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Markdown-ish syntax for generating flowcharts, mindmaps, sequence diagrams, class diagrams, gantt charts, git graphs and more.
{
"version": 3,
"sources": ["../../../src/diagrams/sankey/parser/sankey.jison", "../../../src/diagrams/sankey/sankeyDB.ts", "../../../../../node_modules/.pnpm/[email protected]/node_modules/d3-array/src/max.js", "../../../../../node_modules/.pnpm/[email protected]/node_modules/d3-array/src/min.js", "../../../../../node_modules/.pnpm/[email protected]/node_modules/d3-array/src/sum.js", "../../../../../node_modules/.pnpm/[email protected]/node_modules/d3-sankey/src/align.js", "../../../../../node_modules/.pnpm/[email protected]/node_modules/d3-sankey/src/constant.js", "../../../../../node_modules/.pnpm/[email protected]/node_modules/d3-sankey/src/sankey.js", "../../../../../node_modules/.pnpm/[email protected]/node_modules/d3-path/src/path.js", "../../../../../node_modules/.pnpm/[email protected]/node_modules/d3-shape/src/constant.js", "../../../../../node_modules/.pnpm/[email protected]/node_modules/d3-shape/src/point.js", "../../../../../node_modules/.pnpm/[email protected]/node_modules/d3-shape/src/array.js", "../../../../../node_modules/.pnpm/[email protected]/node_modules/d3-shape/src/link/index.js", "../../../../../node_modules/.pnpm/[email protected]/node_modules/d3-sankey/src/sankeyLinkHorizontal.js", "../../../src/rendering-util/uid.ts", "../../../src/diagrams/sankey/sankeyRenderer.ts", "../../../src/diagrams/sankey/sankeyUtils.ts", "../../../src/diagrams/sankey/sankeyDiagram.ts"],
"sourcesContent": ["/* parser generated by jison 0.4.18 */\n/*\n Returns a Parser object of the following structure:\n\n Parser: {\n yy: {}\n }\n\n Parser.prototype: {\n yy: {},\n trace: function(),\n symbols_: {associative list: name ==> number},\n terminals_: {associative list: number ==> name},\n productions_: [...],\n performAction: function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$),\n table: [...],\n defaultActions: {...},\n parseError: function(str, hash),\n parse: function(input),\n\n lexer: {\n EOF: 1,\n parseError: function(str, hash),\n setInput: function(input),\n input: function(),\n unput: function(str),\n more: function(),\n less: function(n),\n pastInput: function(),\n upcomingInput: function(),\n showPosition: function(),\n test_match: function(regex_match_array, rule_index),\n next: function(),\n lex: function(),\n begin: function(condition),\n popState: function(),\n _currentRules: function(),\n topState: function(),\n pushState: function(condition),\n\n options: {\n ranges: boolean (optional: true ==> token location info will include a .range[] member)\n flex: boolean (optional: true ==> flex-like lexing behaviour where the rules are tested exhaustively to find the longest match)\n backtrack_lexer: boolean (optional: true ==> lexer regexes are tested in order and for each matching regex the action code is invoked; the lexer terminates the scan when a token is returned by the action code)\n },\n\n performAction: function(yy, yy_, $avoiding_name_collisions, YY_START),\n rules: [...],\n conditions: {associative list: name ==> set},\n }\n }\n\n\n token location info (@$, _$, etc.): {\n first_line: n,\n last_line: n,\n first_column: n,\n last_column: n,\n range: [start_number, end_number] (where the numbers are indexes into the input string, regular zero-based)\n }\n\n\n the parseError function receives a 'hash' object with these members for lexer and parser errors: {\n text: (matched text)\n token: (the produced terminal token, if any)\n line: (yylineno)\n }\n while parser (grammar) errors will also provide these members, i.e. parser errors deliver a superset of attributes: {\n loc: (yylloc)\n expected: (string describing the set of expected tokens)\n recoverable: (boolean: TRUE when the parser has a error recovery rule available for this particular error)\n }\n*/\nvar parser = (function(){\nvar o=function(k,v,o,l){for(o=o||{},l=k.length;l--;o[k[l]]=v);return o},$V0=[1,9],$V1=[1,10],$V2=[1,5,10,12];\nvar parser = {trace: function trace () { },\nyy: {},\nsymbols_: {\"error\":2,\"start\":3,\"SANKEY\":4,\"NEWLINE\":5,\"csv\":6,\"opt_eof\":7,\"record\":8,\"csv_tail\":9,\"EOF\":10,\"field[source]\":11,\"COMMA\":12,\"field[target]\":13,\"field[value]\":14,\"field\":15,\"escaped\":16,\"non_escaped\":17,\"DQUOTE\":18,\"ESCAPED_TEXT\":19,\"NON_ESCAPED_TEXT\":20,\"$accept\":0,\"$end\":1},\nterminals_: {2:\"error\",4:\"SANKEY\",5:\"NEWLINE\",10:\"EOF\",11:\"field[source]\",12:\"COMMA\",13:\"field[target]\",14:\"field[value]\",18:\"DQUOTE\",19:\"ESCAPED_TEXT\",20:\"NON_ESCAPED_TEXT\"},\nproductions_: [0,[3,4],[6,2],[9,2],[9,0],[7,1],[7,0],[8,5],[15,1],[15,1],[16,3],[17,1]],\nperformAction: function anonymous(yytext, yyleng, yylineno, yy, yystate /* action[1] */, $$ /* vstack */, _$ /* lstack */) {\n/* this == yyval */\n\nvar $0 = $$.length - 1;\nswitch (yystate) {\ncase 7:\n\n const source = yy.findOrCreateNode($$[$0-4].trim().replaceAll('\"\"', '\"'));\n const target = yy.findOrCreateNode($$[$0-2].trim().replaceAll('\"\"', '\"'));\n const value = parseFloat($$[$0].trim());\n yy.addLink(source,target,value);\n \nbreak;\ncase 8: case 9: case 11:\n this.$=$$[$0]; \nbreak;\ncase 10:\n this.$=$$[$0-1]; \nbreak;\n}\n},\ntable: [{3:1,4:[1,2]},{1:[3]},{5:[1,3]},{6:4,8:5,15:6,16:7,17:8,18:$V0,20:$V1},{1:[2,6],7:11,10:[1,12]},o($V1,[2,4],{9:13,5:[1,14]}),{12:[1,15]},o($V2,[2,8]),o($V2,[2,9]),{19:[1,16]},o($V2,[2,11]),{1:[2,1]},{1:[2,5]},o($V1,[2,2]),{6:17,8:5,15:6,16:7,17:8,18:$V0,20:$V1},{15:18,16:7,17:8,18:$V0,20:$V1},{18:[1,19]},o($V1,[2,3]),{12:[1,20]},o($V2,[2,10]),{15:21,16:7,17:8,18:$V0,20:$V1},o([1,5,10],[2,7])],\ndefaultActions: {11:[2,1],12:[2,5]},\nparseError: function parseError (str, hash) {\n if (hash.recoverable) {\n this.trace(str);\n } else {\n var error = new Error(str);\n error.hash = hash;\n throw error;\n }\n},\nparse: function parse(input) {\n var self = this, stack = [0], tstack = [], vstack = [null], lstack = [], table = this.table, yytext = '', yylineno = 0, yyleng = 0, recovering = 0, TERROR = 2, EOF = 1;\n var args = lstack.slice.call(arguments, 1);\n var lexer = Object.create(this.lexer);\n var sharedState = { yy: {} };\n for (var k in this.yy) {\n if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n sharedState.yy[k] = this.yy[k];\n }\n }\n lexer.setInput(input, sharedState.yy);\n sharedState.yy.lexer = lexer;\n sharedState.yy.parser = this;\n if (typeof lexer.yylloc == 'undefined') {\n lexer.yylloc = {};\n }\n var yyloc = lexer.yylloc;\n lstack.push(yyloc);\n var ranges = lexer.options && lexer.options.ranges;\n if (typeof sharedState.yy.parseError === 'function') {\n this.parseError = sharedState.yy.parseError;\n } else {\n this.parseError = Object.getPrototypeOf(this).parseError;\n }\n function popStack(n) {\n stack.length = stack.length - 2 * n;\n vstack.length = vstack.length - n;\n lstack.length = lstack.length - n;\n }\n function lex() {\n var token;\n token = tstack.pop() || lexer.lex() || EOF;\n if (typeof token !== 'number') {\n if (token instanceof Array) {\n tstack = token;\n token = tstack.pop();\n }\n token = self.symbols_[token] || token;\n }\n return token;\n }\n var symbol, preErrorSymbol, state, action, a, r, yyval = {}, p, len, newState, expected;\n while (true) {\n state = stack[stack.length - 1];\n if (this.defaultActions[state]) {\n action = this.defaultActions[state];\n } else {\n if (symbol === null || typeof symbol == 'undefined') {\n symbol = lex();\n }\n action = table[state] && table[state][symbol];\n }\n if (typeof action === 'undefined' || !action.length || !action[0]) {\n var errStr = '';\n expected = [];\n for (p in table[state]) {\n if (this.terminals_[p] && p > TERROR) {\n expected.push('\\'' + this.terminals_[p] + '\\'');\n }\n }\n if (lexer.showPosition) {\n errStr = 'Parse error on line ' + (yylineno + 1) + ':\\n' + lexer.showPosition() + '\\nExpecting ' + expected.join(', ') + ', got \\'' + (this.terminals_[symbol] || symbol) + '\\'';\n } else {\n errStr = 'Parse error on line ' + (yylineno + 1) + ': Unexpected ' + (symbol == EOF ? 'end of input' : '\\'' + (this.terminals_[symbol] || symbol) + '\\'');\n }\n this.parseError(errStr, {\n text: lexer.match,\n token: this.terminals_[symbol] || symbol,\n line: lexer.yylineno,\n loc: yyloc,\n expected: expected\n });\n }\n if (action[0] instanceof Array && action.length > 1) {\n throw new Error('Parse Error: multiple actions possible at state: ' + state + ', token: ' + symbol);\n }\n switch (action[0]) {\n case 1:\n stack.push(symbol);\n vstack.push(lexer.yytext);\n lstack.push(lexer.yylloc);\n stack.push(action[1]);\n symbol = null;\n if (!preErrorSymbol) {\n yyleng = lexer.yyleng;\n yytext = lexer.yytext;\n yylineno = lexer.yylineno;\n yyloc = lexer.yylloc;\n if (recovering > 0) {\n recovering--;\n }\n } else {\n symbol = preErrorSymbol;\n preErrorSymbol = null;\n }\n break;\n case 2:\n len = this.productions_[action[1]][1];\n yyval.