javax.microedition.lcdui.CustomItem Maven / Gradle / Ivy
/*
* MicroEmulator
* Copyright (C) 2005 Andres Navarro
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package javax.microedition.lcdui;
public abstract class CustomItem extends Item {
protected static final int TRAVERSE_HORIZONTAL = 1;
protected static final int TRAVERSE_VERTICAL = 2;
protected static final int KEY_PRESS = 4;
protected static final int KEY_RELEASE = 8;
protected static final int KEY_REPEAT = 0x10;
protected static final int POINTER_PRESS = 0x20;
protected static final int POINTER_RELEASE = 0x40;
protected static final int POINTER_DRAG = 0x80;
protected static final int NONE = 0x00;
protected CustomItem(String label) {
super(label);
}
public int getGameAction(int keycode) {
// TODO add support for keypress
return 0;
}
protected final int getInteractionModes() {
// TODO add support for aditional interaction modes
return NONE;
}
protected abstract int getMinContentHeight();
protected abstract int getMinContentWidth();
protected abstract int getPrefContentHeight(int width);
protected abstract int getPrefContentWidth(int height);
protected void hideNotify() {
// the default implementation of this method
// does nothing
}
protected final void invalidate() {
repaintOwner();
}
protected void keyPressed(int keyCode) {
// the default implementation of this method
// does nothing
}
protected void keyReleased(int keyCode) {
// the default implementation of this method
// does nothing
}
protected void keyRepeated(int keyCode) {
// the default implementation of this method
// does nothing
}
protected abstract void paint(Graphics g, int w, int h);
protected void pointerDragged(int x, int y) {
// the default implementation of this method
// does nothing
}
protected void pointerPressed(int x, int y) {
// the default implementation of this method
// does nothing
}
protected void pointerReleased(int x, int y) {
// the default implementation of this method
// does nothing
}
protected final void repaint() {
super.repaint();
}
protected final void repaint(int x, int y, int w, int h) {
// TODO add support for partial repaint
repaint();
}
protected void showNotify() {
// the default implementation of this method
// does nothing
}
protected void sizeChanged(int w, int h) {
// the default implementation of this method
// does nothing
}
protected boolean traverse(int dir, int viewportWidth,
int viewportHeight, int[] visRect_inout) {
// the default implementation of this method
// does nothing
return false;
}
protected void traverseOut() {
// the default implementation of this method
// does nothing
}
// Item methods
int paint(Graphics g) {
// TODO paint content!!!
super.paintContent(g);
return super.getHeight();
}
// TODO write overrides for getMinimumWidth, etc
}
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