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Markdown-ish syntax for generating flowcharts, mindmaps, sequence diagrams, class diagrams, gantt charts, git graphs and more.
{
"version": 3,
"sources": ["../../../src/diagrams/user-journey/parser/journey.jison", "../../../src/diagrams/user-journey/journeyDb.js", "../../../src/diagrams/user-journey/styles.js", "../../../src/diagrams/user-journey/svgDraw.js", "../../../src/diagrams/user-journey/journeyRenderer.ts", "../../../src/diagrams/user-journey/journeyDiagram.ts"],
"sourcesContent": ["/* parser generated by jison 0.4.18 */\n/*\n Returns a Parser object of the following structure:\n\n Parser: {\n yy: {}\n }\n\n Parser.prototype: {\n yy: {},\n trace: function(),\n symbols_: {associative list: name ==> number},\n terminals_: {associative list: number ==> name},\n productions_: [...],\n performAction: function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$),\n table: [...],\n defaultActions: {...},\n parseError: function(str, hash),\n parse: function(input),\n\n lexer: {\n EOF: 1,\n parseError: function(str, hash),\n setInput: function(input),\n input: function(),\n unput: function(str),\n more: function(),\n less: function(n),\n pastInput: function(),\n upcomingInput: function(),\n showPosition: function(),\n test_match: function(regex_match_array, rule_index),\n next: function(),\n lex: function(),\n begin: function(condition),\n popState: function(),\n _currentRules: function(),\n topState: function(),\n pushState: function(condition),\n\n options: {\n ranges: boolean (optional: true ==> token location info will include a .range[] member)\n flex: boolean (optional: true ==> flex-like lexing behaviour where the rules are tested exhaustively to find the longest match)\n backtrack_lexer: boolean (optional: true ==> lexer regexes are tested in order and for each matching regex the action code is invoked; the lexer terminates the scan when a token is returned by the action code)\n },\n\n performAction: function(yy, yy_, $avoiding_name_collisions, YY_START),\n rules: [...],\n conditions: {associative list: name ==> set},\n }\n }\n\n\n token location info (@$, _$, etc.): {\n first_line: n,\n last_line: n,\n first_column: n,\n last_column: n,\n range: [start_number, end_number] (where the numbers are indexes into the input string, regular zero-based)\n }\n\n\n the parseError function receives a 'hash' object with these members for lexer and parser errors: {\n text: (matched text)\n token: (the produced terminal token, if any)\n line: (yylineno)\n }\n while parser (grammar) errors will also provide these members, i.e. parser errors deliver a superset of attributes: {\n loc: (yylloc)\n expected: (string describing the set of expected tokens)\n recoverable: (boolean: TRUE when the parser has a error recovery rule available for this particular error)\n }\n*/\nvar parser = (function(){\nvar o=function(k,v,o,l){for(o=o||{},l=k.length;l--;o[k[l]]=v);return o},$V0=[6,8,10,11,12,14,16,17,18],$V1=[1,9],$V2=[1,10],$V3=[1,11],$V4=[1,12],$V5=[1,13],$V6=[1,14];\nvar parser = {trace: function trace () { },\nyy: {},\nsymbols_: {\"error\":2,\"start\":3,\"journey\":4,\"document\":5,\"EOF\":6,\"line\":7,\"SPACE\":8,\"statement\":9,\"NEWLINE\":10,\"title\":11,\"acc_title\":12,\"acc_title_value\":13,\"acc_descr\":14,\"acc_descr_value\":15,\"acc_descr_multiline_value\":16,\"section\":17,\"taskName\":18,\"taskData\":19,\"$accept\":0,\"$end\":1},\nterminals_: {2:\"error\",4:\"journey\",6:\"EOF\",8:\"SPACE\",10:\"NEWLINE\",11:\"title\",12:\"acc_title\",13:\"acc_title_value\",14:\"acc_descr\",15:\"acc_descr_value\",16:\"acc_descr_multiline_value\",17:\"section\",18:\"taskName\",19:\"taskData\"},\nproductions_: [0,[3,3],[5,0],[5,2],[7,2],[7,1],[7,1],[7,1],[9,1],[9,2],[9,2],[9,1],[9,1],[9,2]],\nperformAction: function anonymous(yytext, yyleng, yylineno, yy, yystate /* action[1] */, $$ /* vstack */, _$ /* lstack */) {\n/* this == yyval */\n\nvar $0 = $$.length - 1;\nswitch (yystate) {\ncase 1:\n return $$[$0-1]; \nbreak;\ncase 2:\n this.$ = [] \nbreak;\ncase 3:\n$$[$0-1].push($$[$0]);this.$ = $$[$0-1]\nbreak;\ncase 4: case 5:\n this.$ = $$[$0] \nbreak;\ncase 6: case 7:\n this.$=[];\nbreak;\ncase 8:\nyy.setDiagramTitle($$[$0].substr(6));this.$=$$[$0].substr(6);\nbreak;\ncase 9:\n this.$=$$[$0].trim();yy.setAccTitle(this.$); \nbreak;\ncase 10: case 11:\n this.$=$$[$0].trim();yy.setAccDescription(this.$); \nbreak;\ncase 12:\nyy.addSection($$[$0].substr(8));this.$=$$[$0].substr(8);\nbreak;\ncase 13:\nyy.addTask($$[$0-1], $$[$0]);this.