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/*******************************************************************************
 * Copyright 2019 See AUTHORS file
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/
package org.mini2Dx.libgdx.desktop;

import org.lwjgl.opengl.Display;
import org.mini2Dx.core.DependencyInjection;
import org.mini2Dx.core.Mdx;
import org.mini2Dx.core.game.GameContainer;
import org.mini2Dx.libgdx.*;
import org.mini2Dx.libgdx.desktop.DesktopPlayerData;
import org.mini2Dx.libgdx.game.GameWrapper;

/**
 * Desktop implementation of {@link GameWrapper}
 */
public class DesktopGameWrapper extends GameWrapper {

	public DesktopGameWrapper(GameContainer gc, String gameIdentifier) {
		super(gc, gameIdentifier);
	}

	@Override
	public void initialise(String gameIdentifier) {
		Mdx.di = new DependencyInjection(new DesktopComponentScanner());
		Mdx.playerData = new DesktopPlayerData(gameIdentifier);
		Mdx.platformUtils = new DesktopPlatformUtils();
	}

	@Override
	public boolean isGameWindowReady() {
		return Display.isActive();
	}

}




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