$ = vstack[vstack.length - len];\n yyval._$ = {\n first_line: lstack[lstack.length - (len || 1)].first_line,\n last_line: lstack[lstack.length - 1].last_line,\n first_column: lstack[lstack.length - (len || 1)].first_column,\n last_column: lstack[lstack.length - 1].last_column\n };\n if (ranges) {\n yyval._$.range = [\n lstack[lstack.length - (len || 1)].range[0],\n lstack[lstack.length - 1].range[1]\n ];\n }\n r = this.performAction.apply(yyval, [\n yytext,\n yyleng,\n yylineno,\n sharedState.yy,\n action[1],\n vstack,\n lstack\n ].concat(args));\n if (typeof r !== 'undefined') {\n return r;\n }\n if (len) {\n stack = stack.slice(0, -1 * len * 2);\n vstack = vstack.slice(0, -1 * len);\n lstack = lstack.slice(0, -1 * len);\n }\n stack.push(this.productions_[action[1]][0]);\n vstack.push(yyval.$);\n lstack.push(yyval._$);\n newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n stack.push(newState);\n break;\n case 3:\n return true;\n }\n }\n return true;\n}};\n/* generated by jison-lex 0.3.4 */\nvar lexer = (function(){\nvar lexer = ({\n\nEOF:1,\n\nparseError:function parseError(str, hash) {\n if (this.yy.parser) {\n this.yy.parser.parseError(str, hash);\n } else {\n throw new Error(str);\n }\n },\n\n// resets the lexer, sets new input\nsetInput:function (input, yy) {\n this.yy = yy || this.yy || {};\n this._input = input;\n this._more = this._backtrack = this.done = false;\n this.yylineno = this.yyleng = 0;\n this.yytext = this.matched = this.match = '';\n this.conditionStack = ['INITIAL'];\n this.yylloc = {\n first_line: 1,\n first_column: 0,\n last_line: 1,\n last_column: 0\n };\n if (this.options.ranges) {\n this.yylloc.range = [0,0];\n }\n this.offset = 0;\n return this;\n },\n\n// consumes and returns one char from the input\ninput:function () {\n var ch = this._input[0];\n this.yytext += ch;\n this.yyleng++;\n this.offset++;\n this.match += ch;\n this.matched += ch;\n var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno++;\n this.yylloc.last_line++;\n } else {\n this.yylloc.last_column++;\n }\n if (this.options.ranges) {\n this.yylloc.range[1]++;\n }\n\n this._input = this._input.slice(1);\n return ch;\n },\n\n// unshifts one char (or a string) into the input\nunput:function (ch) {\n var len = ch.length;\n var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n\n this._input = ch + this._input;\n this.yytext = this.yytext.substr(0, this.yytext.length - len);\n //this.yyleng -= len;\n this.offset -= len;\n var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n this.match = this.match.substr(0, this.match.length - 1);\n this.matched = this.matched.substr(0, this.matched.length - 1);\n\n if (lines.length - 1) {\n this.yylineno -= lines.length - 1;\n }\n var r = this.yylloc.range;\n\n this.yylloc = {\n first_line: this.yylloc.first_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.first_column,\n last_column: lines ?\n (lines.length === oldLines.length ? this.yylloc.first_column : 0)\n + oldLines[oldLines.length - lines.length].length - lines[0].length :\n this.yylloc.first_column - len\n };\n\n if (this.options.ranges) {\n this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n }\n this.yyleng = this.yytext.length;\n return this;\n },\n\n// When called from action, caches matched text and appends it on next action\nmore:function () {\n this._more = true;\n return this;\n },\n\n// When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\nreject:function () {\n if (this.options.backtrack_lexer) {\n this._backtrack = true;\n } else {\n return this.parseError('Lexical error on line ' + (this.yylineno + 1) + '. You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n' + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n\n }\n return this;\n },\n\n// retain first n characters of the match\nless:function (n) {\n this.unput(this.match.slice(n));\n },\n\n// displays already matched input, i.e. for error messages\npastInput:function () {\n var past = this.matched.substr(0, this.matched.length - this.match.length);\n return (past.length > 20 ? '...':'') + past.substr(-20).replace(/\\n/g, \"\");\n },\n\n// displays upcoming input, i.e. for error messages\nupcomingInput:function () {\n var next = this.match;\n if (next.length < 20) {\n next += this._input.substr(0, 20-next.length);\n }\n return (next.substr(0,20) + (next.length > 20 ? '...' : '')).replace(/\\n/g, \"\");\n },\n\n// displays the character position where the lexing error occurred, i.e. for error messages\nshowPosition:function () {\n var pre = this.pastInput();\n var c = new Array(pre.length + 1).join(\"-\");\n return pre + this.upcomingInput() + \"\\n\" + c + \"^\";\n },\n\n// test the lexed token: return FALSE when not a match, otherwise return token\ntest_match:function(match, indexed_rule) {\n var token,\n lines,\n backup;\n\n if (this.options.backtrack_lexer) {\n // save context\n backup = {\n yylineno: this.yylineno,\n yylloc: {\n first_line: this.yylloc.first_line,\n last_line: this.last_line,\n first_column: this.yylloc.first_column,\n last_column: this.yylloc.last_column\n },\n yytext: this.yytext,\n match: this.match,\n matches: this.matches,\n matched: this.matched,\n yyleng: this.yyleng,\n offset: this.offset,\n _more: this._more,\n _input: this._input,\n yy: this.yy,\n conditionStack: this.conditionStack.slice(0),\n done: this.done\n };\n if (this.options.ranges) {\n backup.yylloc.range = this.yylloc.range.slice(0);\n }\n }\n\n lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno += lines.length;\n }\n this.yylloc = {\n first_line: this.yylloc.last_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.last_column,\n last_column: lines ?\n lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length :\n this.yylloc.last_column + match[0].length\n };\n this.yytext += match[0];\n this.match += match[0];\n this.matches = match;\n this.yyleng = this.yytext.length;\n if (this.options.ranges) {\n this.yylloc.range = [this.offset, this.offset += this.yyleng];\n }\n this._more = false;\n this._backtrack = false;\n this._input = this._input.slice(match[0].length);\n this.matched += match[0];\n token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n if (this.done && this._input) {\n this.done = false;\n }\n if (token) {\n return token;\n } else if (this._backtrack) {\n // recover context\n for (var k in backup) {\n this[k] = backup[k];\n }\n return false; // rule action called reject() implying the next rule should be tested instead.\n }\n return false;\n },\n\n// return next match in input\nnext:function () {\n if (this.done) {\n return this.EOF;\n }\n if (!this._input) {\n this.done = true;\n }\n\n var token,\n match,\n tempMatch,\n index;\n if (!this._more) {\n this.yytext = '';\n this.match = '';\n }\n var rules = this._currentRules();\n for (var i = 0; i < rules.length; i++) {\n tempMatch = this._input.match(this.rules[rules[i]]);\n if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n match = tempMatch;\n index = i;\n if (this.options.backtrack_lexer) {\n token = this.test_match(tempMatch, rules[i]);\n if (token !== false) {\n return token;\n } else if (this._backtrack) {\n match = false;\n continue; // rule action called reject() implying a rule MISmatch.\n } else {\n // else: this is a lexer rule which consumes input without producing a token (e.g. whitespace)\n return false;\n }\n } else if (!this.options.flex) {\n break;\n }\n }\n }\n if (match) {\n token = this.test_match(match, rules[index]);\n if (token !== false) {\n return token;\n }\n // else: this is a lexer rule which consumes input without producing a token (e.g. whitespace)\n return false;\n }\n if (this._input === \"\") {\n return this.EOF;\n } else {\n return this.parseError('Lexical error on line ' + (this.yylineno + 1) + '. Unrecognized text.\\n' + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n },\n\n// return next match that has a token\nlex:function lex () {\n var r = this.next();\n if (r) {\n return r;\n } else {\n return this.lex();\n }\n },\n\n// activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\nbegin:function begin (condition) {\n this.conditionStack.push(condition);\n },\n\n// pop the previously active lexer condition state off the condition stack\npopState:function popState () {\n var n = this.conditionStack.length - 1;\n if (n > 0) {\n return this.conditionStack.pop();\n } else {\n return this.conditionStack[0];\n }\n },\n\n// produce the lexer rule set which is active for the currently active lexer condition state\n_currentRules:function _currentRules () {\n if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n } else {\n return this.conditions[\"INITIAL\"].rules;\n }\n },\n\n// return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\ntopState:function topState (n) {\n n = this.conditionStack.length - 1 - Math.abs(n || 0);\n if (n >= 0) {\n return this.conditionStack[n];\n } else {\n return \"INITIAL\";\n }\n },\n\n// alias for begin(condition)\npushState:function pushState (condition) {\n this.begin(condition);\n },\n\n// return the number of states currently on the stack\nstateStackSize:function stateStackSize() {\n return this.conditionStack.length;\n },\noptions: {\"case-insensitive\":true},\nperformAction: function anonymous(yy,yy_,$avoiding_name_collisions,YY_START) {\nvar YYSTATE=YY_START;\nswitch($avoiding_name_collisions) {\ncase 0: this.pushState('csv'); return 4; \nbreak;\ncase 1: return 10 \nbreak;\ncase 2: return 5 \nbreak;\ncase 3: return 12 \nbreak;\ncase 4: this.pushState('escaped_text'); return 18; \nbreak;\ncase 5: return 20 \nbreak;\ncase 6:this.popState('escaped_text'); return 18; \nbreak;\ncase 7: return 19; \nbreak;\n}\n},\nrules: [/^(?:sankey-beta\\b)/i,/^(?:$)/i,/^(?:((\\u000D\\u000A)|(\\u000A)))/i,/^(?:(\\u002C))/i,/^(?:(\\u0022))/i,/^(?:([\\u0020-\\u0021\\u0023-\\u002B\\u002D-\\u007E])*)/i,/^(?:(\\u0022)(?!(\\u0022)))/i,/^(?:(([\\u0020-\\u0021\\u0023-\\u002B\\u002D-\\u007E])|(\\u002C)|(\\u000D)|(\\u000A)|(\\u0022)(\\u0022))*)/i],\nconditions: {\"csv\":{\"rules\":[1,2,3,4,5,6,7],\"inclusive\":false},\"escaped_text\":{\"rules\":[6,7],\"inclusive\":false},\"INITIAL\":{\"rules\":[0,1,2,3,4,5,6,7],\"inclusive\":true}}\n});\nreturn lexer;\n})();\nparser.lexer = lexer;\nfunction Parser () {\n this.yy = {};\n}\nParser.prototype = parser;parser.Parser = Parser;\nreturn new Parser;\n})(); \n\tparser.parser = parser;\n\texport { parser };\n\texport default parser;\n\t", "import { getConfig } from '../../diagram-api/diagramAPI.js';\nimport common from '../common/common.js';\nimport {\n setAccTitle,\n getAccTitle,\n getAccDescription,\n setAccDescription,\n setDiagramTitle,\n getDiagramTitle,\n clear as commonClear,\n} from '../common/commonDb.js';\n\n// Sankey diagram represented by nodes and links between those nodes\nlet links: SankeyLink[] = [];\n// Array of nodes guarantees their order\nlet nodes: SankeyNode[] = [];\n// We also have to track nodes uniqueness (by ID)\nlet nodesMap = new Map();\n\nconst clear = (): void => {\n links = [];\n nodes = [];\n nodesMap = new Map();\n commonClear();\n};\n\nclass SankeyLink {\n constructor(\n public source: SankeyNode,\n public target: SankeyNode,\n public value = 0\n ) {}\n}\n\n/**\n * @param source - Node where the link starts\n * @param target - Node where the link ends\n * @param value - Describes the amount to be passed\n */\nconst addLink = (source: SankeyNode, target: SankeyNode, value: number): void => {\n links.push(new SankeyLink(source, target, value));\n};\n\nclass SankeyNode {\n constructor(public ID: string) {}\n}\n\nconst findOrCreateNode = (ID: string): SankeyNode => {\n ID = common.sanitizeText(ID, getConfig());\n\n let node = nodesMap.get(ID);\n if (node === undefined) {\n node = new SankeyNode(ID);\n nodesMap.set(ID, node);\n nodes.push(node);\n }\n return node;\n};\n\nconst getNodes = () => nodes;\nconst getLinks = () => links;\n\nconst getGraph = () => ({\n nodes: nodes.map((node) => ({ id: node.ID })),\n links: links.map((link) => ({\n source: link.source.ID,\n target: link.target.ID,\n value: link.value,\n })),\n});\n\nexport default {\n nodesMap,\n getConfig: () => getConfig().sankey,\n getNodes,\n getLinks,\n getGraph,\n addLink,\n findOrCreateNode,\n getAccTitle,\n setAccTitle,\n getAccDescription,\n setAccDescription,\n getDiagramTitle,\n setDiagramTitle,\n clear,\n};\n", "export default function max(values, valueof) {\n let max;\n if (valueof === undefined) {\n for (const value of values) {\n if (value != null\n && (max < value || (max === undefined && value >= value))) {\n max = value;\n }\n }\n } else {\n let index = -1;\n for (let value of values) {\n if ((value = valueof(value, ++index, values)) != null\n && (max < value || (max === undefined && value >= value))) {\n max = value;\n }\n }\n }\n return max;\n}\n", "export default function min(values, valueof) {\n let min;\n if (valueof === undefined) {\n for (const value of values) {\n if (value != null\n && (min > value || (min === undefined && value >= value))) {\n min = value;\n }\n }\n } else {\n let index = -1;\n for (let value of values) {\n if ((value = valueof(value, ++index, values)) != null\n && (min > value || (min === undefined && value >= value))) {\n min = value;\n }\n }\n }\n return min;\n}\n", "export default function sum(values, valueof) {\n let sum = 0;\n if (valueof === undefined) {\n for (let value of values) {\n if (value = +value) {\n sum += value;\n }\n }\n } else {\n let index = -1;\n for (let value of values) {\n if (value = +valueof(value, ++index, values)) {\n sum += value;\n }\n }\n }\n return sum;\n}\n", "import {min} from \"d3-array\";\n\nfunction targetDepth(d) {\n return d.target.depth;\n}\n\nexport function left(node) {\n return node.depth;\n}\n\nexport function right(node, n) {\n return n - 1 - node.height;\n}\n\nexport function justify(node, n) {\n return node.sourceLinks.length ? node.depth : n - 1;\n}\n\nexport function center(node) {\n return node.targetLinks.length ? node.depth\n : node.sourceLinks.length ? min(node.sourceLinks, targetDepth) - 1\n : 0;\n}\n", "export default function constant(x) {\n return function() {\n return x;\n };\n}\n", "import {max, min, sum} from \"d3-array\";\nimport {justify} from \"./align.js\";\nimport constant from \"./constant.js\";\n\nfunction ascendingSourceBreadth(a, b) {\n return ascendingBreadth(a.source, b.source) || a.index - b.index;\n}\n\nfunction ascendingTargetBreadth(a, b) {\n return ascendingBreadth(a.target, b.target) || a.index - b.index;\n}\n\nfunction ascendingBreadth(a, b) {\n return a.y0 - b.y0;\n}\n\nfunction value(d) {\n return d.value;\n}\n\nfunction defaultId(d) {\n return d.index;\n}\n\nfunction defaultNodes(graph) {\n return graph.nodes;\n}\n\nfunction defaultLinks(graph) {\n return graph.links;\n}\n\nfunction find(nodeById, id) {\n const node = nodeById.get(id);\n if (!node) throw new Error(\"missing: \" + id);\n return node;\n}\n\nfunction computeLinkBreadths({nodes}) {\n for (const node of nodes) {\n let y0 = node.y0;\n let y1 = y0;\n for (const link of node.sourceLinks) {\n link.y0 = y0 + link.width / 2;\n y0 += link.width;\n }\n for (const link of node.targetLinks) {\n link.y1 = y1 + link.width / 2;\n y1 += link.width;\n }\n }\n}\n\nexport default function Sankey() {\n let x0 = 0, y0 = 0, x1 = 1, y1 = 1; // extent\n let dx = 24; // nodeWidth\n let dy = 8, py; // nodePadding\n let id = defaultId;\n let align = justify;\n let sort;\n let linkSort;\n let nodes = defaultNodes;\n let links = defaultLinks;\n let iterations = 6;\n\n function sankey() {\n const graph = {nodes: nodes.apply(null, arguments), links: links.apply(null, arguments)};\n computeNodeLinks(graph);\n computeNodeValues(graph);\n computeNodeDepths(graph);\n computeNodeHeights(graph);\n computeNodeBreadths(graph);\n computeLinkBreadths(graph);\n return graph;\n }\n\n sankey.update = function(graph) {\n computeLinkBreadths(graph);\n return graph;\n };\n\n sankey.nodeId = function(_) {\n return arguments.length ? (id = typeof _ === \"function\" ? _ : constant(_), sankey) : id;\n };\n\n sankey.nodeAlign = function(_) {\n return arguments.length ? (align = typeof _ === \"function\" ? _ : constant(_), sankey) : align;\n };\n\n sankey.nodeSort = function(_) {\n return arguments.length ? (sort = _, sankey) : sort;\n };\n\n sankey.nodeWidth = function(_) {\n return arguments.length ? (dx = +_, sankey) : dx;\n };\n\n sankey.nodePadding = function(_) {\n return arguments.length ? (dy = py = +_, sankey) : dy;\n };\n\n sankey.nodes = function(_) {\n return arguments.length ? (nodes = typeof _ === \"function\" ? _ : constant(_), sankey) : nodes;\n };\n\n sankey.links = function(_) {\n return arguments.length ? (links = typeof _ === \"function\" ? _ : constant(_), sankey) : links;\n };\n\n sankey.linkSort = function(_) {\n return arguments.length ? (linkSort = _, sankey) : linkSort;\n };\n\n sankey.size = function(_) {\n return arguments.length ? (x0 = y0 = 0, x1 = +_[0], y1 = +_[1], sankey) : [x1 - x0, y1 - y0];\n };\n\n sankey.extent = function(_) {\n return arguments.length ? (x0 = +_[0][0], x1 = +_[1][0], y0 = +_[0][1], y1 = +_[1][1], sankey) : [[x0, y0], [x1, y1]];\n };\n\n sankey.iterations = function(_) {\n return arguments.length ? (iterations = +_, sankey) : iterations;\n };\n\n function computeNodeLinks({nodes, links}) {\n for (const [i, node] of nodes.entries()) {\n node.index = i;\n node.sourceLinks = [];\n node.targetLinks = [];\n }\n const nodeById = new Map(nodes.map((d, i) => [id(d, i, nodes), d]));\n for (const [i, link] of links.entries()) {\n link.index = i;\n let {source, target} = link;\n if (typeof source !