$='task';\nbreak;\n}\n},\ntable: [{3:1,4:[1,2]},{1:[3]},o($V0,[2,2],{5:3}),{6:[1,4],7:5,8:[1,6],9:7,10:[1,8],11:$V1,12:$V2,14:$V3,16:$V4,17:$V5,18:$V6},o($V0,[2,7],{1:[2,1]}),o($V0,[2,3]),{9:15,11:$V1,12:$V2,14:$V3,16:$V4,17:$V5,18:$V6},o($V0,[2,5]),o($V0,[2,6]),o($V0,[2,8]),{13:[1,16]},{15:[1,17]},o($V0,[2,11]),o($V0,[2,12]),{19:[1,18]},o($V0,[2,4]),o($V0,[2,9]),o($V0,[2,10]),o($V0,[2,13])],\ndefaultActions: {},\nparseError: function parseError (str, hash) {\n if (hash.recoverable) {\n this.trace(str);\n } else {\n var error = new Error(str);\n error.hash = hash;\n throw error;\n }\n},\nparse: function parse(input) {\n var self = this, stack = [0], tstack = [], vstack = [null], lstack = [], table = this.table, yytext = '', yylineno = 0, yyleng = 0, recovering = 0, TERROR = 2, EOF = 1;\n var args = lstack.slice.call(arguments, 1);\n var lexer = Object.create(this.lexer);\n var sharedState = { yy: {} };\n for (var k in this.yy) {\n if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n sharedState.yy[k] = this.yy[k];\n }\n }\n lexer.setInput(input, sharedState.yy);\n sharedState.yy.lexer = lexer;\n sharedState.yy.parser = this;\n if (typeof lexer.yylloc == 'undefined') {\n lexer.yylloc = {};\n }\n var yyloc = lexer.yylloc;\n lstack.push(yyloc);\n var ranges = lexer.options && lexer.options.ranges;\n if (typeof sharedState.yy.parseError === 'function') {\n this.parseError = sharedState.yy.parseError;\n } else {\n this.parseError = Object.getPrototypeOf(this).parseError;\n }\n function popStack(n) {\n stack.length = stack.length - 2 * n;\n vstack.length = vstack.length - n;\n lstack.length = lstack.length - n;\n }\n function lex() {\n var token;\n token = tstack.pop() || lexer.lex() || EOF;\n if (typeof token !== 'number') {\n if (token instanceof Array) {\n tstack = token;\n token = tstack.pop();\n }\n token = self.symbols_[token] || token;\n }\n return token;\n }\n var symbol, preErrorSymbol, state, action, a, r, yyval = {}, p, len, newState, expected;\n while (true) {\n state = stack[stack.length - 1];\n if (this.defaultActions[state]) {\n action = this.defaultActions[state];\n } else {\n if (symbol === null || typeof symbol == 'undefined') {\n symbol = lex();\n }\n action = table[state] && table[state][symbol];\n }\n if (typeof action === 'undefined' || !action.length || !action[0]) {\n var errStr = '';\n expected = [];\n for (p in table[state]) {\n if (this.terminals_[p] && p > TERROR) {\n expected.push('\\'' + this.terminals_[p] + '\\'');\n }\n }\n if (lexer.showPosition) {\n errStr = 'Parse error on line ' + (yylineno + 1) + ':\\n' + lexer.showPosition() + '\\nExpecting ' + expected.join(', ') + ', got \\'' + (this.terminals_[symbol] || symbol) + '\\'';\n } else {\n errStr = 'Parse error on line ' + (yylineno + 1) + ': Unexpected ' + (symbol == EOF ? 'end of input' : '\\'' + (this.terminals_[symbol] || symbol) + '\\'');\n }\n this.parseError(errStr, {\n text: lexer.match,\n token: this.terminals_[symbol] || symbol,\n line: lexer.yylineno,\n loc: yyloc,\n expected: expected\n });\n }\n if (action[0] instanceof Array && action.length > 1) {\n throw new Error('Parse Error: multiple actions possible at state: ' + state + ', token: ' + symbol);\n }\n switch (action[0]) {\n case 1:\n stack.push(symbol);\n vstack.push(lexer.yytext);\n lstack.push(lexer.yylloc);\n stack.push(action[1]);\n symbol = null;\n if (!preErrorSymbol) {\n yyleng = lexer.yyleng;\n yytext = lexer.yytext;\n yylineno = lexer.yylineno;\n yyloc = lexer.yylloc;\n if (recovering > 0) {\n recovering--;\n }\n } else {\n symbol = preErrorSymbol;\n preErrorSymbol = null;\n }\n break;\n case 2:\n len = this.productions_[action[1]][1];\n yyval.$ = vstack[vstack.length - len];\n yyval._$ = {\n first_line: lstack[lstack.length - (len || 1)].first_line,\n last_line: lstack[lstack.length - 1].last_line,\n first_column: lstack[lstack.length - (len || 1)].first_column,\n last_column: lstack[lstack.length - 1].last_column\n };\n if (ranges) {\n yyval._$.range = [\n lstack[lstack.length - (len || 1)].range[0],\n lstack[lstack.length - 1].range[1]\n ];\n }\n r = this.performAction.apply(yyval, [\n yytext,\n yyleng,\n yylineno,\n sharedState.yy,\n action[1],\n vstack,\n lstack\n ].concat(args));\n if (typeof r !== 'undefined') {\n return r;\n }\n if (len) {\n stack = stack.slice(0, -1 * len * 2);\n vstack = vstack.slice(0, -1 * len);\n lstack = lstack.slice(0, -1 * len);\n }\n stack.push(this.productions_[action[1]][0]);\n vstack.push(yyval.$);\n lstack.push(yyval._$);\n newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n stack.push(newState);\n break;\n case 3:\n return true;\n }\n }\n return true;\n}};\n\n/* generated by jison-lex 0.3.4 */\nvar lexer = (function(){\nvar lexer = ({\n\nEOF:1,\n\nparseError:function parseError(str, hash) {\n if (this.yy.parser) {\n this.yy.parser.parseError(str, hash);\n } else {\n throw new Error(str);\n }\n },\n\n// resets the lexer, sets new input\nsetInput:function (input, yy) {\n this.yy = yy || this.yy || {};\n this._input = input;\n this._more = this._backtrack = this.done = false;\n this.yylineno = this.yyleng = 0;\n this.yytext = this.matched = this.match = '';\n this.conditionStack = ['INITIAL'];\n this.yylloc = {\n first_line: 1,\n first_column: 0,\n last_line: 1,\n last_column: 0\n };\n if (this.options.ranges) {\n this.yylloc.range = [0,0];\n }\n this.offset = 0;\n return this;\n },\n\n// consumes and returns one char from the input\ninput:function () {\n var ch = this._input[0];\n this.yytext += ch;\n this.yyleng++;\n this.offset++;\n this.match += ch;\n this.matched += ch;\n var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno++;\n this.yylloc.last_line++;\n } else {\n this.yylloc.last_column++;\n }\n if (this.options.ranges) {\n this.yylloc.range[1]++;\n }\n\n this._input = this._input.slice(1);\n return ch;\n },\n\n// unshifts one char (or a string) into the input\nunput:function (ch) {\n var len = ch.length;\n var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n\n this._input = ch + this._input;\n this.yytext = this.yytext.substr(0, this.yytext.length - len);\n //this.yyleng -= len;\n this.offset -= len;\n var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n this.match = this.match.substr(0, this.match.length - 1);\n this.matched = this.matched.substr(0, this.matched.length - 1);\n\n if (lines.length - 1) {\n this.yylineno -= lines.length - 1;\n }\n var r = this.yylloc.range;\n\n this.yylloc = {\n first_line: this.yylloc.first_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.first_column,\n last_column: lines ?