
com.badlogic.gdx.ai.btree.utils.BehaviorTreeLoader Maven / Gradle / Ivy
The newest version!
/*******************************************************************************
* Copyright 2014 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.ai.btree.utils;
import com.badlogic.gdx.ai.btree.BehaviorTree;
import org.mini2Dx.core.assets.*;
import org.mini2Dx.gdx.json.StreamUtils;
import org.mini2Dx.gdx.utils.Array;
import java.io.IOException;
import java.io.Reader;
/** {@link AssetLoader} for {@link BehaviorTree} instances. The behavior tree is loaded asynchronously.
*
* @author davebaol */
@SuppressWarnings("rawtypes")
public class BehaviorTreeLoader implements AsyncAssetLoader {
BehaviorTree behaviorTree;
@Override
public void loadOnAsyncThread(AssetDescriptor assetDescriptor, AsyncLoadingCache asyncLoadingCache) {
this.behaviorTree = null;
Object blackboard = null;
BehaviorTreeParser parser = null;
if (assetDescriptor.getParameters() != null) {
BehaviorTreeParameter treeParameter = (BehaviorTreeParameter) assetDescriptor.getParameters();
blackboard = treeParameter.blackboard;
parser = treeParameter.parser;
}
if (parser == null) parser = new BehaviorTreeParser();
Reader reader = null;
try {
reader = assetDescriptor.getResolvedFileHandle().reader();
this.behaviorTree = parser.parse(reader, blackboard);
} catch (IOException e) {
e.printStackTrace();
} finally {
StreamUtils.closeQuietly(reader);
}
}
@Override
public boolean loadOnGameThread(AssetManager assetManager, AssetDescriptor assetDescriptor, AsyncLoadingCache asyncLoadingCache, AssetLoaderResult resultHolder) {
resultHolder.setResult(this.behaviorTree);
this.behaviorTree = null;
return true;
}
@Override
public Array getDependencies(AssetDescriptor assetDescriptor, AsyncLoadingCache asyncLoadingCache) {
return null;
}
public static class BehaviorTreeParameter implements AssetProperties {
public final Object blackboard;
public final BehaviorTreeParser parser;
public BehaviorTreeParameter () {
this(null);
}
public BehaviorTreeParameter (Object blackboard) {
this(blackboard, null);
}
public BehaviorTreeParameter (Object blackboard, BehaviorTreeParser parser) {
this.blackboard = blackboard;
this.parser = parser;
}
}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy