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Markdown-ish syntax for generating flowcharts, mindmaps, sequence diagrams, class diagrams, gantt charts, git graphs and more.

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{
  "version": 3,
  "sources": ["../../../src/diagrams/user-journey/parser/journey.jison", "../../../src/diagrams/user-journey/journeyDb.js", "../../../src/diagrams/user-journey/styles.js", "../../../src/diagrams/user-journey/svgDraw.js", "../../../src/diagrams/user-journey/journeyRenderer.ts", "../../../src/diagrams/user-journey/journeyDiagram.ts"],
  "sourcesContent": ["/* parser generated by jison 0.4.18 */\n/*\n  Returns a Parser object of the following structure:\n\n  Parser: {\n    yy: {}\n  }\n\n  Parser.prototype: {\n    yy: {},\n    trace: function(),\n    symbols_: {associative list: name ==> number},\n    terminals_: {associative list: number ==> name},\n    productions_: [...],\n    performAction: function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$),\n    table: [...],\n    defaultActions: {...},\n    parseError: function(str, hash),\n    parse: function(input),\n\n    lexer: {\n        EOF: 1,\n        parseError: function(str, hash),\n        setInput: function(input),\n        input: function(),\n        unput: function(str),\n        more: function(),\n        less: function(n),\n        pastInput: function(),\n        upcomingInput: function(),\n        showPosition: function(),\n        test_match: function(regex_match_array, rule_index),\n        next: function(),\n        lex: function(),\n        begin: function(condition),\n        popState: function(),\n        _currentRules: function(),\n        topState: function(),\n        pushState: function(condition),\n\n        options: {\n            ranges: boolean           (optional: true ==> token location info will include a .range[] member)\n            flex: boolean             (optional: true ==> flex-like lexing behaviour where the rules are tested exhaustively to find the longest match)\n            backtrack_lexer: boolean  (optional: true ==> lexer regexes are tested in order and for each matching regex the action code is invoked; the lexer terminates the scan when a token is returned by the action code)\n        },\n\n        performAction: function(yy, yy_, $avoiding_name_collisions, YY_START),\n        rules: [...],\n        conditions: {associative list: name ==> set},\n    }\n  }\n\n\n  token location info (@$, _$, etc.): {\n    first_line: n,\n    last_line: n,\n    first_column: n,\n    last_column: n,\n    range: [start_number, end_number]       (where the numbers are indexes into the input string, regular zero-based)\n  }\n\n\n  the parseError function receives a 'hash' object with these members for lexer and parser errors: {\n    text:        (matched text)\n    token:       (the produced terminal token, if any)\n    line:        (yylineno)\n  }\n  while parser (grammar) errors will also provide these members, i.e. parser errors deliver a superset of attributes: {\n    loc:         (yylloc)\n    expected:    (string describing the set of expected tokens)\n    recoverable: (boolean: TRUE when the parser has a error recovery rule available for this particular error)\n  }\n*/\nvar parser = (function(){\nvar o=function(k,v,o,l){for(o=o||{},l=k.length;l--;o[k[l]]=v);return o},$V0=[6,8,10,11,12,14,16,17,18],$V1=[1,9],$V2=[1,10],$V3=[1,11],$V4=[1,12],$V5=[1,13],$V6=[1,14];\nvar parser = {trace: function trace () { },\nyy: {},\nsymbols_: {\"error\":2,\"start\":3,\"journey\":4,\"document\":5,\"EOF\":6,\"line\":7,\"SPACE\":8,\"statement\":9,\"NEWLINE\":10,\"title\":11,\"acc_title\":12,\"acc_title_value\":13,\"acc_descr\":14,\"acc_descr_value\":15,\"acc_descr_multiline_value\":16,\"section\":17,\"taskName\":18,\"taskData\":19,\"$accept\":0,\"$end\":1},\nterminals_: {2:\"error\",4:\"journey\",6:\"EOF\",8:\"SPACE\",10:\"NEWLINE\",11:\"title\",12:\"acc_title\",13:\"acc_title_value\",14:\"acc_descr\",15:\"acc_descr_value\",16:\"acc_descr_multiline_value\",17:\"section\",18:\"taskName\",19:\"taskData\"},\nproductions_: [0,[3,3],[5,0],[5,2],[7,2],[7,1],[7,1],[7,1],[9,1],[9,2],[9,2],[9,1],[9,1],[9,2]],\nperformAction: function anonymous(yytext, yyleng, yylineno, yy, yystate /* action[1] */, $$ /* vstack */, _$ /* lstack */) {\n/* this == yyval */\n\nvar $0 = $$.length - 1;\nswitch (yystate) {\ncase 1:\n return $$[$0-1]; \nbreak;\ncase 2:\n this.$ = [] \nbreak;\ncase 3:\n$$[$0-1].push($$[$0]);this.$ = $$[$0-1]\nbreak;\ncase 4: case 5:\n this.$ = $$[$0] \nbreak;\ncase 6: case 7:\n this.$=[];\nbreak;\ncase 8:\nyy.setDiagramTitle($$[$0].substr(6));this.$=$$[$0].substr(6);\nbreak;\ncase 9:\n this.$=$$[$0].trim();yy.setAccTitle(this.$); \nbreak;\ncase 10: case 11:\n this.$=$$[$0].trim();yy.setAccDescription(this.$); \nbreak;\ncase 12:\nyy.addSection($$[$0].substr(8));this.$=$$[$0].substr(8);\nbreak;\ncase 13:\nyy.addTask($$[$0-1], $$[$0]);this.$='task';\nbreak;\n}\n},\ntable: [{3:1,4:[1,2]},{1:[3]},o($V0,[2,2],{5:3}),{6:[1,4],7:5,8:[1,6],9:7,10:[1,8],11:$V1,12:$V2,14:$V3,16:$V4,17:$V5,18:$V6},o($V0,[2,7],{1:[2,1]}),o($V0,[2,3]),{9:15,11:$V1,12:$V2,14:$V3,16:$V4,17:$V5,18:$V6},o($V0,[2,5]),o($V0,[2,6]),o($V0,[2,8]),{13:[1,16]},{15:[1,17]},o($V0,[2,11]),o($V0,[2,12]),{19:[1,18]},o($V0,[2,4]),o($V0,[2,9]),o($V0,[2,10]),o($V0,[2,13])],\ndefaultActions: {},\nparseError: function parseError (str, hash) {\n    if (hash.recoverable) {\n        this.trace(str);\n    } else {\n        var error = new Error(str);\n        error.hash = hash;\n        throw error;\n    }\n},\nparse: function parse(input) {\n    var self = this, stack = [0], tstack = [], vstack = [null], lstack = [], table = this.table, yytext = '', yylineno = 0, yyleng = 0, recovering = 0, TERROR = 2, EOF = 1;\n    var args = lstack.slice.call(arguments, 1);\n    var lexer = Object.create(this.lexer);\n    var sharedState = { yy: {} };\n    for (var k in this.yy) {\n        if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n            sharedState.yy[k] = this.yy[k];\n        }\n    }\n    lexer.setInput(input, sharedState.yy);\n    sharedState.yy.lexer = lexer;\n    sharedState.yy.parser = this;\n    if (typeof lexer.yylloc == 'undefined') {\n        lexer.yylloc = {};\n    }\n    var yyloc = lexer.yylloc;\n    lstack.push(yyloc);\n    var ranges = lexer.options && lexer.options.ranges;\n    if (typeof sharedState.yy.parseError === 'function') {\n        this.parseError = sharedState.yy.parseError;\n    } else {\n        this.parseError = Object.getPrototypeOf(this).parseError;\n    }\n    function popStack(n) {\n        stack.length = stack.length - 2 * n;\n        vstack.length = vstack.length - n;\n        lstack.length = lstack.length - n;\n    }\n            function lex() {\n            var token;\n            token = tstack.pop() || lexer.lex() || EOF;\n            if (typeof token !== 'number') {\n                if (token instanceof Array) {\n                    tstack = token;\n                    token = tstack.pop();\n                }\n                token = self.symbols_[token] || token;\n            }\n            return token;\n        }\n    var symbol, preErrorSymbol, state, action, a, r, yyval = {}, p, len, newState, expected;\n    while (true) {\n        state = stack[stack.length - 1];\n        if (this.defaultActions[state]) {\n            action = this.defaultActions[state];\n        } else {\n            if (symbol === null || typeof symbol == 'undefined') {\n                symbol = lex();\n            }\n            action = table[state] && table[state][symbol];\n        }\n        if (typeof action === 'undefined' || !action.length || !action[0]) {\n            var errStr = '';\n            expected = [];\n            for (p in table[state]) {\n                if (this.terminals_[p] && p > TERROR) {\n                    expected.push('\\'' + this.terminals_[p] + '\\'');\n                }\n            }\n            if (lexer.showPosition) {\n                errStr = 'Parse error on line ' + (yylineno + 1) + ':\\n' + lexer.showPosition() + '\\nExpecting ' + expected.join(', ') + ', got \\'' + (this.terminals_[symbol] || symbol) + '\\'';\n            } else {\n                errStr = 'Parse error on line ' + (yylineno + 1) + ': Unexpected ' + (symbol == EOF ? 'end of input' : '\\'' + (this.terminals_[symbol] || symbol) + '\\'');\n            }\n            this.parseError(errStr, {\n                text: lexer.match,\n                token: this.terminals_[symbol] || symbol,\n                line: lexer.yylineno,\n                loc: yyloc,\n                expected: expected\n            });\n        }\n        if (action[0] instanceof Array && action.length > 1) {\n            throw new Error('Parse Error: multiple actions possible at state: ' + state + ', token: ' + symbol);\n        }\n        switch (action[0]) {\n        case 1:\n            stack.push(symbol);\n            vstack.push(lexer.yytext);\n            lstack.push(lexer.yylloc);\n            stack.push(action[1]);\n            symbol = null;\n            if (!preErrorSymbol) {\n                yyleng = lexer.yyleng;\n                yytext = lexer.yytext;\n                yylineno = lexer.yylineno;\n                yyloc = lexer.yylloc;\n                if (recovering > 0) {\n                    recovering--;\n                }\n            } else {\n                symbol = preErrorSymbol;\n                preErrorSymbol = null;\n            }\n            break;\n        case 2:\n            len = this.productions_[action[1]][1];\n            yyval.$ = vstack[vstack.length - len];\n            yyval._$ = {\n                first_line: lstack[lstack.length - (len || 1)].first_line,\n                last_line: lstack[lstack.length - 1].last_line,\n                first_column: lstack[lstack.length - (len || 1)].first_column,\n                last_column: lstack[lstack.length - 1].last_column\n            };\n            if (ranges) {\n                yyval._$.range = [\n                    lstack[lstack.length - (len || 1)].range[0],\n                    lstack[lstack.length - 1].range[1]\n                ];\n            }\n            r = this.performAction.apply(yyval, [\n                yytext,\n                yyleng,\n                yylineno,\n                sharedState.yy,\n                action[1],\n                vstack,\n                lstack\n            ].concat(args));\n            if (typeof r !== 'undefined') {\n                return r;\n            }\n            if (len) {\n                stack = stack.slice(0, -1 * len * 2);\n                vstack = vstack.slice(0, -1 * len);\n                lstack = lstack.slice(0, -1 * len);\n            }\n            stack.push(this.productions_[action[1]][0]);\n            vstack.push(yyval.$);\n            lstack.push(yyval._$);\n            newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n            stack.push(newState);\n            break;\n        case 3:\n            return true;\n        }\n    }\n    return true;\n}};\n\n/* generated by jison-lex 0.3.4 */\nvar lexer = (function(){\nvar lexer = ({\n\nEOF:1,\n\nparseError:function parseError(str, hash) {\n        if (this.yy.parser) {\n            this.yy.parser.parseError(str, hash);\n        } else {\n            throw new Error(str);\n        }\n    },\n\n// resets the lexer, sets new input\nsetInput:function (input, yy) {\n        this.yy = yy || this.yy || {};\n        this._input = input;\n        this._more = this._backtrack = this.done = false;\n        this.yylineno = this.yyleng = 0;\n        this.yytext = this.matched = this.match = '';\n        this.conditionStack = ['INITIAL'];\n        this.yylloc = {\n            first_line: 1,\n            first_column: 0,\n            last_line: 1,\n            last_column: 0\n        };\n        if (this.options.ranges) {\n            this.yylloc.range = [0,0];\n        }\n        this.offset = 0;\n        return this;\n    },\n\n// consumes and returns one char from the input\ninput:function () {\n        var ch = this._input[0];\n        this.yytext += ch;\n        this.yyleng++;\n        this.offset++;\n        this.match += ch;\n        this.matched += ch;\n        var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n        if (lines) {\n            this.yylineno++;\n            this.yylloc.last_line++;\n        } else {\n            this.yylloc.last_column++;\n        }\n        if (this.options.ranges) {\n            this.yylloc.range[1]++;\n        }\n\n        this._input = this._input.slice(1);\n        return ch;\n    },\n\n// unshifts one char (or a string) into the input\nunput:function (ch) {\n        var len = ch.length;\n        var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n\n        this._input = ch + this._input;\n        this.yytext = this.yytext.substr(0, this.yytext.length - len);\n        //this.yyleng -= len;\n        this.offset -= len;\n        var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n        this.match = this.match.substr(0, this.match.length - 1);\n        this.matched = this.matched.substr(0, this.matched.length - 1);\n\n        if (lines.length - 1) {\n            this.yylineno -= lines.length - 1;\n        }\n        var r = this.yylloc.range;\n\n        this.yylloc = {\n            first_line: this.yylloc.first_line,\n            last_line: this.yylineno + 1,\n            first_column: this.yylloc.first_column,\n            last_column: lines ?\n                (lines.length === oldLines.length ? this.yylloc.first_column : 0)\n                 + oldLines[oldLines.length - lines.length].length - lines[0].length :\n              this.yylloc.first_column - len\n        };\n\n        if (this.options.ranges) {\n            this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n        }\n        this.yyleng = this.yytext.length;\n        return this;\n    },\n\n// When called from action, caches matched text and appends it on next action\nmore:function () {\n        this._more = true;\n        return this;\n    },\n\n// When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\nreject:function () {\n        if (this.options.backtrack_lexer) {\n            this._backtrack = true;\n        } else {\n            return this.parseError('Lexical error on line ' + (this.yylineno + 1) + '. You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n' + this.showPosition(), {\n                text: \"\",\n                token: null,\n                line: this.yylineno\n            });\n\n        }\n        return this;\n    },\n\n// retain first n characters of the match\nless:function (n) {\n        this.unput(this.match.slice(n));\n    },\n\n// displays already matched input, i.e. for error messages\npastInput:function () {\n        var past = this.matched.substr(0, this.matched.length - this.match.length);\n        return (past.length > 20 ? '...':'') + past.substr(-20).replace(/\\n/g, \"\");\n    },\n\n// displays upcoming input, i.e. for error messages\nupcomingInput:function () {\n        var next = this.match;\n        if (next.length < 20) {\n            next += this._input.substr(0, 20-next.length);\n        }\n        return (next.substr(0,20) + (next.length > 20 ? '...' : '')).replace(/\\n/g, \"\");\n    },\n\n// displays the character position where the lexing error occurred, i.e. for error messages\nshowPosition:function () {\n        var pre = this.pastInput();\n        var c = new Array(pre.length + 1).join(\"-\");\n        return pre + this.upcomingInput() + \"\\n\" + c + \"^\";\n    },\n\n// test the lexed token: return FALSE when not a match, otherwise return token\ntest_match:function(match, indexed_rule) {\n        var token,\n            lines,\n            backup;\n\n        if (this.options.backtrack_lexer) {\n            // save context\n            backup = {\n                yylineno: this.yylineno,\n                yylloc: {\n                    first_line: this.yylloc.first_line,\n                    last_line: this.last_line,\n                    first_column: this.yylloc.first_column,\n                    last_column: this.yylloc.last_column\n                },\n                yytext: this.yytext,\n                match: this.match,\n                matches: this.matches,\n                matched: this.matched,\n                yyleng: this.yyleng,\n                offset: this.offset,\n                _more: this._more,\n                _input: this._input,\n                yy: this.yy,\n                conditionStack: this.conditionStack.slice(0),\n                done: this.done\n            };\n            if (this.options.ranges) {\n                backup.yylloc.range = this.yylloc.range.slice(0);\n            }\n        }\n\n        lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n        if (lines) {\n            this.yylineno += lines.length;\n        }\n        this.yylloc = {\n            first_line: this.yylloc.last_line,\n            last_line: this.yylineno + 1,\n            first_column: this.yylloc.last_column,\n            last_column: lines ?\n                         lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length :\n                         this.yylloc.last_column + match[0].length\n        };\n        this.yytext += match[0];\n        this.match += match[0];\n        this.matches = match;\n        this.yyleng = this.yytext.length;\n        if (this.options.ranges) {\n            this.yylloc.range = [this.offset, this.offset += this.yyleng];\n        }\n        this._more = false;\n        this._backtrack = false;\n        this._input = this._input.slice(match[0].length);\n        this.matched += match[0];\n        token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n        if (this.done && this._input) {\n            this.done = false;\n        }\n        if (token) {\n            return token;\n        } else if (this._backtrack) {\n            // recover context\n            for (var k in backup) {\n                this[k] = backup[k];\n            }\n            return false; // rule action called reject() implying the next rule should be tested instead.\n        }\n        return false;\n    },\n\n// return next match in input\nnext:function () {\n        if (this.done) {\n            return this.EOF;\n        }\n        if (!this._input) {\n            this.done = true;\n        }\n\n        var token,\n            match,\n            tempMatch,\n            index;\n        if (!this._more) {\n            this.yytext = '';\n            this.match = '';\n        }\n        var rules = this._currentRules();\n        for (var i = 0; i < rules.length; i++) {\n            tempMatch = this._input.match(this.rules[rules[i]]);\n            if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n                match = tempMatch;\n                index = i;\n                if (this.options.backtrack_lexer) {\n                    token = this.test_match(tempMatch, rules[i]);\n                    if (token !== false) {\n                        return token;\n                    } else if (this._backtrack) {\n                        match = false;\n                        continue; // rule action called reject() implying a rule MISmatch.\n                    } else {\n                        // else: this is a lexer rule which consumes input without producing a token (e.g. whitespace)\n                        return false;\n                    }\n                } else if (!this.options.flex) {\n                    break;\n                }\n            }\n        }\n        if (match) {\n            token = this.test_match(match, rules[index]);\n            if (token !== false) {\n                return token;\n            }\n            // else: this is a lexer rule which consumes input without producing a token (e.g. whitespace)\n            return false;\n        }\n        if (this._input === \"\") {\n            return this.EOF;\n        } else {\n            return this.parseError('Lexical error on line ' + (this.yylineno + 1) + '. Unrecognized text.\\n' + this.showPosition(), {\n                text: \"\",\n                token: null,\n                line: this.yylineno\n            });\n        }\n    },\n\n// return next match that has a token\nlex:function lex () {\n        var r = this.next();\n        if (r) {\n            return r;\n        } else {\n            return this.lex();\n        }\n    },\n\n// activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\nbegin:function begin (condition) {\n        this.conditionStack.push(condition);\n    },\n\n// pop the previously active lexer condition state off the condition stack\npopState:function popState () {\n        var n = this.conditionStack.length - 1;\n        if (n > 0) {\n            return this.conditionStack.pop();\n        } else {\n            return this.conditionStack[0];\n        }\n    },\n\n// produce the lexer rule set which is active for the currently active lexer condition state\n_currentRules:function _currentRules () {\n        if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n            return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n        } else {\n            return this.conditions[\"INITIAL\"].rules;\n        }\n    },\n\n// return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\ntopState:function topState (n) {\n        n = this.conditionStack.length - 1 - Math.abs(n || 0);\n        if (n >= 0) {\n            return this.conditionStack[n];\n        } else {\n            return \"INITIAL\";\n        }\n    },\n\n// alias for begin(condition)\npushState:function pushState (condition) {\n        this.begin(condition);\n    },\n\n// return the number of states currently on the stack\nstateStackSize:function stateStackSize() {\n        return this.conditionStack.length;\n    },\noptions: {\"case-insensitive\":true},\nperformAction: function anonymous(yy,yy_,$avoiding_name_collisions,YY_START) {\nvar YYSTATE=YY_START;\nswitch($avoiding_name_collisions) {\ncase 0:/* skip comments */\nbreak;\ncase 1:/* skip comments */\nbreak;\ncase 2:return 10;\nbreak;\ncase 3:/* skip whitespace */\nbreak;\ncase 4:/* skip comments */\nbreak;\ncase 5:return 4;\nbreak;\ncase 6:return 11;\nbreak;\ncase 7: this.begin(\"acc_title\");return 12; \nbreak;\ncase 8: this.popState(); return \"acc_title_value\"; \nbreak;\ncase 9: this.begin(\"acc_descr\");return 14; \nbreak;\ncase 10: this.popState(); return \"acc_descr_value\"; \nbreak;\ncase 11: this.begin(\"acc_descr_multiline\");\nbreak;\ncase 12: this.popState(); \nbreak;\ncase 13:return \"acc_descr_multiline_value\";\nbreak;\ncase 14:return 17;\nbreak;\ncase 15:return 18;\nbreak;\ncase 16:return 19;\nbreak;\ncase 17:return ':';\nbreak;\ncase 18:return 6;\nbreak;\ncase 19:return 'INVALID';\nbreak;\n}\n},\nrules: [/^(?:%(?!\\{)[^\\n]*)/i,/^(?:[^\\}]%%[^\\n]*)/i,/^(?:[\\n]+)/i,/^(?:\\s+)/i,/^(?:#[^\\n]*)/i,/^(?:journey\\b)/i,/^(?:title\\s[^#\\n;]+)/i,/^(?:accTitle\\s*:\\s*)/i,/^(?:(?!\\n||)*[^\\n]*)/i,/^(?:accDescr\\s*:\\s*)/i,/^(?:(?!\\n||)*[^\\n]*)/i,/^(?:accDescr\\s*\\{\\s*)/i,/^(?:[\\}])/i,/^(?:[^\\}]*)/i,/^(?:section\\s[^#:\\n;]+)/i,/^(?:[^#:\\n;]+)/i,/^(?::[^#\\n;]+)/i,/^(?::)/i,/^(?:$)/i,/^(?:.)/i],\nconditions: {\"acc_descr_multiline\":{\"rules\":[12,13],\"inclusive\":false},\"acc_descr\":{\"rules\":[10],\"inclusive\":false},\"acc_title\":{\"rules\":[8],\"inclusive\":false},\"INITIAL\":{\"rules\":[0,1,2,3,4,5,6,7,9,11,14,15,16,17,18,19],\"inclusive\":true}}\n});\nreturn lexer;\n})();\nparser.lexer = lexer;\nfunction Parser () {\n  this.yy = {};\n}\nParser.prototype = parser;parser.Parser = Parser;\nreturn new Parser;\n})(); \n\tparser.parser = parser;\n\texport { parser };\n\texport default parser;\n\t", "import { getConfig } from '../../diagram-api/diagramAPI.js';\nimport {\n  setAccTitle,\n  getAccTitle,\n  setDiagramTitle,\n  getDiagramTitle,\n  getAccDescription,\n  setAccDescription,\n  clear as commonClear,\n} from '../common/commonDb.js';\n\nlet currentSection = '';\n\nconst sections = [];\nconst tasks = [];\nconst rawTasks = [];\n\nexport const clear = function () {\n  sections.length = 0;\n  tasks.length = 0;\n  currentSection = '';\n  rawTasks.length = 0;\n  commonClear();\n};\n\nexport const addSection = function (txt) {\n  currentSection = txt;\n  sections.push(txt);\n};\n\nexport const getSections = function () {\n  return sections;\n};\n\nexport