\n (lines.length === oldLines.length ? this.yylloc.first_column : 0)\n + oldLines[oldLines.length - lines.length].length - lines[0].length :\n this.yylloc.first_column - len\n };\n\n if (this.options.ranges) {\n this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n }\n this.yyleng = this.yytext.length;\n return this;\n },\n\n// When called from action, caches matched text and appends it on next action\nmore:function () {\n this._more = true;\n return this;\n },\n\n// When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\nreject:function () {\n if (this.options.backtrack_lexer) {\n this._backtrack = true;\n } else {\n return this.parseError('Lexical error on line ' + (this.yylineno + 1) + '. You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n' + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n\n }\n return this;\n },\n\n// retain first n characters of the match\nless:function (n) {\n this.unput(this.match.slice(n));\n },\n\n// displays already matched input, i.e. for error messages\npastInput:function () {\n var past = this.matched.substr(0, this.matched.length - this.match.length);\n return (past.length > 20 ? '...':'') + past.substr(-20).replace(/\\n/g, \"\");\n },\n\n// displays upcoming input, i.e. for error messages\nupcomingInput:function () {\n var next = this.match;\n if (next.length < 20) {\n next += this._input.substr(0, 20-next.length);\n }\n return (next.substr(0,20) + (next.length > 20 ? '...' : '')).replace(/\\n/g, \"\");\n },\n\n// displays the character position where the lexing error occurred, i.e. for error messages\nshowPosition:function () {\n var pre = this.pastInput();\n var c = new Array(pre.length + 1).join(\"-\");\n return pre + this.upcomingInput() + \"\\n\" + c + \"^\";\n },\n\n// test the lexed token: return FALSE when not a match, otherwise return token\ntest_match:function(match, indexed_rule) {\n var token,\n lines,\n backup;\n\n if (this.options.backtrack_lexer) {\n // save context\n backup = {\n yylineno: this.yylineno,\n yylloc: {\n first_line: this.yylloc.first_line,\n last_line: this.last_line,\n first_column: this.yylloc.first_column,\n last_column: this.yylloc.last_column\n },\n yytext: this.yytext,\n match: this.match,\n matches: this.matches,\n matched: this.matched,\n yyleng: this.yyleng,\n offset: this.offset,\n _more: this._more,\n _input: this._input,\n yy: this.yy,\n conditionStack: this.conditionStack.slice(0),\n done: this.done\n };\n if (this.options.ranges) {\n backup.yylloc.range = this.yylloc.range.slice(0);\n }\n }\n\n lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno += lines.length;\n }\n this.yylloc = {\n first_line: this.yylloc.last_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.last_column,\n last_column: lines ?\n lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length :\n this.yylloc.last_column + match[0].length\n };\n this.yytext += match[0];\n this.match += match[0];\n this.matches = match;\n this.yyleng = this.yytext.length;\n if (this.options.ranges) {\n this.yylloc.range = [this.offset, this.offset += this.yyleng];\n }\n this._more = false;\n this._backtrack = false;\n this._input = this._input.slice(match[0].length);\n this.matched += match[0];\n token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n if (this.done && this._input) {\n this.done = false;\n }\n if (token) {\n return token;\n } else if (this._backtrack) {\n // recover context\n for (var k in backup) {\n this[k] = backup[k];\n }\n return false; // rule action called reject() implying the next rule should be tested instead.\n }\n return false;\n },\n\n// return next match in input\nnext:function () {\n if (this.done) {\n return this.EOF;\n }\n if (!this._input) {\n this.done = true;\n }\n\n var token,\n match,\n tempMatch,\n index;\n if (!this._more) {\n this.yytext = '';\n this.match = '';\n }\n var rules = this._currentRules();\n for (var i = 0; i < rules.length; i++) {\n tempMatch = this._input.match(this.rules[rules[i]]);\n if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n match = tempMatch;\n index = i;\n if (this.options.backtrack_lexer) {\n token = this.test_match(tempMatch, rules[i]);\n if (token !== false) {\n return token;\n } else if (this._backtrack) {\n match = false;\n continue; // rule action called reject() implying a rule MISmatch.\n } else {\n // else: this is a lexer rule which consumes input without producing a token (e.g. whitespace)\n return false;\n }\n } else if (!this.options.flex) {\n break;\n }\n }\n }\n if (match) {\n token = this.test_match(match, rules[index]);\n if (token !== false) {\n return token;\n }\n // else: this is a lexer rule which consumes input without producing a token (e.g. whitespace)\n return false;\n }\n if (this._input === \"\") {\n return this.EOF;\n } else {\n return this.parseError('Lexical error on line ' + (this.yylineno + 1) + '. Unrecognized text.