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This open source software is a reference implementation, consisting of software and related files, for the OMG specification called the Semantics of a Foundational Subset for Executable UML Models (fUML). The reference implementation is intended to implement the execution semantics of UML activity models, accepting an XMI file from a conformant UML model as its input and providing an execution trace of the selected activity model(s) as its output. The core execution engine, which is directly generated from the normative syntactic and semantic models for fUML, may also be used as a library implementation of fUML in other software.

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/*
 * Initial version copyright 2008 Lockheed Martin Corporation, except  
 * as stated in the file entitled Licensing-Information. 
 * 
 * All modifications copyright 2009-2012 Data Access Technologies, Inc.
 *
 * Licensed under the Academic Free License version 3.0 
 * (http://www.opensource.org/licenses/afl-3.0.php), except as stated 
 * in the file entitled Licensing-Information. 
 */

package fUML.Syntax.Actions.BasicActions;

import fUML.Debug;
import UMLPrimitiveTypes.*;

public abstract class Pin extends
		fUML.Syntax.Activities.IntermediateActivities.ObjectNode {

	public fUML.Syntax.Classes.Kernel.MultiplicityElement multiplicityElement = new fUML.Syntax.Classes.Kernel.MultiplicityElement();

	public void setIsOrdered(boolean isOrdered) {
		this.multiplicityElement.setIsOrdered(isOrdered);
	} // setIsOrdered

	public void setIsUnique(boolean isUnique) {
		this.multiplicityElement.setIsUnique(isUnique);
	} // setIsUnique

	public void setUpperValue(
			fUML.Syntax.Classes.Kernel.ValueSpecification upperValue) {
		this.multiplicityElement.setUpperValue(upperValue);
	} // setUpperValue

	public void setLowerValue(
			fUML.Syntax.Classes.Kernel.ValueSpecification lowerValue) {
		this.multiplicityElement.setLowerValue(lowerValue);
	} // setLowerValue

	public void setUpper(int upper) {
		// Note: This is a convenience operation that may be used _instead_ of
		// setUpperValue, not in addition to it.

		this.multiplicityElement.setUpper(upper);
	} // setUpper

	public void setLower(int lower) {
		// Note: This is a convenience operation that may be used _instead_ of
		// setLowerValue, not in addition to it.

		this.multiplicityElement.setLower(lower);

	} // setLower

} // Pin




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