
org.mini2Dx.ui.InputSource Maven / Gradle / Ivy
/*******************************************************************************
* Copyright 2019 See AUTHORS file
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package org.mini2Dx.ui;
/**
* Represents a game's input source
*/
public enum InputSource {
KEYBOARD_MOUSE("keyboardmouse"),
TOUCHSCREEN("touchscreen"),
CONTROLLER("gamepad");
private final String friendlyString;
private InputSource(String friendlyString) {
this.friendlyString = friendlyString;
}
public String toFriendlyString() {
return friendlyString;
}
public static InputSource fromFriendlyString(String value) {
switch(value.toLowerCase()) {
case "touchscreen":
return InputSource.TOUCHSCREEN;
case "keyboardmouse":
return InputSource.KEYBOARD_MOUSE;
case "gamepad":
return InputSource.CONTROLLER;
}
return null;
}
}
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