\\n' + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n },\n\n// return next match that has a token\nlex:function lex () {\n var r = this.next();\n if (r) {\n return r;\n } else {\n return this.lex();\n }\n },\n\n// activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\nbegin:function begin (condition) {\n this.conditionStack.push(condition);\n },\n\n// pop the previously active lexer condition state off the condition stack\npopState:function popState () {\n var n = this.conditionStack.length - 1;\n if (n > 0) {\n return this.conditionStack.pop();\n } else {\n return this.conditionStack[0];\n }\n },\n\n// produce the lexer rule set which is active for the currently active lexer condition state\n_currentRules:function _currentRules () {\n if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n } else {\n return this.conditions[\"INITIAL\"].rules;\n }\n },\n\n// return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\ntopState:function topState (n) {\n n = this.conditionStack.length - 1 - Math.abs(n || 0);\n if (n >= 0) {\n return this.conditionStack[n];\n } else {\n return \"INITIAL\";\n }\n },\n\n// alias for begin(condition)\npushState:function pushState (condition) {\n this.begin(condition);\n },\n\n// return the number of states currently on the stack\nstateStackSize:function stateStackSize() {\n return this.conditionStack.length;\n },\noptions: {\"case-insensitive\":true},\nperformAction: function anonymous(yy,yy_,$avoiding_name_collisions,YY_START) {\nvar YYSTATE=YY_START;\nswitch($avoiding_name_collisions) {\ncase 0:/* skip comments */\nbreak;\ncase 1:/* skip comments */\nbreak;\ncase 2:return 10;\nbreak;\ncase 3:/* skip whitespace */\nbreak;\ncase 4:/* skip comments */\nbreak;\ncase 5:return 4;\nbreak;\ncase 6:return 11;\nbreak;\ncase 7: this.begin(\"acc_title\");return 12; \nbreak;\ncase 8: this.popState(); return \"acc_title_value\"; \nbreak;\ncase 9: this.begin(\"acc_descr\");return 14; \nbreak;\ncase 10: this.popState(); return \"acc_descr_value\"; \nbreak;\ncase 11: this.begin(\"acc_descr_multiline\");\nbreak;\ncase 12: this.popState(); \nbreak;\ncase 13:return \"acc_descr_multiline_value\";\nbreak;\ncase 14:return 17;\nbreak;\ncase 15:return 18;\nbreak;\ncase 16:return 19;\nbreak;\ncase 17:return ':';\nbreak;\ncase 18:return 6;\nbreak;\ncase 19:return 'INVALID';\nbreak;\n}\n},\nrules: [/^(?:%(?!\\{)[^\\n]*)/i,/^(?:[^\\}]%%[^\\n]*)/i,/^(?:[\\n]+)/i,/^(?:\\s+)/i,/^(?:#[^\\n]*)/i,/^(?:journey\\b)/i,/^(?:title\\s[^#\\n;]+)/i,/^(?:accTitle\\s*:\\s*)/i,/^(?:(?!\\n||)*[^\\n]*)/i,/^(?:accDescr\\s*:\\s*)/i,/^(?:(?!\\n||)*[^\\n]*)/i,/^(?:accDescr\\s*\\{\\s*)/i,/^(?:[\\}])/i,/^(?:[^\\}]*)/i,/^(?:section\\s[^#:\\n;]+)/i,/^(?:[^#:\\n;]+)/i,/^(?::[^#\\n;]+)/i,/^(?::)/i,/^(?:$)/i,/^(?:.)/i],\nconditions: {\"acc_descr_multiline\":{\"rules\":[12,13],\"inclusive\":false},\"acc_descr\":{\"rules\":[10],\"inclusive\":false},\"acc_title\":{\"rules\":[8],\"inclusive\":false},\"INITIAL\":{\"rules\":[0,1,2,3,4,5,6,7,9,11,14,15,16,17,18,19],\"inclusive\":true}}\n});\nreturn lexer;\n})();\nparser.lexer = lexer;\nfunction Parser () {\n this.yy = {};\n}\nParser.prototype = parser;parser.Parser = Parser;\nreturn new Parser;\n})(); \n\tparser.parser = parser;\n\texport { parser };\n\texport default parser;\n\t", "import { getConfig } from '../../diagram-api/diagramAPI.js';\nimport {\n setAccTitle,\n getAccTitle,\n setDiagramTitle,\n getDiagramTitle,\n getAccDescription,\n setAccDescription,\n clear as commonClear,\n} from '../common/commonDb.js';\n\nlet currentSection = '';\n\nconst sections = [];\nconst tasks = [];\nconst rawTasks = [];\n\nexport const clear = function () {\n sections.length = 0;\n tasks.length = 0;\n currentSection = '';\n rawTasks.length = 0;\n commonClear();\n};\n\nexport const addSection = function (txt) {\n currentSection = txt;\n sections.push(txt);\n};\n\nexport const getSections = function () {\n return sections;\n};\n\nexport const getTasks = function () {\n let allItemsProcessed = compileTasks();\n const maxDepth = 100;\n let iterationCount = 0;\n while (!allItemsProcessed && iterationCount < maxDepth) {\n allItemsProcessed = compileTasks();\n iterationCount++;\n }\n\n tasks.push(...rawTasks);\n\n return tasks;\n};\n\nconst updateActors = function () {\n const tempActors = [];\n tasks.forEach((task) => {\n if (task.people) {\n tempActors.push(...task.people);\n }\n });\n\n const unique = new Set(tempActors);\n return [...unique].sort();\n};\n\nexport const addTask = function (descr, taskData) {\n const pieces = taskData.substr(1).split(':');\n\n let score = 0;\n let peeps = [];\n if (pieces.length === 1) {\n score = Number(pieces[0]);\n peeps = [];\n } else {\n score = Number(pieces[0]);\n peeps = pieces[1].split(',');\n }\n const peopleList = peeps.map((s) => s.trim());\n\n const rawTask = {\n section: currentSection,\n type: currentSection,\n people: peopleList,\n task: descr,\n score,\n };\n\n rawTasks.push(rawTask);\n};\n\nexport const addTaskOrg = function (descr) {\n const newTask = {\n section: currentSection,\n type: currentSection,\n description: descr,\n task: descr,\n classes: [],\n };\n