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The Babel Traverse module maintains the overall tree state, and is responsible for replacing, removing, and adding nodes

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{"version":3,"names":["_t","require","VISITOR_KEYS","findParent","callback","path","parentPath","find","getFunctionParent","p","isFunction","getStatementParent","Array","isArray","container","isStatement","isProgram","isFile","Error","getEarliestCommonAncestorFrom","paths","getDeepestCommonAncestorFrom","deepest","i","ancestries","earliest","keys","type","ancestry","listKey","key","earliestKeyIndex","indexOf","parentKey","currentKeyIndex","filter","length","minDepth","Infinity","lastCommonIndex","lastCommon","map","unshift","first","depthLoop","shouldMatch","getAncestry","push","isAncestor","maybeDescendant","isDescendant","maybeAncestor","parent","inType","candidateTypes","node"],"sources":["../../src/path/ancestry.ts"],"sourcesContent":["// This file contains that retrieve or validate anything related to the current paths ancestry.\n\nimport { VISITOR_KEYS } from \"@babel/types\";\nimport type * as t from \"@babel/types\";\nimport type NodePath from \"./index.ts\";\n\n/**\n * Starting at the parent path of the current `NodePath` and going up the\n * tree, return the first `NodePath` that causes the provided `callback`\n * to return a truthy value, or `null` if the `callback` never returns a\n * truthy value.\n */\n\nexport function findParent(\n  this: NodePath,\n  callback: (path: NodePath) => boolean,\n): NodePath | null {\n  let path = this;\n  while ((path = path.parentPath)) {\n    if (callback(path)) return path;\n  }\n  return null;\n}\n\n/**\n * Starting at current `NodePath` and going up the tree, return the first\n * `NodePath` that causes the provided `callback` to return a truthy value,\n * or `null` if the `callback` never returns a truthy value.\n */\n\nexport function find(\n  this: NodePath,\n  callback: (path: NodePath) => boolean,\n): NodePath | null {\n  let path = this;\n  do {\n    if (callback(path)) return path;\n  } while ((path = path.parentPath));\n  return null;\n}\n\n/**\n * Get the parent function of the current path.\n */\n\nexport function getFunctionParent(this: NodePath): NodePath | null {\n  return this.findParent(p => p.isFunction()) as NodePath | null;\n}\n\n/**\n * Walk up the tree until we hit a parent node path in a list.\n */\n\nexport function getStatementParent(this: NodePath): NodePath {\n  let path = this;\n\n  do {\n    if (\n      !path.parentPath ||\n      (Array.isArray(path.container) && path.isStatement())\n    ) {\n      break;\n    } else {\n      path = path.parentPath;\n    }\n  } while (path);\n\n  if (path && (path.isProgram() || path.isFile())) {\n    throw new Error(\n      \"File/Program node, we can't possibly find a statement parent to this\",\n    );\n  }\n\n  return path as NodePath;\n}\n\n/**\n * Get the deepest common ancestor and then from it, get the earliest relationship path\n * to that ancestor.\n *\n * Earliest is defined as being \"before\" all the other nodes in terms of list container\n * position and visiting key.\n */\n\nexport function getEarliestCommonAncestorFrom(\n  this: NodePath,\n  paths: Array,\n): NodePath {\n  return this.getDeepestCommonAncestorFrom(\n    paths,\n    function (deepest, i, ancestries) {\n      let earliest;\n      const keys = VISITOR_KEYS[deepest.type];\n\n      for (const ancestry of ancestries) {\n        const path = ancestry[i + 1];\n\n        // first path\n        if (!earliest) {\n          earliest = path;\n          continue;\n        }\n\n        // handle containers\n        if (path.listKey && earliest.listKey === path.listKey) {\n          // we're in the same container so check if we're earlier\n          if (path.key < earliest.key) {\n            earliest = path;\n            continue;\n          }\n        }\n\n        // handle keys\n        const earliestKeyIndex = keys.indexOf(earliest.parentKey);\n        const currentKeyIndex = keys.indexOf(path.parentKey);\n        if (earliestKeyIndex > currentKeyIndex) {\n          // key appears before so it's earlier\n          earliest = path;\n        }\n      }\n\n      return earliest;\n    },\n  );\n}\n\n/**\n * Get the earliest path in the tree where the provided `paths` intersect.\n *\n * TODO: Possible optimisation target.\n */\n\nexport function getDeepestCommonAncestorFrom(\n  this: NodePath,\n  paths: Array,\n  filter?: (deepest: NodePath, i: number, ancestries: NodePath[][]) => NodePath,\n): NodePath {\n  if (!paths.length) {\n    return this;\n  }\n\n  if (paths.length === 1) {\n    return paths[0];\n  }\n\n  // minimum depth of the tree so we know the highest node\n  let minDepth = Infinity;\n\n  // last common ancestor\n  let lastCommonIndex, lastCommon;\n\n  // get the ancestors of the path, breaking when the parent exceeds ourselves\n  const ancestries = paths.map(path => {\n    const ancestry: NodePath[] = [];\n\n    do {\n      ancestry.unshift(path);\n    } while ((path = path.parentPath) && path !== this);\n\n    // save min depth to avoid going too far in\n    if (ancestry.length < minDepth) {\n      minDepth = ancestry.length;\n    }\n\n    return ancestry;\n  });\n\n  // get the first ancestry so we have a seed to assess all other ancestries with\n  const first = ancestries[0];\n\n  // check ancestor equality\n  depthLoop: for (let i = 0; i < minDepth; i++) {\n    const shouldMatch = first[i];\n\n    for (const ancestry of ancestries) {\n      if (ancestry[i] !== shouldMatch) {\n        // we've hit a snag\n        break depthLoop;\n      }\n    }\n\n    // next iteration may break so store these so they can be returned\n    lastCommonIndex = i;\n    lastCommon = shouldMatch;\n  }\n\n  if (lastCommon) {\n    if (filter) {\n      return filter(lastCommon, lastCommonIndex, ancestries);\n    } else {\n      return lastCommon;\n    }\n  } else {\n    throw new Error(\"Couldn't find intersection\");\n  }\n}\n\n/**\n * Build an array of node paths containing the entire ancestry of the current node path.\n *\n * NOTE: The current node path is included in this.\n */\n\nexport function getAncestry(this: NodePath): Array {\n  let path = this;\n  const paths = [];\n  do {\n    paths.push(path);\n  } while ((path = path.parentPath));\n  return paths;\n}\n\n/**\n * A helper to find if `this` path is an ancestor of @param maybeDescendant\n */\nexport function isAncestor(this: NodePath, maybeDescendant: NodePath): boolean {\n  return maybeDescendant.isDescendant(this);\n}\n\n/**\n * A helper to find if `this` path is a descendant of @param maybeAncestor\n */\nexport function isDescendant(this: NodePath, maybeAncestor: NodePath): boolean {\n  return !!this.findParent(parent => parent === maybeAncestor);\n}\n\nexport function inType(this: NodePath, ...candidateTypes: string[]): boolean {\n  let path = this;\n  while (path) {\n    for (const type of candidateTypes) {\n      if (path.node.type === type) return true;\n    }\n    path = path.parentPath;\n  }\n\n  return 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