== \"object\") source = link.source = find(nodeById, source);\n if (typeof target !== \"object\") target = link.target = find(nodeById, target);\n source.sourceLinks.push(link);\n target.targetLinks.push(link);\n }\n if (linkSort != null) {\n for (const {sourceLinks, targetLinks} of nodes) {\n sourceLinks.sort(linkSort);\n targetLinks.sort(linkSort);\n }\n }\n }\n\n function computeNodeValues({nodes}) {\n for (const node of nodes) {\n node.value = node.fixedValue === undefined\n ? Math.max(sum(node.sourceLinks, value), sum(node.targetLinks, value))\n : node.fixedValue;\n }\n }\n\n function computeNodeDepths({nodes}) {\n const n = nodes.length;\n let current = new Set(nodes);\n let next = new Set;\n let x = 0;\n while (current.size) {\n for (const node of current) {\n node.depth = x;\n for (const {target} of node.sourceLinks) {\n next.add(target);\n }\n }\n if (++x > n) throw new Error(\"circular link\");\n current = next;\n next = new Set;\n }\n }\n\n function computeNodeHeights({nodes}) {\n const n = nodes.length;\n let current = new Set(nodes);\n let next = new Set;\n let x = 0;\n while (current.size) {\n for (const node of current) {\n node.height = x;\n for (const {source} of node.targetLinks) {\n next.add(source);\n }\n }\n if (++x > n) throw new Error(\"circular link\");\n current = next;\n next = new Set;\n }\n }\n\n function computeNodeLayers({nodes}) {\n const x = max(nodes, d => d.depth) + 1;\n const kx = (x1 - x0 - dx) / (x - 1);\n const columns = new Array(x);\n for (const node of nodes) {\n const i = Math.max(0, Math.min(x - 1, Math.floor(align.call(null, node, x))));\n node.layer = i;\n node.x0 = x0 + i * kx;\n node.x1 = node.x0 + dx;\n if (columns[i]) columns[i].push(node);\n else columns[i] = [node];\n }\n if (sort) for (const column of columns) {\n column.sort(sort);\n }\n return columns;\n }\n\n function initializeNodeBreadths(columns) {\n const ky = min(columns, c => (y1 - y0 - (c.length - 1) * py) / sum(c, value));\n for (const nodes of columns) {\n let y = y0;\n for (const node of nodes) {\n node.y0 = y;\n node.y1 = y + node.value * ky;\n y = node.y1 + py;\n for (const link of node.sourceLinks) {\n link.width = link.value * ky;\n }\n }\n y = (y1 - y + py) / (nodes.length + 1);\n for (let i = 0; i < nodes.length; ++i) {\n const node = nodes[i];\n node.y0 += y * (i + 1);\n node.y1 += y * (i + 1);\n }\n reorderLinks(nodes);\n }\n }\n\n function computeNodeBreadths(graph) {\n const columns = computeNodeLayers(graph);\n py = Math.min(dy, (y1 - y0) / (max(columns, c => c.length) - 1));\n initializeNodeBreadths(columns);\n for (let i = 0; i < iterations; ++i) {\n const alpha = Math.pow(0.99, i);\n const beta = Math.max(1 - alpha, (i + 1) / iterations);\n relaxRightToLeft(columns, alpha, beta);\n relaxLeftToRight(columns, alpha, beta);\n }\n }\n\n // Reposition each node based on its incoming (target) links.\n function relaxLeftToRight(columns, alpha, beta) {\n for (let i = 1, n = columns.length; i < n; ++i) {\n const column = columns[i];\n for (const target of column) {\n let y = 0;\n let w = 0;\n for (const {source, value} of target.targetLinks) {\n let v = value * (target.layer - source.layer);\n y += targetTop(source, target) * v;\n w += v;\n }\n if (!(w > 0)) continue;\n let dy = (y / w - target.y0) * alpha;\n target.y0 += dy;\n target.y1 += dy;\n reorderNodeLinks(target);\n }\n if (sort === undefined) column.sort(ascendingBreadth);\n resolveCollisions(column, beta);\n }\n }\n\n // Reposition each node based on its outgoing (source) links.\n function relaxRightToLeft(columns, alpha, beta) {\n for (let n = columns.length, i = n - 2; i >= 0; --i) {\n const column = columns[i];\n for (const source of column) {\n let y = 0;\n let w = 0;\n for (const {target, value} of source.sourceLinks) {\n let v = value * (target.layer - source.layer);\n y += sourceTop(source, target) * v;\n w += v;\n }\n if (!(w > 0)) continue;\n let dy = (y / w - source.y0) * alpha;\n source.y0 += dy;\n source.y1 += dy;\n reorderNodeLinks(source);\n }\n if (sort === undefined) column.sort(ascendingBreadth);\n resolveCollisions(column, beta);\n }\n }\n\n function resolveCollisions(nodes, alpha) {\n const i = nodes.length >> 1;\n const subject = nodes[i];\n resolveCollisionsBottomToTop(nodes, subject.y0 - py, i - 1, alpha);\n resolveCollisionsTopToBottom(nodes, subject.y1 + py, i + 1, alpha);\n resolveCollisionsBottomToTop(nodes, y1, nodes.length - 1, alpha);\n resolveCollisionsTopToBottom(nodes, y0, 0, alpha);\n }\n\n // Push any overlapping nodes down.