tasks.push(newTask);\n};\n\nconst compileTasks = function () {\n const compileTask = function (pos) {\n return rawTasks[pos].processed;\n };\n\n let allProcessed = true;\n for (const [i, rawTask] of rawTasks.entries()) {\n compileTask(i);\n\n allProcessed = allProcessed && rawTask.processed;\n }\n return allProcessed;\n};\n\nconst getActors = function () {\n return updateActors();\n};\n\nexport default {\n getConfig: () => getConfig().journey,\n clear,\n setDiagramTitle,\n getDiagramTitle,\n setAccTitle,\n getAccTitle,\n setAccDescription,\n getAccDescription,\n addSection,\n getSections,\n getTasks,\n addTask,\n addTaskOrg,\n getActors,\n};\n", "const getStyles = (options) =>\n `.label {\n font-family: 'trebuchet ms', verdana, arial, sans-serif;\n font-family: var(--mermaid-font-family);\n color: ${options.textColor};\n }\n .mouth {\n stroke: #666;\n }\n\n line {\n stroke: ${options.textColor}\n }\n\n .legend {\n fill: ${options.textColor};\n }\n\n .label text {\n fill: #333;\n }\n .label {\n color: ${options.textColor}\n }\n\n .face {\n ${options.faceColor ? `fill: ${options.faceColor}` : 'fill: #FFF8DC'};\n stroke: #999;\n }\n\n .node rect,\n .node circle,\n .node ellipse,\n .node polygon,\n .node path {\n fill: ${options.mainBkg};\n stroke: ${options.nodeBorder};\n stroke-width: 1px;\n }\n\n .node .label {\n text-align: center;\n }\n .node.clickable {\n cursor: pointer;\n }\n\n .arrowheadPath {\n fill: ${options.arrowheadColor};\n }\n\n .edgePath .path {\n stroke: ${options.lineColor};\n stroke-width: 1.5px;\n }\n\n .flowchart-link {\n stroke: ${options.lineColor};\n fill: none;\n }\n\n .edgeLabel {\n background-color: ${options.edgeLabelBackground};\n rect {\n opacity: 0.5;\n }\n text-align: center;\n }\n\n .cluster rect {\n }\n\n .cluster text {\n fill: ${options.titleColor};\n }\n\n div.mermaidTooltip {\n position: absolute;\n text-align: center;\n max-width: 200px;\n padding: 2px;\n font-family: 'trebuchet ms', verdana, arial, sans-serif;\n font-family: var(--mermaid-font-family);\n font-size: 12px;\n background: ${options.tertiaryColor};\n border: 1px solid ${options.border2};\n border-radius: 2px;\n pointer-events: none;\n z-index: 100;\n }\n\n .task-type-0, .section-type-0 {\n ${options.fillType0 ? `fill: ${options.fillType0}` : ''};\n }\n .task-type-1, .section-type-1 {\n ${options.fillType0 ? `fill: ${options.fillType1}` : ''};\n }\n .task-type-2, .section-type-2 {\n ${options.fillType0 ? `fill: ${options.fillType2}` : ''};\n }\n .task-type-3, .section-type-3 {\n ${options.fillType0 ? `fill: ${options.fillType3}` : ''};\n }\n .task-type-4, .section-type-4 {\n ${options.fillType0 ? `fill: ${options.fillType4}` : ''};\n }\n .task-type-5, .section-type-5 {\n ${options.fillType0 ? `fill: ${options.fillType5}` : ''};\n }\n .task-type-6, .section-type-6 {\n ${options.fillType0 ? `fill: ${options.fillType6}` : ''};\n }\n .task-type-7, .section-type-7 {\n ${options.fillType0 ? `fill: ${options.fillType7}` : ''};\n }\n\n .actor-0 {\n ${options.actor0 ? `fill: ${options.actor0}` : ''};\n }\n .actor-1 {\n ${options.actor1 ? `fill: ${options.actor1}` : ''};\n }\n .actor-2 {\n ${options.actor2 ? `fill: ${options.actor2}` : ''};\n }\n .actor-3 {\n ${options.actor3 ? `fill: ${options.actor3}` : ''};\n }\n .actor-4 {\n ${options.actor4 ? `fill: ${options.actor4}` : ''};\n }\n .actor-5 {\n ${options.actor5 ? `fill: ${options.actor5}` : ''};\n }\n`;\n\nexport default getStyles;\n", "import { arc as d3arc } from 'd3';\nimport * as svgDrawCommon from '../common/svgDrawCommon.js';\n\nexport const drawRect = function (elem, rectData) {\n return svgDrawCommon.drawRect(elem, rectData);\n};\n\nexport const drawFace = function (element, faceData) {\n const radius = 15;\n const circleElement = element\n .append('circle')\n .attr('cx', faceData.cx)\n .attr('cy', faceData.cy)\n .attr('class', 'face')\n .attr('r', radius)\n .attr('stroke-width', 2)\n .attr('overflow', 'visible');\n\n const face = element.append('g');\n\n //left eye\n face\n .append('circle')\n .attr('cx', faceData.cx - radius / 3)\n .attr('cy', faceData.cy - radius / 3)\n .attr('r', 1.5)\n .attr('stroke-width', 2)\n .attr('fill', '#666')\n .attr('stroke', '#666');\n\n //right eye\n face\n .append('circle')\n .attr('cx', faceData.cx + radius / 3)\n .attr('cy', faceData.cy - radius / 3)\n .attr('r', 1.5)\n .attr('stroke-width', 2)\n .attr('fill', '#666')\n .attr('stroke', '#666');\n\n /** @param {any} face */\n function smile(face) {\n const arc = d3arc()\n .startAngle(Math.PI / 2)\n .endAngle(3 * (Math.PI / 2))\n .innerRadius(radius / 2)\n .outerRadius(radius / 2.2);\n //mouth\n face\n .append('path')\n .attr('class', 'mouth')\n .attr('d', arc)\n .attr('transform', 'translate(' + faceData.cx + ',' + (faceData.cy + 2) + ')');\n }\n\n /** @param {any} face */\n function sad(face) {\n const arc = d3arc()\n .startAngle((3 * Math.PI) / 2)\n .endAngle(5 * (Math.PI / 2))\n .innerRadius(radius / 2)\n .outerRadius(radius / 2.2);\n //mouth\n face\n .append('path')\n .attr('class', 'mouth')\n .attr('d', arc)\n .attr('transform', 'translate(' + faceData.cx + ',' + (faceData.cy + 7) + ')');\n }\n\n /** @param {any} face */\n function ambivalent(face) {\n face\n .append('line')\n .attr('class', 'mouth')\n .attr('stroke', 2)\n .attr('x1', faceData.cx - 5)\n .attr('y1', faceData.cy + 7)\n .attr('x2', faceData.cx + 5)\n .attr('y2', faceData.cy + 7)\n .attr('class', 'mouth')\n .attr('stroke-width', '1px')\n .attr('stroke', '#666');\n }\n\n if (faceData.score > 3) {\n smile(face);\n } else if (faceData.score < 3) {\n sad(face);\n } else {\n ambivalent(face);\n }\n\n return circleElement;\n};\n\nexport const drawCircle = function (element, circleData) {\n const circleElement = element.append('circle');\n circleElement.attr('cx', circleData.cx);\n circleElement.attr('cy', circleData.cy);\n circleElement.attr('class', 'actor-' + circleData.pos);\n circleElement.attr('fill', circleData.fill);\n circleElement.attr('stroke', circleData.stroke);\n circleElement.attr('r', circleData.r);\n\n if (circleElement.class !