org.mini2Dx.libgdx.LibgdxInput Maven / Gradle / Ivy
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* Copyright 2019 See AUTHORS file
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package org.mini2Dx.libgdx;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.controllers.AdvancedController;
import com.badlogic.gdx.controllers.Controller;
import com.badlogic.gdx.controllers.Controllers;
import org.mini2Dx.core.Input;
import org.mini2Dx.core.input.GamePad;
import org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad;
import org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad;
import org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad;
import org.mini2Dx.core.input.ps4.PS4GamePad;
import org.mini2Dx.core.input.xbox.XboxGamePad;
import org.mini2Dx.gdx.InputProcessor;
import org.mini2Dx.gdx.utils.Array;
import org.mini2Dx.gdx.utils.ObjectMap;
import org.mini2Dx.libgdx.input.*;
public class LibgdxInput implements Input {
private final Array gamePads = new Array();
private final ObjectMap gamePadsById = new ObjectMap();
private LibgdxInputProcessor gdxInputProcessor = null;
public void updateGamePads() {
final boolean firstRun = gamePads.size == 0;
for(int i = 0; i < Controllers.getControllers().size; i++) {
final Controller controller = Controllers.getControllers().get(i);
final LibgdxGamePad gamePad;
if(firstRun) {
if(controller instanceof AdvancedController) {
final AdvancedController advancedController = (AdvancedController) controller;
gamePad = new LibgdxAdvancedGamePad(advancedController);
} else {
gamePad = new LibgdxGamePad(controller);
}
} else {
if(controller instanceof AdvancedController) {
final AdvancedController advancedController = (AdvancedController) controller;
final String instanceId = advancedController.getUniqueId() != null ? advancedController.getUniqueId() : advancedController.getName();
if(gamePadsById.containsKey(instanceId)) {
gamePad = gamePadsById.get(instanceId);
} else {
gamePad = new LibgdxGamePad(controller);
}
} else {
if(gamePadsById.containsKey(controller.getName())) {
gamePad = gamePadsById.get(controller.getName());
} else {
gamePad = new LibgdxGamePad(controller);
}
}
}
if(!gamePadsById.containsKey(gamePad.getInstanceId())) {
gamePads.add(gamePad);
gamePadsById.put(gamePad.getInstanceId(), gamePad);
gamePad.init();
}
}
}
@Override
public void setInputProcessor(InputProcessor inputProcessor) {
if(gdxInputProcessor == null) {
gdxInputProcessor = new LibgdxInputProcessor(inputProcessor);
Gdx.input.setInputProcessor(gdxInputProcessor);
} else {
gdxInputProcessor.setInputProcessor(inputProcessor);
}
}
@Override
public void setOnScreenKeyboardVisible(boolean visible) {
Gdx.input.setOnscreenKeyboardVisible(visible);
}
@Override
public Array getGamePads() {
if(gamePads.size == 0) {
updateGamePads();
}
return gamePads;
}
@Override
public PS4GamePad newPS4GamePad(GamePad gamePad) {
return new LibgdxPS4GamePad(gamePad);
}
@Override
public SwitchDualJoyConGamePad newSwitchDualJoyConGamePad(GamePad gamePad) {
return null;
}
@Override
public SwitchJoyConLGamePad newSwitchJoyConLGamePad(GamePad gamePad) {
return null;
}
@Override
public SwitchJoyConRGamePad newSwitchJoyConRGamePad(GamePad gamePad) {
return null;
}
@Override
public XboxGamePad newXboxGamePad(GamePad gamePad) {
return new LibgdxXboxGamePad(gamePad);
}
@Override
public int getX() {
return Gdx.input.getX();
}
@Override
public int getY() {
return Gdx.input.getY();
}
@Override
public boolean isKeyJustPressed(int key) {
return Gdx.input.isKeyJustPressed(key);
}
@Override
public boolean isKeyDown(int key) {
return Gdx.input.isKeyPressed(key);
}
@Override
public boolean isKeyUp(int key) {
return !Gdx.input.isKeyPressed(key);
}
@Override
public boolean justTouched() {
return Gdx.input.justTouched();
}
}
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