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Contains the core interfaces/classes of the Multiverse project. So no STM implementations
package org.multiverse.api;
import org.multiverse.api.backoff.BackoffPolicy;
/**
* Contains the transaction configuration used by a {@link Transaction}. In the beginning this was all
* placed in the Transaction, adding a lot of 'informational' methods to the transaction and therefor
* complicating its usage. So all the configurational properties of the transaction are contained in
* this structure.
*
* @author Peter Veentjer.
*/
public interface TransactionConfiguration {
/**
* Returns the BackoffPolicy used by the Stm when a transaction conflicts with another transaction.
*
* @return the BackoffPolicy used.
* @see TransactionFactoryBuilder#setBackoffPolicy(BackoffPolicy)
*/
BackoffPolicy getBackoffPolicy();
/**
* Returns the family name of this Transaction. Every transaction in principle should have a family name. This
* information can be used for debugging/logging purposes but also other techniques that rely to know something
* about similar types of transactions like profiling.
*
* @return the familyName. The returned value can be null.
* @see TransactionFactoryBuilder#setFamilyName(String)
*/
String getFamilyName();
/**
* Returns the maximum number of times this Transaction be retried before failing. The returned value will
* always be equal or larger than 0. If the value is set high and you are encountering a lot of
* TooManyRetryExceptions it could be that the objects are just not concurrent enough.
*
* @return the maxRetries.
* @see TransactionFactoryBuilder#setMaxRetries(int)
*/
int getMaxRetries();
/**
* Returns the total timeout in nanoseconds. Long.MAX_VALUE indicates that there is no
* timeout.
*
* @return the total remaining timeout.
* @see TransactionFactoryBuilder#setTimeoutNs(long)
*/
long getTimeoutNs();
/**
* If an explicit retry (so a blocking transaction) is allowed. With this property one can prevent
* that a Transaction is able to block waiting for some change.
*
* @return true if explicit retry is allowed, false otherwise.
* @see TransactionFactoryBuilder#setExplicitRetryAllowed(boolean)
*/
boolean isExplicitRetryAllowed();
/**
* Checks if the Transaction can be interrupted if it is blocking.
*
* @return true if the Transaction can be interrupted if it is blocking, false otherwise.
* @see TransactionFactoryBuilder#setInterruptible(boolean)
*/
boolean isInterruptible();
/**
* Checks if this Transaction is readonly.
*
* @return true if readonly, false otherwise.
* @see TransactionFactoryBuilder#setReadonly(boolean)
*/
boolean isReadonly();
/**
* Checks if this transaction does automatic read tracking. Read tracking is needed for blocking transactions,
* but also for writeskew detection. Disadvantage of read tracking is that it is more expensive because
* the reads not to be registered on some datastructure so that they are tracked.
*
* @return true if the transaction does automatic read tracking, false otherwise.
* @see TransactionFactoryBuilder#setReadTrackingEnabled(boolean)
*/
boolean isReadTrackingEnabled();
/**
* Checks if this Transaction allows writeskew. This is an isolation anomaly and could lead to an execution
* of transactions that doesn't match any sequential execution. Writeskew detection can be expensive because
* more checks needs to be done. It also leads to lower concurrency because certain executions of transactions
* are not allowed and are aborted and retried.
*
* If the transaction is readonly, the value is undefined since a readonly transaction can't suffer from the
* writeskew problem.
*
* @return true if the writeskew problem is allowed, false otherwise.
* @see TransactionFactoryBuilder#setWriteSkewAllowed(boolean)
*/
boolean isWriteSkewAllowed();
/**
* Returns the maximum number of times the transaction is allowed to spin on a read to become
* readable (perhaps it is locked).
*
* @return the maximum number of spins
*/
int maxReadSpinCount();
}
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