== undefined) {\n circleElement.attr('class', circleElement.class);\n }\n\n if (circleData.title !== undefined) {\n circleElement.append('title').text(circleData.title);\n }\n\n return circleElement;\n};\n\nexport const drawText = function (elem, textData) {\n return svgDrawCommon.drawText(elem, textData);\n};\n\nexport const drawLabel = function (elem, txtObject) {\n /**\n * @param {any} x\n * @param {any} y\n * @param {any} width\n * @param {any} height\n * @param {any} cut\n */\n function genPoints(x, y, width, height, cut) {\n return (\n x +\n ',' +\n y +\n ' ' +\n (x + width) +\n ',' +\n y +\n ' ' +\n (x + width) +\n ',' +\n (y + height - cut) +\n ' ' +\n (x + width - cut * 1.2) +\n ',' +\n (y + height) +\n ' ' +\n x +\n ',' +\n (y + height)\n );\n }\n const polygon = elem.append('polygon');\n polygon.attr('points', genPoints(txtObject.x, txtObject.y, 50, 20, 7));\n polygon.attr('class', 'labelBox');\n\n txtObject.y = txtObject.y + txtObject.labelMargin;\n txtObject.x = txtObject.x + 0.5 * txtObject.labelMargin;\n drawText(elem, txtObject);\n};\n\nexport const drawSection = function (elem, section, conf) {\n const g = elem.append('g');\n\n const rect = svgDrawCommon.getNoteRect();\n rect.x = section.x;\n rect.y = section.y;\n rect.fill = section.fill;\n // section width covers all nested tasks\n rect.width =\n conf.width * section.taskCount + // width of the tasks\n conf.diagramMarginX * (section.taskCount - 1); // width of space between tasks\n rect.height = conf.height;\n rect.class = 'journey-section section-type-' + section.num;\n rect.rx = 3;\n rect.ry = 3;\n drawRect(g, rect);\n\n _drawTextCandidateFunc(conf)(\n section.text,\n g,\n rect.x,\n rect.y,\n rect.width,\n rect.height,\n { class: 'journey-section section-type-' + section.num },\n conf,\n section.colour\n );\n};\n\nlet taskCount = -1;\n/**\n * Draws an actor in the diagram with the attached line\n *\n * @param {any} elem The HTML element\n * @param {any} task The task to render\n * @param {any} conf The global configuration\n */\nexport const drawTask = function (elem, task, conf) {\n const center = task.x + conf.width / 2;\n const g = elem.append('g');\n taskCount++;\n const maxHeight = 300 + 5 * 30;\n g.append('line')\n .attr('id', 'task' + taskCount)\n .attr('x1', center)\n .attr('y1', task.y)\n .attr('x2', center)\n .attr('y2', maxHeight)\n .attr('class', 'task-line')\n .attr('stroke-width', '1px')\n .attr('stroke-dasharray', '4 2')\n .attr('stroke', '#666');\n\n drawFace(g, {\n cx: center,\n cy: 300 + (5 - task.score) * 30,\n score: task.score,\n });\n\n const rect = svgDrawCommon.getNoteRect();\n rect.x = task.x;\n rect.y = task.y;\n rect.fill = task.fill;\n rect.width = conf.width;\n rect.height = conf.height;\n rect.class = 'task task-type-' + task.num;\n rect.rx = 3;\n rect.ry = 3;\n drawRect(g, rect);\n\n let xPos = task.x + 14;\n task.people.forEach((person) => {\n const colour = task.actors[person].color;\n\n const circle = {\n cx: xPos,\n cy: task.y,\n r: 7,\n fill: colour,\n stroke: '#000',\n title: person,\n pos: task.actors[person].position,\n };\n\n drawCircle(g, circle);\n xPos += 10;\n });\n\n _drawTextCandidateFunc(conf)(\n task.task,\n g,\n rect.x,\n rect.y,\n rect.width,\n rect.height,\n { class: 'task' },\n conf,\n task.colour\n );\n};\n\n/**\n * Draws a background rectangle\n *\n * @param {any} elem The html element\n * @param {any} bounds The bounds of the drawing\n */\nexport const drawBackgroundRect = function (elem, bounds) {\n svgDrawCommon.drawBackgroundRect(elem, bounds);\n};\n\nconst _drawTextCandidateFunc = (function () {\n /**\n * @param {any} content\n * @param {any} g\n * @param {any} x\n * @param {any} y\n * @param {any} width\n * @param {any} height\n * @param {any} textAttrs\n * @param {any} colour\n */\n function byText(content, g, x, y, width, height, textAttrs, colour) {\n const text = g\n .append('text')\n .attr('x', x + width / 2)\n .attr('y', y + height / 2 + 5)\n .style('font-color', colour)\n .style('text-anchor', 'middle')\n .text(content);\n _setTextAttrs(text, textAttrs);\n }\n\n /**\n * @param {any} content\n * @param {any} g\n * @param {any} x\n * @param {any} y\n * @param {any} width\n * @param {any} height\n * @param {any} textAttrs\n * @param {any} conf\n * @param {any} colour\n */\n function byTspan(content, g, x, y, width, height, textAttrs, conf, colour) {\n const { taskFontSize, taskFontFamily } = conf;\n\n const lines = content.split(/