const getTasks = function () {\n  let allItemsProcessed = compileTasks();\n  const maxDepth = 100;\n  let iterationCount = 0;\n  while (!allItemsProcessed && iterationCount < maxDepth) {\n    allItemsProcessed = compileTasks();\n    iterationCount++;\n  }\n\n  tasks.push(...rawTasks);\n\n  return tasks;\n};\n\nconst updateActors = function () {\n  const tempActors = [];\n  tasks.forEach((task) => {\n    if (task.people) {\n      tempActors.push(...task.people);\n    }\n  });\n\n  const unique = new Set(tempActors);\n  return [...unique].sort();\n};\n\nexport const addTask = function (descr, taskData) {\n  const pieces = taskData.substr(1).split(':');\n\n  let score = 0;\n  let peeps = [];\n  if (pieces.length === 1) {\n    score = Number(pieces[0]);\n    peeps = [];\n  } else {\n    score = Number(pieces[0]);\n    peeps = pieces[1].split(',');\n  }\n  const peopleList = peeps.map((s) => s.trim());\n\n  const rawTask = {\n    section: currentSection,\n    type: currentSection,\n    people: peopleList,\n    task: descr,\n    score,\n  };\n\n  rawTasks.push(rawTask);\n};\n\nexport const addTaskOrg = function (descr) {\n  const newTask = {\n    section: currentSection,\n    type: currentSection,\n    description: descr,\n    task: descr,\n    classes: [],\n  };\n  tasks.push(newTask);\n};\n\nconst compileTasks = function () {\n  const compileTask = function (pos) {\n    return rawTasks[pos].processed;\n  };\n\n  let allProcessed = true;\n  for (const [i, rawTask] of rawTasks.entries()) {\n    compileTask(i);\n\n    allProcessed = allProcessed && rawTask.processed;\n  }\n  return allProcessed;\n};\n\nconst getActors = function () {\n  return updateActors();\n};\n\nexport default {\n  getConfig: () => getConfig().journey,\n  clear,\n  setDiagramTitle,\n  getDiagramTitle,\n  setAccTitle,\n  getAccTitle,\n  setAccDescription,\n  getAccDescription,\n  addSection,\n  getSections,\n  getTasks,\n  addTask,\n  addTaskOrg,\n  getActors,\n};\n", "const getStyles = (options) =>\n  `.label {\n    font-family: 'trebuchet ms', verdana, arial, sans-serif;\n    font-family: var(--mermaid-font-family);\n    color: ${options.textColor};\n  }\n  .mouth {\n    stroke: #666;\n  }\n\n  line {\n    stroke: ${options.textColor}\n  }\n\n  .legend {\n    fill: ${options.textColor};\n  }\n\n  .label text {\n    fill: #333;\n  }\n  .label {\n    color: ${options.textColor}\n  }\n\n  .face {\n    ${options.faceColor ? `fill: ${options.faceColor}` : 'fill: #FFF8DC'};\n    stroke: #999;\n  }\n\n  .node rect,\n  .node circle,\n  .node ellipse,\n  .node polygon,\n  .node path {\n    fill: ${options.mainBkg};\n    stroke: ${options.nodeBorder};\n    stroke-width: 1px;\n  }\n\n  .node .label {\n    text-align: center;\n  }\n  .node.clickable {\n    cursor: pointer;\n  }\n\n  .arrowheadPath {\n    fill: ${options.arrowheadColor};\n  }\n\n  .edgePath .path {\n    stroke: ${options.lineColor};\n    stroke-width: 1.5px;\n  }\n\n  .flowchart-link {\n    stroke: ${options.lineColor};\n    fill: none;\n  }\n\n  .edgeLabel {\n    background-color: ${options.edgeLabelBackground};\n    rect {\n      opacity: 0.5;\n    }\n    text-align: center;\n  }\n\n  .cluster rect {\n  }\n\n  .cluster text {\n    fill: ${options.titleColor};\n  }\n\n  div.mermaidTooltip {\n    position: absolute;\n    text-align: center;\n    max-width: 200px;\n    padding: 2px;\n    font-family: 'trebuchet ms', verdana, arial, sans-serif;\n    font-family: var(--mermaid-font-family);\n    font-size: 12px;\n    background: ${options.tertiaryColor};\n    border: 1px solid ${options.border2};\n    border-radius: 2px;\n    pointer-events: none;\n    z-index: 100;\n  }\n\n  .task-type-0, .section-type-0  {\n    ${options.fillType0 ? `fill: ${options.fillType0}` : ''};\n  }\n  .task-type-1, .section-type-1  {\n    ${options.fillType0 ? `fill: ${options.fillType1}` : ''};\n  }\n  .task-type-2, .section-type-2  {\n    ${options.fillType0 ? `fill: ${options.fillType2}` : ''};\n  }\n  .task-type-3, .section-type-3  {\n    ${options.fillType0 ? `fill: ${options.fillType3}` : ''};\n  }\n  .task-type-4, .section-type-4  {\n    ${options.fillType0 ? `fill: ${options.fillType4}` : ''};\n  }\n  .task-type-5, .section-type-5  {\n    ${options.fillType0 ? `fill: ${options.fillType5}` : ''};\n  }\n  .task-type-6, .section-type-6  {\n    ${options.fillType0 ? `fill: ${options.fillType6}` : ''};\n  }\n  .task-type-7, .section-type-7  {\n    ${options.fillType0 ? `fill: ${options.fillType7}` : ''};\n  }\n\n  .actor-0 {\n    ${options.actor0 ? `fill: ${options.actor0}` : ''};\n  }\n  .actor-1 {\n    ${options.actor1 ? `fill: ${options.actor1}` : ''};\n  }\n  .actor-2 {\n    ${options.actor2 ? `fill: ${options.actor2}` : ''};\n  }\n  .actor-3 {\n    ${options.actor3 ? `fill: ${options.actor3}` : ''};\n  }\n  .actor-4 {\n    ${options.actor4 ? `fill: ${options.actor4}` : ''};\n  }\n  .actor-5 {\n    ${options.actor5 ? `fill: ${options.actor5}` : ''};\n  }\n`;\n\nexport default getStyles;\n", "import { arc as d3arc } from 'd3';\nimport * as svgDrawCommon from '../common/svgDrawCommon.js';\n\nexport const drawRect = function (elem, rectData) {\n  return svgDrawCommon.drawRect(elem, rectData);\n};\n\nexport const drawFace = function (element, faceData) {\n  const radius = 15;\n  const circleElement = element\n    .append('circle')\n    .attr('cx', faceData.cx)\n    .attr('cy', faceData.cy)\n    .attr('class', 'face')\n    .attr('r', radius)\n    .attr('stroke-width', 2)\n    .attr('overflow', 'visible');\n\n  const face = element.append('g');\n\n  //left eye\n  face\n    .append('circle')\n    .attr('cx', faceData.cx - radius / 3)\n    .attr('cy', faceData.cy - radius / 3)\n    .attr('r', 1.5)\n    .attr('stroke-width', 2)\n    .attr('fill', '#666')\n    .attr('stroke', '#666');\n\n  //right eye\n  face\n    .append('circle')\n    .attr('cx', faceData.cx + radius / 3)\n    .attr('cy', faceData.cy - radius / 3)\n    .attr('r', 1.5)\n    .attr('stroke-width', 2)\n    .attr('fill', '#666')\n    .attr('stroke', '#666');\n\n  /** @param {any} face */\n  function smile(face) {\n    const arc = d3arc()\n      .startAngle(Math.PI / 2)\n      .endAngle(3 * (Math.PI / 2))\n      .innerRadius(radius / 2)\n      .outerRadius(radius / 2.2);\n    //mouth\n    face\n      .append('path')\n      .attr('class', 'mouth')\n      .attr('d', arc)\n      .attr('transform', 'translate(' + faceData.cx + ',' + (faceData.cy + 2) + ')');\n  }\n\n  /** @param {any} face */\n  function sad(face) {\n    const arc = d3arc()\n      .startAngle((3 * Math.PI) / 2)\n      .endAngle(5 * (Math.PI / 2))\n      .innerRadius(radius / 2)\n      .outerRadius(radius / 2.2);\n    //mouth\n    face\n      .append('path')\n      .attr('class', 'mouth')\n      .attr('d', arc)\n      .attr('transform', 'translate(' + faceData.cx + ',' + (faceData.cy + 7) + ')');\n  }\n\n  /** @param {any} face */\n  function ambivalent(face) {\n    face\n      .append('line')\n      .attr('class', 'mouth')\n      .attr('stroke', 2)\n      .attr('x1', faceData.cx - 5)\n      .attr('y1', faceData.cy + 7)\n      .attr('x2', faceData.cx + 5)\n      .attr('y2', faceData.cy + 7)\n      .attr('class', 'mouth')\n      .attr('stroke-width', '1px')\n      .attr('stroke', '#666');\n  }\n\n  if (faceData.score > 3) {\n    smile(face);\n  } else if (faceData.score < 3) {\n    sad(face);\n  } else {\n    ambivalent(face);\n  }\n\n  return circleElement;\n};\n\nexport const drawCircle = function (element, circleData) {\n  const circleElement = element.append('circle');\n  circleElement.attr('cx', circleData.cx);\n  circleElement.attr('cy', circleData.cy);\n  circleElement.attr('class', 'actor-' + circleData.pos);\n  circleElement.attr('fill', circleData.fill);\n  circleElement.attr('stroke', circleData.stroke);\n  circleElement.attr('r', circleData.r);\n\n  if (circleElement.class !== undefined) {\n    circleElement.attr('class', circleElement.class);\n  }\n\n  if (circleData.title !== undefined) {\n    circleElement.append('title').text(circleData.title);\n  }\n\n  return circleElement;\n};\n\nexport const drawText = function (elem, textData) {\n  return svgDrawCommon.drawText(elem, textData);\n};\n\nexport const drawLabel = function (elem, txtObject) {\n  /**\n   * @param {any} x\n   * @param {any} y\n   * @param {any} width\n   * @param {any} height\n   * @param {any} cut\n   */\n  function genPoints(x, y, width, height, cut) {\n    return (\n      x +\n      ',' +\n      y +\n      ' ' +\n      (x + width) +\n      ',' +\n      y +\n      ' ' +\n      (x + width) +\n      ',' +\n      (y + height - cut) +\n      ' ' +\n      (x + width - cut * 1.2) +\n      ',' +\n      (y + height) +\n      ' ' +\n      x +\n      ',' +\n      (y + height)\n    );\n  }\n  const polygon = elem.append('polygon');\n  polygon.attr('points', genPoints(txtObject.x, txtObject.y, 50, 20, 7));\n  polygon.attr('class', 'labelBox');\n\n  txtObject.y = txtObject.y + txtObject.labelMargin;\n  txtObject.x = txtObject.x + 0.5 * txtObject.labelMargin;\n  drawText(elem, txtObject);\n};\n\nexport const drawSection = function (elem, section, conf) {\n  const g = elem.append('g');\n\n  const rect = svgDrawCommon.getNoteRect();\n  rect.x = section.x;\n  rect.y = section.y;\n  rect.fill = section.fill;\n  // section width covers all nested tasks\n  rect.width =\n    conf.width * section.taskCount + // width of the tasks\n    conf.diagramMarginX * (section.taskCount - 1); // width of space between tasks\n  rect.height = conf.height;\n  rect.class = 'journey-section section-type-' + section.num;\n  rect.rx = 3;\n  rect.ry = 3;\n  drawRect(g, rect);\n\n  _drawTextCandidateFunc(conf)(\n    section.text,\n    g,\n    rect.x,\n    rect.y,\n    rect.width,\n    rect.height,\n    { class: 'journey-section section-type-' + section.num },\n    conf,\n    section.colour\n  );\n};\n\nlet taskCount = -1;\n/**\n * Draws an actor in the diagram with the attached line\n *\n * @param {any} elem The HTML element\n * @param {any} task The task to render\n * @param {any} conf The global configuration\n */\nexport const drawTask = function (elem, task, conf) {\n  const center = task.x + conf.width / 2;\n  const g = elem.append('g');\n  taskCount++;\n  const maxHeight = 300 + 5 * 30;\n  g.append('line')\n    .attr('id', 'task' + taskCount)\n    .attr('x1', center)\n    .attr('y1', task.y)\n    .attr('x2', center)\n    .attr('y2', maxHeight)\n    .attr('class', 'task-line')\n    .attr('stroke-width', '1px')\n    .attr('stroke-dasharray', '4 2')\n    .attr('stroke', '#666');\n\n  drawFace(g, {\n    cx: center,\n    cy: 300 + (5 - task.score) * 30,\n    score: task.score,\n  });\n\n  const rect = svgDrawCommon.getNoteRect();\n  rect.x = task.x;\n  rect.y = task.y;\n  rect.fill = task.fill;\n  rect.width = conf.width;\n  rect.height = conf.height;\n  rect.class = 'task task-type-' + task.num;\n  rect.rx = 3;\n  rect.ry = 3;\n  drawRect(g, rect);\n\n  let xPos = task.x + 14;\n  task.people.forEach((person) => {\n    const colour = task.actors[person].color;\n\n    const circle = {\n      cx: xPos,\n      cy: task.y,\n      r: 7,\n      fill: colour,\n      stroke: '#000',\n      title: person,\n      pos: task.actors[person].position,\n    };\n\n    drawCircle(g, circle);\n    xPos += 10;\n  });\n\n  _drawTextCandidateFunc(conf)(\n    task.task,\n    g,\n    rect.x,\n    rect.y,\n    rect.width,\n    rect.height,\n    { class: 'task' },\n    conf,\n    task.colour\n  );\n};\n\n/**\n * Draws a background rectangle\n *\n * @param {any} elem The html element\n * @param {any} bounds The bounds of the drawing\n */\nexport const drawBackgroundRect = function (elem, bounds) {\n  svgDrawCommon.drawBackgroundRect(elem, bounds);\n};\n\nconst _drawTextCandidateFunc = (function () {\n  /**\n   * @param {any} content\n   * @param {any} g\n   * @param {any} x\n   * @param {any} y\n   * @param {any} width\n   * @param {any} height\n   * @param {any} textAttrs\n   * @param {any} colour\n   */\n  function byText(content, g, x, y, width, height, textAttrs, colour) {\n    const text = g\n      .append('text')\n      .attr('x', x + width / 2)\n      .attr('y', y + height / 2 + 5)\n      .style('font-color', colour)\n      .style('text-anchor', 'middle')\n      .text(content);\n    _setTextAttrs(text, textAttrs);\n  }\n\n  /**\n   * @param {any} content\n   * @param {any} g\n   * @param {any} x\n   * @param {any} y\n   * @param {any} width\n   * @param {any} height\n   * @param {any} textAttrs\n   * @param {any} conf\n   * @param {any} colour\n   */\n  function byTspan(content, g, x, y, width, height, textAttrs, conf, colour) {\n    const { taskFontSize, taskFontFamily } = conf;\n\n    const lines = content.split(//gi);\n    for (let i = 0; i < lines.length; i++) {\n      const dy = i * taskFontSize - (taskFontSize * (lines.length - 1)) / 2;\n      const text = g\n        .append('text')\n        .attr('x', x + width / 2)\n        .attr('y', y)\n        .attr('fill', colour)\n        .style('text-anchor', 'middle')\n        .style('font-size', taskFontSize)\n        .style('font-family', taskFontFamily);\n      text\n        .append('tspan')\n        .attr('x', x + width / 2)\n        .attr('dy', dy)\n        .text(lines[i]);\n\n      text\n        .attr('y', y + height / 2.0)\n        .attr('dominant-baseline', 'central')\n        .attr('alignment-baseline', 'central');\n\n      _setTextAttrs(text, textAttrs);\n    }\n  }\n\n  /**\n   * @param {any} content\n   * @param {any} g\n   * @param {any} x\n   * @param {any} y\n   * @param {any} width\n   * @param {any} height\n   * @param {any} textAttrs\n   * @param {any} conf\n   */\n  function byFo(content, g, x, y, width, height, textAttrs, conf) {\n    const body = g.append('switch');\n    const f = body\n      .append('foreignObject')\n      .attr('x', x)\n      .attr('y', y)\n      .attr('width', width)\n      .attr('height', height)\n      .attr('position', 'fixed');\n\n    const text = f\n      .append('xhtml:div')\n      .style('display', 'table')\n      .style('height', '100%')\n      .style('width', '100%');\n\n    text\n      .append('div')\n      .attr('class', 'label')\n      .style('display', 'table-cell')\n      .style('text-align', 'center')\n      .style('vertical-align', 'middle')\n      .text(content);\n\n    byTspan(content, body, x, y, width, height, textAttrs, conf);\n    _setTextAttrs(text, textAttrs);\n  }\n\n  /**\n   * @param {any} toText\n   * @param {any} fromTextAttrsDict\n   */\n  function _setTextAttrs(toText, fromTextAttrsDict) {\n    for (const key in fromTextAttrsDict) {\n      if (key in fromTextAttrsDict) {\n        // noinspection JSUnfilteredForInLoop\n        toText.attr(key, fromTextAttrsDict[key]);\n      }\n    }\n  }\n\n  return function (conf) {\n    return conf.textPlacement === 'fo' ? byFo : conf.textPlacement === 'old' ? byText : byTspan;\n  };\n})();\n\nconst initGraphics = function (graphics) {\n  graphics\n    .append('defs')\n    .append('marker')\n    .attr('id', 'arrowhead')\n    .attr('refX', 5)\n    .attr('refY', 2)\n    .attr('markerWidth', 6)\n    .attr('markerHeight', 4)\n    .attr('orient', 'auto')\n    .append('path')\n    .attr('d', 'M 0,0 V 4 L6,2 Z'); // this is actual shape for arrowhead\n};\n\nexport default {\n  drawRect,\n  drawCircle,\n  drawSection,\n  drawText,\n  drawLabel,\n  drawTask,\n  drawBackgroundRect,\n  initGraphics,\n};\n", "// @ts-nocheck TODO: fix file\nimport { select } from 'd3';\nimport svgDraw from './svgDraw.js';\nimport { getConfig } from '../../diagram-api/diagramAPI.js';\nimport { configureSvgSize } from '../../setupGraphViewbox.js';\n\nexport const setConf = function (cnf) {\n  const keys = Object.keys(cnf);\n\n  keys.forEach(function (key) {\n    conf[key] = cnf[key];\n  });\n};\n\nconst actors = {};\n\n/** @param diagram - The diagram to draw to. */\nfunction drawActorLegend(diagram) {\n  const conf = getConfig().journey;\n  // Draw the actors\n  let yPos = 60;\n  Object.keys(actors).forEach((person) => {\n    const colour = actors[person].color;\n\n    const circleData = {\n      cx: 20,\n      cy: yPos,\n      r: 7,\n      fill: colour,\n      stroke: '#000',\n      pos: actors[person].position,\n    };\n    svgDraw.drawCircle(diagram, circleData);\n\n    const labelData = {\n      x: 40,\n      y: yPos + 7,\n      fill: '#666',\n      text: person,\n      textMargin: conf.boxTextMargin | 5,\n    };\n    svgDraw.drawText(diagram, labelData);\n\n    yPos += 20;\n  });\n}\n// TODO: Cleanup?\nconst conf = getConfig().journey;\nconst LEFT_MARGIN = conf.leftMargin;\nexport const draw = function (text, id, version, diagObj) {\n  const conf = getConfig().journey;\n\n  const securityLevel = getConfig().securityLevel;\n  // Handle root and Document for when rendering in sandbox mode\n  let sandboxElement;\n  if (securityLevel === 'sandbox') {\n    sandboxElement = select('#i' + id);\n  }\n  const root =\n    securityLevel === 'sandbox'\n      ? select(sandboxElement.nodes()[0].contentDocument.body)\n      : select('body');\n  // const doc = securityLevel === 'sandbox' ? sandboxElement.nodes()[0].contentDocument : document;\n\n  bounds.init();\n  const diagram = root.select('#' + id);\n\n  svgDraw.initGraphics(diagram);\n\n  const tasks = diagObj.db.getTasks();\n  const title = diagObj.db.getDiagramTitle();\n\n  const actorNames = diagObj.db.getActors();\n  for (const member in actors) {\n    delete actors[member];\n  }\n  let actorPos = 0;\n  actorNames.forEach((actorName) => {\n    actors[actorName] = {\n      color: conf.actorColours[actorPos % conf.actorColours.length],\n      position: actorPos,\n    };\n    actorPos++;\n  });\n\n  drawActorLegend(diagram);\n  bounds.insert(0, 0, LEFT_MARGIN, Object.keys(actors).length * 50);\n  drawTasks(diagram, tasks, 0);\n\n  const box = bounds.getBounds();\n  if (title) {\n    diagram\n      .append('text')\n      .text(title)\n      .attr('x', LEFT_MARGIN)\n      .attr('font-size', '4ex')\n      .attr('font-weight', 'bold')\n      .attr('y', 25);\n  }\n\n  const height = box.stopy - box.starty + 2 * conf.diagramMarginY;\n  const width = LEFT_MARGIN + box.stopx + 2 * conf.diagramMarginX;\n\n  configureSvgSize(diagram, height, width, conf.useMaxWidth);\n\n  // Draw activity line\n  diagram\n    .append('line')\n    .attr('x1', LEFT_MARGIN)\n    .attr('y1', conf.height * 4) // One section head + one task + margins\n    .attr('x2', width - LEFT_MARGIN - 4) // Subtract stroke width so arrow point is retained\n    .attr('y2', conf.height * 4)\n    .attr('stroke-width', 4)\n    .attr('stroke', 'black')\n    .attr('marker-end', 'url(#arrowhead)');\n\n  const extraVertForTitle = title ? 