org.mini2Dx.libgdx.desktop.DesktopGameWrapper Maven / Gradle / Ivy
/*******************************************************************************
* Copyright 2019 See AUTHORS file
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package org.mini2Dx.libgdx.desktop;
import org.lwjgl.opengl.Display;
import org.mini2Dx.core.DependencyInjection;
import org.mini2Dx.core.Mdx;
import org.mini2Dx.core.game.GameContainer;
import org.mini2Dx.libgdx.*;
import org.mini2Dx.libgdx.desktop.DesktopPlayerData;
import org.mini2Dx.libgdx.game.GameWrapper;
/**
* Desktop implementation of {@link GameWrapper}
*/
public class DesktopGameWrapper extends GameWrapper {
public DesktopGameWrapper(GameContainer gc, String gameIdentifier) {
super(gc, gameIdentifier);
}
@Override
public void initialise(String gameIdentifier) {
Mdx.di = new DependencyInjection(new DesktopComponentScanner());
Mdx.playerData = new DesktopPlayerData(gameIdentifier);
Mdx.platformUtils = new DesktopPlatformUtils();
}
@Override
public boolean isGameWindowReady() {
return Display.isActive();
}
}