/gi);\n for (let i = 0; i < lines.length; i++) {\n const dy = i * taskFontSize - (taskFontSize * (lines.length - 1)) / 2;\n const text = g\n .append('text')\n .attr('x', x + width / 2)\n .attr('y', y)\n .attr('fill', colour)\n .style('text-anchor', 'middle')\n .style('font-size', taskFontSize)\n .style('font-family', taskFontFamily);\n text\n .append('tspan')\n .attr('x', x + width / 2)\n .attr('dy', dy)\n .text(lines[i]);\n\n text\n .attr('y', y + height / 2.0)\n .attr('dominant-baseline', 'central')\n .attr('alignment-baseline', 'central');\n\n _setTextAttrs(text, textAttrs);\n }\n }\n\n /**\n * @param {any} content\n * @param {any} g\n * @param {any} x\n * @param {any} y\n * @param {any} width\n * @param {any} height\n * @param {any} textAttrs\n * @param {any} conf\n */\n function byFo(content, g, x, y, width, height, textAttrs, conf) {\n const body = g.append('switch');\n const f = body\n .append('foreignObject')\n .attr('x', x)\n .attr('y', y)\n .attr('width', width)\n .attr('height', height)\n .attr('position', 'fixed');\n\n const text = f\n .append('xhtml:div')\n .style('display', 'table')\n .style('height', '100%')\n .style('width', '100%');\n\n text\n .append('div')\n .attr('class', 'label')\n .style('display', 'table-cell')\n .style('text-align', 'center')\n .style('vertical-align', 'middle')\n .text(content);\n\n byTspan(content, body, x, y, width, height, textAttrs, conf);\n _setTextAttrs(text, textAttrs);\n }\n\n /**\n * @param {any} toText\n * @param {any} fromTextAttrsDict\n */\n function _setTextAttrs(toText, fromTextAttrsDict) {\n for (const key in fromTextAttrsDict) {\n if (key in fromTextAttrsDict) {\n // noinspection JSUnfilteredForInLoop\n toText.attr(key, fromTextAttrsDict[key]);\n }\n }\n }\n\n return function (conf) {\n return conf.textPlacement === 'fo' ? byFo : conf.textPlacement === 'old' ? byText : byTspan;\n };\n})();\n\nconst initGraphics = function (graphics) {\n graphics\n .append('defs')\n .append('marker')\n .attr('id', 'arrowhead')\n .attr('refX', 5)\n .attr('refY', 2)\n .attr('markerWidth', 6)\n .attr('markerHeight', 4)\n .attr('orient', 'auto')\n .append('path')\n .attr('d', 'M 0,0 V 4 L6,2 Z'); // this is actual shape for arrowhead\n};\n\nexport default {\n drawRect,\n drawCircle,\n drawSection,\n drawText,\n drawLabel,\n drawTask,\n drawBackgroundRect,\n initGraphics,\n};\n", "// @ts-nocheck TODO: fix file\nimport { select } from 'd3';\nimport svgDraw from './svgDraw.js';\nimport { getConfig } from '../../diagram-api/diagramAPI.js';\nimport { configureSvgSize } from '../../setupGraphViewbox.js';\n\nexport const setConf = function (cnf) {\n const keys = Object.keys(cnf);\n\n keys.forEach(function (key) {\n conf[key] = cnf[key];\n });\n};\n\nconst actors = {};\n\n/** @param diagram - The diagram to draw to. */\nfunction drawActorLegend(diagram) {\n const conf = getConfig().journey;\n // Draw the actors\n let yPos = 60;\n Object.keys(actors).forEach((person) => {\n const colour = actors[person].color;\n\n const circleData = {\n cx: 20,\n cy: yPos,\n r: 7,\n fill: colour,\n stroke: '#000',\n pos: actors[person].position,\n };\n svgDraw.drawCircle(diagram, circleData);\n\n const labelData = {\n x: 40,\n y: yPos + 7,\n fill: '#666',\n text: person,\n textMargin: conf.boxTextMargin | 5,\n };\n svgDraw.drawText(diagram, labelData);\n\n yPos += 20;\n });\n}\n// TODO: Cleanup?\nconst conf = getConfig().journey;\nconst LEFT_MARGIN = conf.leftMargin;\nexport const draw = function (text, id, version, diagObj) {\n const conf = getConfig().journey;\n\n const securityLevel = getConfig().securityLevel;\n // Handle root and Document for when rendering in sandbox mode\n let sandboxElement;\n if (securityLevel === 'sandbox') {\n sandboxElement = select('#i' + id);\n }\n const root =\n securityLevel === 'sandbox'\n ? select(sandboxElement.nodes()[0].contentDocument.body)\n : select('body');\n // const doc = securityLevel === 'sandbox' ? sandboxElement.nodes()[0].contentDocument : document;\n\n bounds.init();\n const diagram = root.select('#' + id);\n\n svgDraw.initGraphics(diagram);\n\n const tasks = diagObj.db.getTasks();\n const title = diagObj.db.getDiagramTitle();\n\n const actorNames = diagObj.db.getActors();\n for (const member in actors) {\n delete actors[member];\n }\n let actorPos = 0;\n actorNames.forEach((actorName) => {\n actors[actorName] = {\n color: conf.actorColours[actorPos % conf.actorColours.length],\n position: actorPos,\n };\n actorPos++;\n });\n\n drawActorLegend(diagram);\n bounds.insert(0, 0, LEFT_MARGIN, Object.keys(actors).length * 50);\n drawTasks(diagram, tasks, 0);\n\n const box = bounds.getBounds();\n if (title) {\n diagram\n .append('text')\n .text(title)\n .attr('x', LEFT_MARGIN)\n .attr('font-size', '4ex')\n .attr('font-weight', 'bold')\n .attr('y', 25);\n }\n\n const height = box.stopy - box.starty + 2 * conf.diagramMarginY;\n const width = LEFT_MARGIN + box.stopx + 2 * conf.diagramMarginX;\n\n configureSvgSize(diagram, height, width, conf.useMaxWidth);\n\n // Draw activity line\n diagram\n .append('line')\n .attr('x1', LEFT_MARGIN)\n .attr('y1', conf.height * 4) // One section head + one task + margins\n .attr('x2', width - LEFT_MARGIN - 4) // Subtract stroke width so arrow point is retained\n .attr('y2', conf.height * 4)\n .attr('stroke-width', 4)\n .attr('stroke', 'black')\n .attr('marker-end', 'url(#arrowhead)');\n\n const extraVertForTitle = title ? 