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{"version":3,"file":"carousel.js","sources":["../src/carousel.js"],"sourcesContent":["/**\n * --------------------------------------------------------------------------\n * Bootstrap carousel.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport BaseComponent from './base-component.js'\nimport EventHandler from './dom/event-handler.js'\nimport Manipulator from './dom/manipulator.js'\nimport SelectorEngine from './dom/selector-engine.js'\nimport {\n  defineJQueryPlugin,\n  getNextActiveElement,\n  isRTL,\n  isVisible,\n  reflow,\n  triggerTransitionEnd\n} from './util/index.js'\nimport Swipe from './util/swipe.js'\n\n/**\n * Constants\n */\n\nconst NAME = 'carousel'\nconst DATA_KEY = 'bs.carousel'\nconst EVENT_KEY = `.${DATA_KEY}`\nconst DATA_API_KEY = '.data-api'\n\nconst ARROW_LEFT_KEY = 'ArrowLeft'\nconst ARROW_RIGHT_KEY = 'ArrowRight'\nconst TOUCHEVENT_COMPAT_WAIT = 500 // Time for mouse compat events to fire after touch\n\nconst ORDER_NEXT = 'next'\nconst ORDER_PREV = 'prev'\nconst DIRECTION_LEFT = 'left'\nconst DIRECTION_RIGHT = 'right'\n\nconst EVENT_SLIDE = `slide${EVENT_KEY}`\nconst EVENT_SLID = `slid${EVENT_KEY}`\nconst EVENT_KEYDOWN = `keydown${EVENT_KEY}`\nconst EVENT_MOUSEENTER = `mouseenter${EVENT_KEY}`\nconst EVENT_MOUSELEAVE = `mouseleave${EVENT_KEY}`\nconst EVENT_DRAG_START = `dragstart${EVENT_KEY}`\nconst EVENT_LOAD_DATA_API = `load${EVENT_KEY}${DATA_API_KEY}`\nconst EVENT_CLICK_DATA_API = `click${EVENT_KEY}${DATA_API_KEY}`\n\nconst CLASS_NAME_CAROUSEL = 'carousel'\nconst CLASS_NAME_ACTIVE = 'active'\nconst CLASS_NAME_SLIDE = 'slide'\nconst CLASS_NAME_END = 'carousel-item-end'\nconst CLASS_NAME_START = 'carousel-item-start'\nconst CLASS_NAME_NEXT = 'carousel-item-next'\nconst CLASS_NAME_PREV = 'carousel-item-prev'\nconst CLASS_NAME_PAUSED = 'is-paused' // Boosted mod: used for progress indicators\nconst CLASS_NAME_DONE = 'is-done' // Boosted mod: used for progress indicators\n\nconst SELECTOR_ACTIVE = '.active'\nconst SELECTOR_ITEM = '.carousel-item'\nconst SELECTOR_ACTIVE_ITEM = SELECTOR_ACTIVE + SELECTOR_ITEM\nconst SELECTOR_ITEM_IMG = '.carousel-item img'\nconst SELECTOR_INDICATORS = '.carousel-indicators'\nconst SELECTOR_DATA_SLIDE = '[data-bs-slide], [data-bs-slide-to]'\nconst SELECTOR_DATA_RIDE = '[data-bs-ride=\"carousel\"]'\nconst SELECTOR_CONTROL_PREV = '.carousel-control-prev' // Boosted mod\nconst SELECTOR_CONTROL_NEXT = '.carousel-control-next' // Boosted mod\nconst SELECTOR_CONTROL_PAUSE = '.carousel-control-play-pause' // Boosted mod\nconst SELECTOR_CAROUSEL_TO_PAUSE = 'data-bs-target' // Boosted mod\nconst SELECTOR_CAROUSEL_PLAY_TEXT = 'data-bs-play-text' // Boosted mod\nconst SELECTOR_CAROUSEL_PAUSE_TEXT = 'data-bs-pause-text' // Boosted mod\nconst SELECTOR_CAROUSEL_DEFAULT_PLAY_TEXT = 'Play Carousel' // Boosted mod\nconst SELECTOR_CAROUSEL_DEFAULT_PAUSE_TEXT = 'Pause Carousel' // Boosted mod\n\nconst PREFIX_CUSTOM_PROPS = 'bs-' // Boosted mod: should match `$prefix` in scss/_variables.scss\n\nconst KEY_TO_DIRECTION = {\n  [ARROW_LEFT_KEY]: DIRECTION_RIGHT,\n  [ARROW_RIGHT_KEY]: DIRECTION_LEFT\n}\n\nconst Default = {\n  interval: 5000,\n  keyboard: true,\n  pause: 'hover',\n  ride: false,\n  touch: true,\n  wrap: true\n}\n\nconst DefaultType = {\n  interval: '(number|boolean)', // TODO:v6 remove boolean support\n  keyboard: 'boolean',\n  pause: '(string|boolean)',\n  ride: '(boolean|string)',\n  touch: 'boolean',\n  wrap: 'boolean'\n}\n\n/**\n * Class definition\n */\n\nclass Carousel extends BaseComponent {\n  constructor(element, config) {\n    super(element, config)\n\n    this._interval = null\n    this._activeElement = null\n    this._isSliding = false\n    this.touchTimeout = null\n    this._swipeHelper = null\n\n    