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A Java API for Meta-CSP based reasoning
/*******************************************************************************
* Copyright (c) 2010-2013 Federico Pecora
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************************/
package org.metacsp.multi.spatial.rectangleAlgebra;
public class Point {
public double x, y, z;
private boolean is3D = false;
public Point(double x, double y) {
this.x = x;
this.y = y;
}
public Point(double x, double y, double z) {
this.x = x;
this.y = y;
this.z = z;
is3D = true;
}
public int x() {
if (Math.abs(new Double(x).intValue()-x) < 0.5)
return new Double(x).intValue();
return new Double(x).intValue()+1;
}
public int y() {
if (Math.abs(new Double(y).intValue()-y) < 0.5)
return new Double(y).intValue();
return new Double(y).intValue()+1;
}
public int z() {
if (Math.abs(new Double(z).intValue()-z) < 0.5)
return new Double(z).intValue();
return new Double(z).intValue()+1;
}
public String toString() {
if(is3D)
return "(" + x + "," + y + "," + z + ")";
return "(" + x + "," + y + ")";
}
public double distance(Point p) {
return Math.sqrt(Math.pow(p.x-this.x,2) + Math.pow(p.y-this.y,2));
}
public double getX() {
return x;
}
public double getY() {
return y;
}
public double getZ() {
return z;
}
}