70 : 0;\n  diagram.attr('viewBox', `${box.startx} -25 ${width} ${height + extraVertForTitle}`);\n  diagram.attr('preserveAspectRatio', 'xMinYMin meet');\n  diagram.attr('height', height + extraVertForTitle + 25);\n};\n\nexport const bounds = {\n  data: {\n    startx: undefined,\n    stopx: undefined,\n    starty: undefined,\n    stopy: undefined,\n  },\n  verticalPos: 0,\n\n  sequenceItems: [],\n  init: function () {\n    this.sequenceItems = [];\n    this.data = {\n      startx: undefined,\n      stopx: undefined,\n      starty: undefined,\n      stopy: undefined,\n    };\n    this.verticalPos = 0;\n  },\n  updateVal: function (obj, key, val, fun) {\n    if (obj[key] === undefined) {\n      obj[key] = val;\n    } else {\n      obj[key] = fun(val, obj[key]);\n    }\n  },\n  updateBounds: function (startx, starty, stopx, stopy) {\n    const conf = getConfig().journey;\n    // eslint-disable-next-line @typescript-eslint/no-this-alias\n    const _self = this;\n    let cnt = 0;\n    /** @param type - Set to `activation` if activation */\n    function updateFn(type?: 'activation') {\n      return function updateItemBounds(item) {\n        cnt++;\n        // The loop sequenceItems is a stack so the biggest margins in the beginning of the sequenceItems\n        const n = _self.sequenceItems.length - cnt + 1;\n        _self.updateVal(item, 'starty', starty - n * conf.boxMargin, Math.min);\n        _self.updateVal(item, 'stopy', stopy + n * conf.boxMargin, Math.max);\n\n        _self.updateVal(bounds.data, 'startx', startx - n * conf.boxMargin, Math.min);\n        _self.updateVal(bounds.data, 'stopx', stopx + n * conf.boxMargin, Math.max);\n\n        if (!(type === 'activation')) {\n          _self.updateVal(item, 'startx', startx - n * conf.boxMargin, Math.min);\n          _self.updateVal(item, 'stopx', stopx + n * conf.boxMargin, Math.max);\n\n          _self.updateVal(bounds.data, 'starty', starty - n * conf.boxMargin, Math.min);\n          _self.updateVal(bounds.data, 'stopy', stopy + n * conf.boxMargin, Math.max);\n        }\n      };\n    }\n\n    this.sequenceItems.forEach(updateFn());\n  },\n  insert: function (startx, starty, stopx, stopy) {\n    const _startx = Math.min(startx, stopx);\n    const _stopx = Math.max(startx, stopx);\n    const _starty = Math.min(starty, stopy);\n    const _stopy = Math.max(starty, stopy);\n\n    this.updateVal(bounds.data, 'startx', _startx, Math.min);\n    this.updateVal(bounds.data, 'starty', _starty, Math.min);\n    this.updateVal(bounds.data, 'stopx', _stopx, Math.max);\n    this.updateVal(bounds.data, 'stopy', _stopy, Math.max);\n\n    this.updateBounds(_startx, _starty, _stopx, _stopy);\n  },\n  bumpVerticalPos: function (bump) {\n    this.verticalPos = this.verticalPos + bump;\n    this.data.stopy = this.verticalPos;\n  },\n  getVerticalPos: function () {\n    return this.verticalPos;\n  },\n  getBounds: function () {\n    return this.data;\n  },\n};\n\nconst fills = conf.sectionFills;\nconst textColours = conf.sectionColours;\n\nexport const drawTasks = function (diagram, tasks, verticalPos) {\n  const conf = getConfig().journey;\n  let lastSection = '';\n  const sectionVHeight = conf.height * 2 + conf.diagramMarginY;\n  const taskPos = verticalPos + sectionVHeight;\n\n  let sectionNumber = 0;\n  let fill = '#CCC';\n  let colour = 'black';\n  let num = 0;\n\n  // Draw the tasks\n  for (const [i, task] of tasks.entries()) {\n    if (lastSection !== task.section) {\n      fill = fills[sectionNumber % fills.length];\n      num = sectionNumber % fills.length;\n      colour = textColours[sectionNumber % textColours.length];\n\n      // count how many consecutive tasks have the same section\n      let taskInSectionCount = 0;\n      const currentSection = task.section;\n      for (let taskIndex = i; taskIndex < tasks.length; taskIndex++) {\n        if (tasks[taskIndex].section == currentSection) {\n          taskInSectionCount = taskInSectionCount + 1;\n        } else {\n          break;\n        }\n      }\n\n      const section = {\n        x: i * conf.taskMargin + i * conf.width + LEFT_MARGIN,\n        y: 50,\n        text: task.section,\n        fill,\n        num,\n        colour,\n        taskCount: taskInSectionCount,\n      };\n\n      svgDraw.drawSection(diagram, section, conf);\n      lastSection = task.section;\n      sectionNumber++;\n    }\n\n    // Collect the actors involved in the task\n    const taskActors = task.people.reduce((acc, actorName) => {\n      if (actors[actorName]) {\n        acc[actorName] = actors[actorName];\n      }\n\n      return acc;\n    }, {});\n\n    // Add some rendering data to the object\n    task.x = i * conf.taskMargin + i * conf.width + LEFT_MARGIN;\n    task.y = taskPos;\n    task.width = conf.diagramMarginX;\n    task.height = conf.diagramMarginY;\n    task.colour = colour;\n    task.fill = fill;\n    task.num = num;\n    task.actors = taskActors;\n\n    // Draw the box with the attached line\n    svgDraw.drawTask(diagram, task, conf);\n    bounds.insert(task.x, task.y, task.x + task.width + conf.taskMargin, 300 + 5 * 30); // stopY is the length of the descenders.\n  }\n};\n\nexport default {\n  setConf,\n  draw,\n};\n", "import type { DiagramDefinition } from '../../diagram-api/types.js';\n// @ts-ignore: JISON doesn't support types\nimport parser from './parser/journey.jison';\nimport db from './journeyDb.js';\nimport styles from './styles.js';\nimport renderer from './journeyRenderer.js';\n\nexport const diagram: DiagramDefinition = {\n  parser,\n  db,\n  renderer,\n  styles,\n  init: (cnf) => {\n    renderer.setConf(cnf.journey);\n    db.clear();\n  },\n};\n"],
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}




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