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mini2Dx LWJGL3 desktop runtime
/*******************************************************************************
* Copyright 2011 See LIBGDX_AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.backends.lwjgl3.audio;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.utils.StreamUtils;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.InputStream;
/**
* Modified version of {@link Ogg} to support sound completion events
*/
public class Mini2DxOgg extends Ogg {
static public class Music extends Mini2DxOpenALMusic {
private OggInputStream input;
private OggInputStream previousInput;
public Music (Mini2DxOpenALAudio audio, FileHandle file) {
super(audio, file);
if (audio.noDevice) return;
input = new OggInputStream(file.read());
setup(input.getChannels(), input.getSampleRate());
}
public Music (Mini2DxOpenALAudio audio, byte [] bytes) {
super(audio, bytes);
if (audio.noDevice) return;
input = new OggInputStream(new ByteArrayInputStream(bytes));
setup(input.getChannels(), input.getSampleRate());
}
public int read (byte[] buffer) {
if (input == null) {
if(file != null) {
input = new OggInputStream(file.read(), previousInput);
} else {
input = new OggInputStream(new ByteArrayInputStream(buffer), previousInput);
}
setup(input.getChannels(), input.getSampleRate());
previousInput = null; // release this reference
}
return input.read(buffer);
}
public void reset () {
StreamUtils.closeQuietly(input);
previousInput = null;
input = null;
}
@Override
protected void loop () {
StreamUtils.closeQuietly(input);
previousInput = input;
input = null;
}
}
static public class Sound extends Mini2DxOpenALSound {
public Sound(com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio audio, FileHandle file) {
this(audio, file.read(), file.path());
}
public Sound(Mini2DxOpenALAudio audio, InputStream stream, String fileName) {
super(audio);
if (audio.noDevice)
return;
OggInputStream input = null;
try {
input = new OggInputStream(stream);
ByteArrayOutputStream output = new ByteArrayOutputStream(4096);
byte[] buffer = new byte[2048];
while (!input.atEnd()) {
int length = input.read(buffer);
if (length == -1)
break;
output.write(buffer, 0, length);
}
setup(output.toByteArray(), input.getChannels(), input.getSampleRate());
} finally {
StreamUtils.closeQuietly(input);
}
}
}
}
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