org.microemu.device.impl.DeviceDisplayImpl Maven / Gradle / Ivy
/*
* MicroEmulator
* Copyright (C) 2005 Bartek Teodorczyk
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package org.microemu.device.impl;
import java.io.IOException;
import java.net.URL;
import java.util.Hashtable;
import java.util.Vector;
import javax.microedition.lcdui.Font;
import javax.microedition.lcdui.Image;
import org.microemu.device.DeviceDisplay;
public interface DeviceDisplayImpl extends DeviceDisplay
{
Image createSystemImage(URL url) throws IOException;
/**
* @param name
* @param shape
* @param keyCode - Integer.MIN_VALUE when unspecified
* @param keyName
* @param chars
* @return
*/
Button createButton(
String name, Shape shape, int keyCode, String keyName, Hashtable inputToChars);
/**
* @param name
* @param rectangle
* @param keyCode - Integer.MIN_VALUE when unspecified
* @param keyName
* @param paintable
* @param alignmentName
* @param commands
* @param font
* @return
*/
SoftButton createSoftButton(
String name, Shape shape, int keyCode, String keyName, Rectangle paintable, String alignmentName, Vector commands, Font font);
SoftButton createSoftButton(
String name, Rectangle paintable, Image normalImage, Image pressedImage);
/**
* @param i
*/
void setNumColors(int i);
/**
* @param b
*/
void setIsColor(boolean b);
void setNumAlphaLevels(int i);
/**
* @param color
*/
void setBackgroundColor(Color color);
/**
* @param color
*/
void setForegroundColor(Color color);
/**
* @param rectangle
*/
void setDisplayRectangle(Rectangle rectangle);
/**
* @param rectangle
*/
void setDisplayPaintable(Rectangle rectangle);
/**
* @param object
*/
void setMode123Image(PositionedImage object);
/**
* @param object
*/
void setModeAbcLowerImage(PositionedImage object);
/**
* @param object
*/
void setModeAbcUpperImage(PositionedImage object);
}
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