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/*
 *  MicroEmulator
 *  Copyright (C) 2005 Andres Navarro
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License as published by the Free Software Foundation; either
 *  version 2.1 of the License, or (at your option) any later version.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

package org.microemu;

/**
 *
 * @author Andres Navarro
 */

import javax.microedition.lcdui.game.GameCanvas;

public interface GameCanvasKeyAccess {
    boolean suppressedKeyEvents(GameCanvas canvas);
    void recordKeyPressed(GameCanvas canvas, int gameCode);
    void recordKeyReleased(GameCanvas canvas, int gameCode);
    void setActualKeyState(GameCanvas canvas, int keyState);
    void initBuffer();
}




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