org.mini2Dx.tiled.renderer.AnimatedTileRenderer Maven / Gradle / Ivy
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* Copyright 2019 See AUTHORS file
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package org.mini2Dx.tiled.renderer;
import org.mini2Dx.core.Graphics;
import org.mini2Dx.core.Mdx;
import org.mini2Dx.core.graphics.Sprite;
import org.mini2Dx.tiled.tileset.TilesetSource;
/**
* A {@link TileRenderer} for animated tiles
*/
public class AnimatedTileRenderer implements TileRenderer {
private final TileFrame[] frames;
private final TilesetSource tilesetSource;
private int currentFrame;
private float timer;
private long lastFrameId;
public AnimatedTileRenderer(TilesetSource tilesetSource, TileFrame[] frames) {
super();
this.tilesetSource = tilesetSource;
this.frames = frames;
}
@Override
public void update(float delta) {
// Prevent duplicate updates per frame
long currentFrameId = Mdx.graphicsContext.getFrameId();
if (currentFrameId <= lastFrameId) {
return;
}
timer += delta;
while (timer >= frames[currentFrame].duration) {
timer -= frames[currentFrame].duration;
currentFrame = currentFrame == frames.length - 1 ? 0 : currentFrame + 1;
}
lastFrameId = currentFrameId;
}
@Override
public void draw(Graphics g, int renderX, int renderY) {
g.drawSprite(getCurrentTileImage(), renderX, renderY);
}
@Override
public void draw(Graphics g, int renderX, int renderY, boolean flipH, boolean flipV, boolean flipD) {
Sprite tileImage = getCurrentTileImage();
StaticTileRenderer.drawTileImage(g, tileImage, renderX, renderY, flipH, flipV, flipD);
}
@Override
public Sprite getCurrentTileImage() {
return tilesetSource.getTileImage(frames[currentFrame].tileId);
}
@Override
public void dispose() {
}
}
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