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package.src.shaders.fill.fragment.glsl Maven / Gradle / Ivy

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#pragma mapbox: define highp vec4 color
#pragma mapbox: define lowp float opacity

void main() {
    #pragma mapbox: initialize highp vec4 color
    #pragma mapbox: initialize lowp float opacity

    gl_FragColor = color * opacity;

#ifdef OVERDRAW_INSPECTOR
    gl_FragColor = vec4(1.0);
#endif
}




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