org.microemu.device.j2se.J2SEDevice Maven / Gradle / Ivy
/*
* MicroEmulator
* Copyright (C) 2002 Bartek Teodorczyk
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package org.microemu.device.j2se;
import javax.microedition.lcdui.Alert;
import javax.microedition.lcdui.Canvas;
import javax.microedition.lcdui.Form;
import javax.microedition.lcdui.List;
import javax.microedition.lcdui.TextBox;
import org.microemu.device.impl.DeviceImpl;
import org.microemu.device.j2se.ui.J2SECanvasUI;
import org.microemu.device.j2se.ui.J2SEListUI;
import org.microemu.device.j2se.ui.J2SETextBoxUI;
import org.microemu.device.ui.CanvasUI;
import org.microemu.device.ui.DisplayableUI;
import org.microemu.device.ui.ListUI;
import org.microemu.device.ui.TextBoxUI;
import org.microemu.device.ui.UIFactory;
public class J2SEDevice extends DeviceImpl {
private UIFactory ui = new UIFactory() {
public DisplayableUI createAlertUI(Alert alert) {
// TODO Not yet implemented
return new J2SECanvasUI(null);
}
public CanvasUI createCanvasUI(Canvas canvas) {
return new J2SECanvasUI(canvas);
}
public DisplayableUI createFormUI(Form form) {
// TODO Not yet implemented
return new J2SECanvasUI(null);
}
public ListUI createListUI(List list) {
return new J2SEListUI(list);
}
public TextBoxUI createTextBoxUI(TextBox textBox) {
return new J2SETextBoxUI(textBox);
}
};
public UIFactory getUIFactory() {
return ui;
}
}