70 : 0;\n diagram.attr('viewBox', `${box.startx} -25 ${width} ${height + extraVertForTitle}`);\n diagram.attr('preserveAspectRatio', 'xMinYMin meet');\n diagram.attr('height', height + extraVertForTitle + 25);\n};\n\nexport const bounds = {\n data: {\n startx: undefined,\n stopx: undefined,\n starty: undefined,\n stopy: undefined,\n },\n verticalPos: 0,\n\n sequenceItems: [],\n init: function () {\n this.sequenceItems = [];\n this.data = {\n startx: undefined,\n stopx: undefined,\n starty: undefined,\n stopy: undefined,\n };\n this.verticalPos = 0;\n },\n updateVal: function (obj, key, val, fun) {\n if (obj[key] === undefined) {\n obj[key] = val;\n } else {\n obj[key] = fun(val, obj[key]);\n }\n },\n updateBounds: function (startx, starty, stopx, stopy) {\n const conf = getConfig().journey;\n // eslint-disable-next-line @typescript-eslint/no-this-alias\n const _self = this;\n let cnt = 0;\n /** @param type - Set to `activation` if activation */\n function updateFn(type?: 'activation') {\n return function updateItemBounds(item) {\n cnt++;\n // The loop sequenceItems is a stack so the biggest margins in the beginning of the sequenceItems\n const n = _self.sequenceItems.length - cnt + 1;\n _self.updateVal(item, 'starty', starty - n * conf.boxMargin, Math.min);\n _self.updateVal(item, 'stopy', stopy + n * conf.boxMargin, Math.max);\n\n _self.updateVal(bounds.data, 'startx', startx - n * conf.boxMargin, Math.min);\n _self.updateVal(bounds.data, 'stopx', stopx + n * conf.boxMargin, Math.max);\n\n if (!(type === 'activation')) {\n _self.updateVal(item, 'startx', startx - n * conf.boxMargin, Math.min);\n _self.updateVal(item, 'stopx', stopx + n * conf.boxMargin, Math.max);\n\n _self.updateVal(bounds.data, 'starty', starty - n * conf.boxMargin, Math.min);\n _self.updateVal(bounds.data, 'stopy', stopy + n * conf.boxMargin, Math.max);\n }\n };\n }\n\n this.sequenceItems.forEach(updateFn());\n },\n insert: function (startx, starty, stopx, stopy) {\n const _startx = Math.min(startx, stopx);\n const _stopx = Math.max(startx, stopx);\n const _starty = Math.min(starty, stopy);\n const _stopy = Math.max(starty, stopy);\n\n this.updateVal(bounds.data, 'startx', _startx, Math.min);\n this.updateVal(bounds.data, 'starty', _starty, Math.min);\n this.updateVal(bounds.data, 'stopx', _stopx, Math.max);\n this.updateVal(bounds.data, 'stopy', _stopy, Math.max);\n\n this.updateBounds(_startx, _starty, _stopx, _stopy);\n },\n bumpVerticalPos: function (bump) {\n this.verticalPos = this.verticalPos + bump;\n this.data.stopy = this.verticalPos;\n },\n getVerticalPos: function () {\n return this.verticalPos;\n },\n getBounds: function () {\n return this.data;\n },\n};\n\nconst fills = conf.sectionFills;\nconst textColours = conf.sectionColours;\n\nexport const drawTasks = function (diagram, tasks, verticalPos) {\n const conf = getConfig().journey;\n let lastSection = '';\n const sectionVHeight = conf.height * 2 + conf.diagramMarginY;\n const taskPos = verticalPos + sectionVHeight;\n\n let sectionNumber = 0;\n let fill = '#CCC';\n let colour = 'black';\n let num = 0;\n\n // Draw the tasks\n for (const [i, task] of tasks.entries()) {\n if (lastSection !== task.section) {\n fill = fills[sectionNumber % fills.length];\n num = sectionNumber % fills.length;\n colour = textColours[sectionNumber % textColours.length];\n\n // count how many consecutive tasks have the same section\n let taskInSectionCount = 0;\n const currentSection = task.section;\n for (let taskIndex = i; taskIndex < tasks.length; taskIndex++) {\n if (tasks[taskIndex].section == currentSection) {\n taskInSectionCount = taskInSectionCount + 1;\n } else {\n break;\n }\n }\n\n const section = {\n x: i * conf.taskMargin + i * conf.width + LEFT_MARGIN,\n y: 50,\n text: task.section,\n fill,\n num,\n colour,\n taskCount: taskInSectionCount,\n };\n\n svgDraw.drawSection(diagram, section, conf);\n lastSection = task.section;\n sectionNumber++;\n }\n\n // Collect the actors involved in the task\n const taskActors = task.people.reduce((acc, actorName) => {\n if (actors[actorName]) {\n acc[actorName] = actors[actorName];\n }\n\n return acc;\n }, {});\n\n // Add some rendering data to the object\n task.x = i * conf.taskMargin + i * conf.width + LEFT_MARGIN;\n task.y = taskPos;\n task.width = conf.diagramMarginX;\n task.height = conf.diagramMarginY;\n task.colour = colour;\n task.fill = fill;\n task.num = num;\n task.actors = taskActors;\n\n // Draw the box with the attached line\n svgDraw.drawTask(diagram, task, conf);\n bounds.insert(task.x, task.y, task.x + task.width + conf.taskMargin, 300 + 5 * 30); // stopY is the length of the descenders.\n }\n};\n\nexport default {\n setConf,\n draw,\n};\n", "import type { DiagramDefinition } from '../../diagram-api/types.js';\n// @ts-ignore: JISON doesn't support types\nimport parser from './parser/journey.jison';\nimport db from './journeyDb.js';\nimport styles from './styles.js';\nimport renderer from './journeyRenderer.js';\n\nexport const diagram: DiagramDefinition = {\n parser,\n db,\n renderer,\n styles,\n init: (cnf) => {\n renderer.setConf(cnf.journey);\n db.clear();\n },\n};\n"],
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}