this._indicatorsElement = SelectorEngine.findOne(SELECTOR_INDICATORS, this._element)\n\n    this._playPauseButton = SelectorEngine.findOne(`${SELECTOR_CONTROL_PAUSE}[${SELECTOR_CAROUSEL_TO_PAUSE}=\"#${this._element.id}\"]`) // Boosted mod\n\n    this._addEventListeners()\n\n    if (this._config.ride === CLASS_NAME_CAROUSEL) {\n      this.cycle()\n    } else if (this._indicatorsElement) { // Boosted mod: set the animation properly on progress indicator\n      this._element.classList.add(CLASS_NAME_PAUSED)\n    }\n    // End mod\n  }\n\n  // Getters\n  static get Default() {\n    return Default\n  }\n\n  static get DefaultType() {\n    return DefaultType\n  }\n\n  static get NAME() {\n    return NAME\n  }\n\n  // Public\n  next() {\n    this._slide(ORDER_NEXT)\n  }\n\n  nextWhenVisible() {\n    // FIXME TODO use `document.visibilityState`\n    // Don't call next when the page isn't visible\n    // or the carousel or its parent isn't visible\n    if (!document.hidden && isVisible(this._element)) {\n      this.next()\n    }\n  }\n\n  prev() {\n    this._slide(ORDER_PREV)\n  }\n\n  pause() {\n    // Boosted mod: reset the animation on progress indicator\n    if (this._indicatorsElement) {\n      this._element.classList.add(CLASS_NAME_PAUSED)\n    }\n    // End mod\n\n    // Boosted mod: if a play-pause button is present, set the button to play\n    if (this._playPauseButton !== null && this._playPauseButton.classList.contains('pause')) {\n      this._playPauseButton.classList.remove('pause')\n      this._playPauseButton.classList.add('play')\n\n      if (this._playPauseButton.getAttribute(SELECTOR_CAROUSEL_PLAY_TEXT)) {\n        this._playPauseButton.setAttribute('title', this._playPauseButton.getAttribute(SELECTOR_CAROUSEL_PLAY_TEXT))\n        this._playPauseButton.querySelector('span.visually-hidden').innerHTML = this._playPauseButton.getAttribute(SELECTOR_CAROUSEL_PLAY_TEXT)\n      } else {\n        this._playPauseButton.setAttribute('title', SELECTOR_CAROUSEL_DEFAULT_PLAY_TEXT)\n        this._playPauseButton.querySelector('span.visually-hidden').innerHTML = SELECTOR_CAROUSEL_DEFAULT_PLAY_TEXT\n      }\n\n      this._stayPaused = true\n    }\n    // End mod\n\n    if (this._isSliding) {\n      triggerTransitionEnd(this._element)\n    }\n\n    this._clearInterval()\n  }\n\n  cycle() {\n    // Boosted mod: restart the animation on progress indicator\n    if (this._indicatorsElement) {\n      this._element.classList.remove(CLASS_NAME_PAUSED)\n    }\n    // End mod\n\n    // Boosted mod: if a play-pause button is present, reset the button to pause\n    if (this._playPauseButton !== null && this._playPauseButton.classList.contains('play')) {\n      this._playPauseButton.classList.remove('play')\n      this._playPauseButton.classList.add('pause')\n\n      if (this._playPauseButton.getAttribute(SELECTOR_CAROUSEL_PAUSE_TEXT)) {\n        this._playPauseButton.setAttribute('title', this._playPauseButton.getAttribute(SELECTOR_CAROUSEL_PAUSE_TEXT))\n        this._playPauseButton.querySelector('span.visually-hidden').innerHTML = this._playPauseButton.getAttribute(SELECTOR_CAROUSEL_PAUSE_TEXT)\n      } else {\n        this._playPauseButton.setAttribute('title', SELECTOR_CAROUSEL_DEFAULT_PAUSE_TEXT)\n        this._playPauseButton.querySelector('span.visually-hidden').innerHTML = SELECTOR_CAROUSEL_DEFAULT_PAUSE_TEXT\n      }\n\n      this._stayPaused = false\n    }\n    // End mod\n\n    this._clearInterval()\n    this._updateInterval()\n\n    this._interval = setInterval(() => this.nextWhenVisible(), this._config.interval)\n  }\n\n  _maybeEnableCycle() {\n    if (!this._config.ride) {\n      return\n    }\n\n    if (this._isSliding) {\n      EventHandler.one(this._element, EVENT_SLID, () => this.cycle())\n      return\n    }\n\n    this.cycle()\n  }\n\n  to(index) {\n    // Boosted mod: restart the animation on progress indicator\n    if (this._indicatorsElement) {\n      this._element.classList.remove(CLASS_NAME_DONE)\n    }\n    // End mod\n\n    const items = this._getItems()\n    if (index > items.length - 1 || index < 0) {\n      return\n    }\n\n    if (this._isSliding) {\n      EventHandler.one(this._element, EVENT_SLID, () => this.to(index))\n      return\n    }\n\n    const activeIndex = this._getItemIndex(this._getActive())\n    if (activeIndex === index) {\n      return\n    }\n\n    const order = index > activeIndex ? ORDER_NEXT : ORDER_PREV\n\n    this._slide(order, items[index])\n  }\n\n  dispose() {\n    if (this._swipeHelper) {\n      this._swipeHelper.dispose()\n    }\n\n    super.dispose()\n  }\n\n  // Private\n  _configAfterMerge(config) {\n    config.defaultInterval = config.interval\n    return config\n  }\n\n  _addEventListeners() {\n    if (this._config.keyboard) {\n      EventHandler.on(this._element, EVENT_KEYDOWN, event => this._keydown(event))\n    }\n\n    if (this._config.pause === 'hover') {\n      EventHandler.on(this._element, EVENT_MOUSEENTER, () => this.pause())\n      EventHandler.on(this._element, EVENT_MOUSELEAVE, () => this._maybeEnableCycle())\n    }\n\n    if (this._config.touch && Swipe.isSupported()) {\n      this._addTouchEventListeners()\n    }\n  }\n\n  _addTouchEventListeners() {\n    for (const img of SelectorEngine.find(SELECTOR_ITEM_IMG, this._element)) {\n      EventHandler.on(img, EVENT_DRAG_START, event => event.preventDefault())\n    }\n\n    const endCallBack = () => {\n      if (this._config.pause !== 'hover') {\n        return\n      }\n\n      // If it's a touch-enabled device, mouseenter/leave are fired as\n      // part of the mouse compatibility events on first tap - the carousel\n      // would stop cycling until user tapped out of it;\n      // here, we listen for touchend, explicitly pause the carousel\n      // (as if it's the second time we tap on it, mouseenter compat event\n      // is NOT fired) and after a timeout (to allow for mouse compatibility\n      // events to fire) we explicitly restart cycling\n\n      this.pause()\n      if (this.touchTimeout) {\n        clearTimeout(this.touchTimeout)\n      }\n\n      this.touchTimeout = setTimeout(() => this._maybeEnableCycle(), TOUCHEVENT_COMPAT_WAIT + this._config.interval)\n    }\n\n    const swipeConfig = {\n      leftCallback: () => this._slide(this._directionToOrder(DIRECTION_LEFT)),\n      rightCallback: () => this._slide(this._directionToOrder(DIRECTION_RIGHT)),\n      endCallback: endCallBack\n    }\n\n    this._swipeHelper = new Swipe(this._element, swipeConfig)\n  }\n\n  _keydown(event) {\n    if (/input|textarea/i.test(event.target.tagName)) {\n      return\n    }\n\n    const direction = KEY_TO_DIRECTION[event.key]\n    if (direction) {\n      event.preventDefault()\n      this._slide(this._directionToOrder(direction))\n    }\n  }\n\n  // Boosted mod: handle prev/next controls states\n  _disableControl(element) {\n    if (element.nodeName === 'BUTTON') {\n      element.disabled = true\n    } else {\n      element.setAttribute('aria-disabled', true)\n      element.setAttribute('tabindex', '-1')\n    }\n  }\n\n  _enableControl(element) {\n    if (element.nodeName === 'BUTTON') {\n      element.disabled = false\n    } else {\n      element.removeAttribute('aria-disabled')\n      element.removeAttribute('tabindex')\n    }\n  }\n  // End mod\n\n  _getItemIndex(element) {\n    return this._getItems().indexOf(element)\n  }\n\n  _setActiveIndicatorElement(index) {\n    if (!this._indicatorsElement) {\n      return\n    }\n\n    const activeIndicator = SelectorEngine.findOne(SELECTOR_ACTIVE, this._indicatorsElement)\n\n    