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/*
* MicroEmulator
* Copyright (C) 2005 Andres Navarro
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package org.microemu;
/**
*
* @author Andres Navarro
*/
import javax.microedition.lcdui.game.GameCanvas;
public interface GameCanvasKeyAccess {
boolean suppressedKeyEvents(GameCanvas canvas);
void recordKeyPressed(GameCanvas canvas, int gameCode);
void recordKeyReleased(GameCanvas canvas, int gameCode);
void setActualKeyState(GameCanvas canvas, int keyState);
void initBuffer();
}
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