
org.mini2Dx.ui.navigation.UiNavigation Maven / Gradle / Ivy
/*******************************************************************************
* Copyright 2019 See AUTHORS file
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package org.mini2Dx.ui.navigation;
import org.mini2Dx.ui.element.Actionable;
import org.mini2Dx.ui.layout.ScreenSize;
import org.mini2Dx.ui.listener.HoverListener;
/**
* Common interface for user interface navigation
*/
public interface UiNavigation extends HoverListener {
/**
* Re-orders elements based on screen size if necessary
*
* @param screenSize
* The current {@link ScreenSize}
*/
public void layout(ScreenSize screenSize);
/**
* Resets the selection back to the first {@link Actionable}
* @return The first {@link Actionable}
*/
public Actionable resetCursor();
/**
* Resets the selection back to the first {@link Actionable}
* @param triggerHoverEvent True if a hover event should be triggered. Typically used when a gamepad is being used for navigation.
* @return The first {@link Actionable}
*/
public Actionable resetCursor(boolean triggerHoverEvent);
/**
* Returns the {@link Actionable} highlighted by the cursor
* @return Null if there is no {@link Actionable}
*/
public Actionable getCursor();
/**
* Adds a {@link Actionable} to end of the navigation
*
* @param actionable The {@link Actionable} to add
*/
public void add(Actionable actionable);
/**
* Removes a {@link Actionable} from the navigation and shifts any following
* {@link Actionable}s by 1 place
*
* @param actionable The {@link Actionable} to remove
*/
public void remove(Actionable actionable);
/**
* Removes all {@link Actionable} instances from the navigation
*/
public void removeAll();
/**
* Replace an {@link Actionable} at a specific index
* @param index The index to replace
* @param actionable The new {@link Actionable}
*/
public void set(int index, Actionable actionable);
/**
* Update (if required) navigation from key input
* @param keycode The key that was pressed
* @return The currently highlighted {@link Actionable}
*/
public Actionable navigate(int keycode);
}
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