
org.mini2Dx.ui.animation.NullTextAnimation Maven / Gradle / Ivy
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* Copyright 2019 See AUTHORS file
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package org.mini2Dx.ui.animation;
import org.mini2Dx.core.Graphics;
import org.mini2Dx.core.font.GameFontCache;
/**
* A {@link TextAnimation} that just renders the text directly
*/
public class NullTextAnimation extends BaseTextAnimation {
@Override
public void skip() {}
@Override
public void onResize(GameFontCache cache, String text, float renderWidth, int hAlign) {
cache.clear();
finished = false;
}
@Override
public void update(GameFontCache cache, String text, float renderWidth, int hAlign, float delta) {
if(!isFinished()) {
cache.addText(text, 0f, 0f, renderWidth, hAlign, true);
}
setFinished(true);
}
@Override
public void render(GameFontCache cache, Graphics g, int renderX, int renderY) {
cache.setPosition(renderX, renderY);
g.drawFontCache(cache);
}
@Override
protected void resetState() {}
}
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