside the tile, false otherwise
*/
public boolean separate(GeometryBuffer geom) {
if (geom.isPoint()) {
if (geom.index.length > 1 && geom.index[0] == 2) {
float cx = geom.points[0];
float cy = geom.points[1];
if (isInside(cx, cy))
return true;
} else
log.warn("Geometry (Point) has wrong format: " + geom.toString());
} else if (geom.isPoly()) {
int pointPos = 0;
for (int indexPos = 0, n = geom.index.length; indexPos < n; indexPos++) {
int len = geom.index[indexPos];
if (len < 0)
break;
if (len < 6) {
pointPos += len;
continue;
}
int end = pointPos + len;
for (int i = pointPos; i < end; ) {
float cx = geom.points[i++];
float cy = geom.points[i++];
if (isInside(cx, cy))
return true;
}
pointPos += len;
}
}
return false;
}
}
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