activeIndicator.classList.remove(CLASS_NAME_ACTIVE)\n    activeIndicator.removeAttribute('aria-current')\n\n    const newActiveIndicator = SelectorEngine.findOne(`[data-bs-slide-to=\"${index}\"]`, this._indicatorsElement)\n\n    if (newActiveIndicator) {\n      newActiveIndicator.classList.add(CLASS_NAME_ACTIVE)\n      newActiveIndicator.setAttribute('aria-current', 'true')\n    }\n  }\n\n  _updateInterval() {\n    const element = this._activeElement || this._getActive()\n\n    if (!element) {\n      return\n    }\n\n    const elementInterval = Number.parseInt(element.getAttribute('data-bs-interval'), 10)\n\n    this._config.interval = elementInterval || this._config.defaultInterval\n\n    // Boosted mod: set progress indicator's interval as custom property\n    if (this._indicatorsElement && this._config.interval !== Default.interval) {\n      const currentIndex = this._getItemIndex(element)\n      const currentIndicator = SelectorEngine.findOne(`:nth-child(${currentIndex + 1})`, this._indicatorsElement)\n      currentIndicator.style.setProperty(`--${PREFIX_CUSTOM_PROPS}carousel-interval`, `${this._config.interval}ms`)\n    }\n    // End mod\n  }\n\n  _slide(order, element = null) {\n    if (this._isSliding) {\n      return\n    }\n\n    const activeElement = this._getActive()\n    const isNext = order === ORDER_NEXT\n\n    // Boosted mod: progress indicators animation when wrapping is disabled\n    if (!this._config.wrap) {\n      const isPrev = order === ORDER_PREV\n      const activeIndex = this._getItemIndex(activeElement)\n      const lastItemIndex = this._getItems().length - 1\n      const isGoingToWrap = (isPrev && activeIndex === 0) || (isNext && activeIndex === lastItemIndex)\n\n      if (isGoingToWrap) {\n        // Reset the animation on last progress indicator when last slide is active\n        if (isNext && this._indicatorsElement && !this._element.hasAttribute('data-bs-slide')) {\n          this._element.classList.add(CLASS_NAME_DONE)\n        }\n\n        return activeElement\n      }\n\n      // Restart animation otherwise\n      if (this._indicatorsElement) {\n        this._element.classList.remove(CLASS_NAME_DONE)\n      }\n    }\n    // End mod\n\n    const nextElement = element || getNextActiveElement(this._getItems(), activeElement, isNext, this._config.wrap)\n\n    if (nextElement === activeElement) {\n      return\n    }\n\n    const nextElementIndex = this._getItemIndex(nextElement)\n\n    const triggerEvent = eventName => {\n      return EventHandler.trigger(this._element, eventName, {\n        relatedTarget: nextElement,\n        direction: this._orderToDirection(order),\n        from: this._getItemIndex(activeElement),\n        to: nextElementIndex\n      })\n    }\n\n    const slideEvent = triggerEvent(EVENT_SLIDE)\n\n    if (slideEvent.defaultPrevented) {\n      return\n    }\n\n    if (!activeElement || !nextElement) {\n      // Some weirdness is happening, so we bail\n      // TODO: change tests that use empty divs to avoid this check\n      return\n    }\n\n    const isCycling = Boolean(this._interval)\n    this.pause()\n\n    this._isSliding = true\n\n    this._setActiveIndicatorElement(nextElementIndex)\n    this._activeElement = nextElement\n\n    // Boosted mod: enable/disable prev/next controls when wrap=false\n    if (!this._config.wrap) {\n      const prevControl = SelectorEngine.findOne(SELECTOR_CONTROL_PREV, this._element)\n      const nextControl = SelectorEngine.findOne(SELECTOR_CONTROL_NEXT, this._element)\n\n      this._enableControl(prevControl)\n      this._enableControl(nextControl)\n\n      if (nextElementIndex === 0) {\n        this._disableControl(prevControl)\n      } else if (nextElementIndex === (this._getItems().length - 1)) {\n        this._disableControl(nextControl)\n      }\n    }\n    // End mod\n\n    const directionalClassName = isNext ? CLASS_NAME_START : CLASS_NAME_END\n    const orderClassName = isNext ? CLASS_NAME_NEXT : CLASS_NAME_PREV\n\n    nextElement.classList.add(orderClassName)\n\n    reflow(nextElement)\n\n    activeElement.classList.add(directionalClassName)\n    nextElement.classList.add(directionalClassName)\n\n    const completeCallBack = () => {\n      nextElement.classList.remove(directionalClassName, orderClassName)\n      nextElement.classList.add(CLASS_NAME_ACTIVE)\n\n      activeElement.classList.remove(CLASS_NAME_ACTIVE, orderClassName, directionalClassName)\n\n      this._isSliding = false\n\n      triggerEvent(EVENT_SLID)\n    }\n\n    this._queueCallback(completeCallBack, activeElement, this._isAnimated())\n\n    if (isCycling) {\n      this.cycle()\n    }\n  }\n\n  _isAnimated() {\n    return this._element.classList.contains(CLASS_NAME_SLIDE)\n  }\n\n  _getActive() {\n    return SelectorEngine.findOne(SELECTOR_ACTIVE_ITEM, this._element)\n  }\n\n  _getItems() {\n    return SelectorEngine.find(SELECTOR_ITEM, this._element)\n  }\n\n  _clearInterval() {\n    if (this._interval) {\n      clearInterval(this._interval)\n      this._interval = null\n    }\n  }\n\n  _directionToOrder(direction) {\n    if (isRTL()) {\n      return direction === DIRECTION_LEFT ? ORDER_PREV : ORDER_NEXT\n    }\n\n    return direction === DIRECTION_LEFT ? ORDER_NEXT : ORDER_PREV\n  }\n\n  _orderToDirection(order) {\n    if (isRTL()) {\n      return order === ORDER_PREV ? DIRECTION_LEFT : DIRECTION_RIGHT\n    }\n\n    return order === ORDER_PREV ? DIRECTION_RIGHT : DIRECTION_LEFT\n  }\n\n  // Static\n  // Boosted mod: add pause button\n  static PauseCarousel(event) {\n    const pauseButton = event.target\n    const pauseButtonAttribute = pauseButton.getAttribute(SELECTOR_CAROUSEL_TO_PAUSE)\n    const carouselToPause = Carousel.getOrCreateInstance(document.querySelector(pauseButtonAttribute))\n    if (pauseButton.classList.contains('pause')) {\n      carouselToPause.pause()\n    } else {\n      carouselToPause.cycle()\n    }\n  }\n  // End mod\n\n  static jQueryInterface(config) {\n    return this.each(function () {\n      const data = Carousel.getOrCreateInstance(this, config)\n\n      if (typeof config === 'number') {\n        data.to(config)\n        return\n      }\n\n      if (typeof config === 'string') {\n        if (data[config] === undefined || config.startsWith('_') || config === 'constructor') {\n          throw new TypeError(`No method named \"${config}\"`)\n        }\n\n        data[config]()\n      }\n    })\n  }\n}\n\n/**\n * Data API implementation\n */\n\nEventHandler.on(document, EVENT_CLICK_DATA_API, SELECTOR_DATA_SLIDE, function (event) {\n  const target = SelectorEngine.getElementFromSelector(this)\n\n  if (!target || !target.classList.contains(CLASS_NAME_CAROUSEL)) {\n    return\n  }\n\n  event.preventDefault()\n\n  const carousel = Carousel.getOrCreateInstance(target)\n  const slideIndex = this.getAttribute('data-bs-slide-to')\n\n  if (slideIndex) {\n    carousel.to(slideIndex)\n    carousel._maybeEnableCycle()\n    return\n  }\n\n  if (Manipulator.getDataAttribute(this, 'slide') === 'next') {\n    carousel.next()\n    carousel._maybeEnableCycle()\n    return\n  }\n\n  carousel.prev()\n  carousel._maybeEnableCycle()\n})\n\nEventHandler.on(document, EVENT_CLICK_DATA_API, SELECTOR_CONTROL_PAUSE, Carousel.PauseCarousel) // Boosted mod\n\nEventHandler.on(window, EVENT_LOAD_DATA_API, () => {\n  const carousels = SelectorEngine.find(SELECTOR_DATA_RIDE)\n\n  for (const carousel of carousels) {\n    Carousel.getOrCreateInstance(carousel)\n  }\n})\n\n/**\n * jQuery\n */\n\ndefineJQueryPlugin(Carousel)\n\nexport default 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