\n function resolveCollisionsTopToBottom(nodes, y, i, alpha) {\n for (; i < nodes.length; ++i) {\n const node = nodes[i];\n const dy = (y - node.y0) * alpha;\n if (dy > 1e-6) node.y0 += dy, node.y1 += dy;\n y = node.y1 + py;\n }\n }\n\n // Push any overlapping nodes up.\n function resolveCollisionsBottomToTop(nodes, y, i, alpha) {\n for (; i >= 0; --i) {\n const node = nodes[i];\n const dy = (node.y1 - y) * alpha;\n if (dy > 1e-6) node.y0 -= dy, node.y1 -= dy;\n y = node.y0 - py;\n }\n }\n\n function reorderNodeLinks({sourceLinks, targetLinks}) {\n if (linkSort === undefined) {\n for (const {source: {sourceLinks}} of targetLinks) {\n sourceLinks.sort(ascendingTargetBreadth);\n }\n for (const {target: {targetLinks}} of sourceLinks) {\n targetLinks.sort(ascendingSourceBreadth);\n }\n }\n }\n\n function reorderLinks(nodes) {\n if (linkSort === undefined) {\n for (const {sourceLinks, targetLinks} of nodes) {\n sourceLinks.sort(ascendingTargetBreadth);\n targetLinks.sort(ascendingSourceBreadth);\n }\n }\n }\n\n // Returns the target.y0 that would produce an ideal link from source to target.\n function targetTop(source, target) {\n let y = source.y0 - (source.sourceLinks.length - 1) * py / 2;\n for (const {target: node, width} of source.sourceLinks) {\n if (node === target) break;\n y += width + py;\n }\n for (const {source: node, width} of target.targetLinks) {\n if (node === source) break;\n y -= width;\n }\n return y;\n }\n\n // Returns the source.y0 that would produce an ideal link from source to target.\n function sourceTop(source, target) {\n let y = target.y0 - (target.targetLinks.length - 1) * py / 2;\n for (const {source: node, width} of target.targetLinks) {\n if (node === source) break;\n y += width + py;\n }\n for (const {target: node, width} of source.sourceLinks) {\n if (node === target) break;\n y -= width;\n }\n return y;\n }\n\n return sankey;\n}\n", "var pi = Math.PI,\n tau = 2 * pi,\n epsilon = 1e-6,\n tauEpsilon = tau - epsilon;\n\nfunction Path() {\n this._x0 = this._y0 = // start of current subpath\n this._x1 = this._y1 = null; // end of current subpath\n this._ = \"\";\n}\n\nfunction path() {\n return new Path;\n}\n\nPath.prototype = path.prototype = {\n constructor: Path,\n moveTo: function(x, y) {\n this._ += \"M\" + (this._x0 = this._x1 = +x) + \",\" + (this._y0 = this._y1 = +y);\n },\n closePath: function() {\n if (this._x1 !== null) {\n this._x1 = this._x0, this._y1 = this._y0;\n this._ += \"Z\";\n }\n },\n lineTo: function(x, y) {\n this._ += \"L\" + (this._x1 = +x) + \",\" + (this._y1 = +y);\n },\n quadraticCurveTo: function(x1, y1, x, y) {\n this._ += \"Q\" + (+x1) + \",\" + (+y1) + \",\" + (this._x1 = +x) + \",\" + (this._y1 = +y);\n },\n bezierCurveTo: function(x1, y1, x2, y2, x, y) {\n this._ += \"C\" + (+x1) + \",\" + (+y1) + \",\" + (+x2) + \",\" + (+y2) + \",\" + (this._x1 = +x) + \",\" + (this._y1 = +y);\n },\n arcTo: function(x1, y1, x2, y2, r) {\n x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r;\n var x0 = this._x1,\n y0 = this._y1,\n x21 = x2 - x1,\n y21 = y2 - y1,\n x01 = x0 - x1,\n y01 = y0 - y1,\n l01_2 = x01 * x01 + y01 * y01;\n\n // Is the radius negative? Error.\n if (r < 0) throw new Error(\"negative radius: \" + r);\n\n // Is this path empty? Move to (x1,y1).\n if (this._x1 === null) {\n this._ += \"M\" + (this._x1 = x1) + \",\" + (this._y1 = y1);\n }\n\n // Or, is (x1,y1) coincident with (x0,y0)? Do nothing.\n else if (!(l01_2 > epsilon));\n\n // Or, are (x0,y0), (x1,y1) and (x2,y2) collinear?\n // Equivalently, is (x1,y1) coincident with (x2,y2)?\n // Or, is the radius zero? Line to (x1,y1).\n else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon) || !r) {\n this._ += \"L\" + (this._x1 = x1) + \",\" + (this._y1 = y1);\n }\n\n // Otherwise, draw an arc!\n else {\n var x20 = x2 - x0,\n y20 = y2 - y0,\n l21_2 = x21 * x21 + y21 * y21,\n l20_2 = x20 * x20 + y20 * y20,\n l21 = Math.sqrt(l21_2),\n l01 = Math.sqrt(l01_2),\n l = r * Math.tan((pi - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2),\n t01 = l / l01,\n t21 = l / l21;\n\n // If the start tangent is not coincident with (x0,y0), line to.\n if (Math.abs(t01 - 1) > epsilon) {\n this._ += \"L\" + (x1 + t01 * x01) + \",\" + (y1 + t01 * y01);\n }\n\n this._ += \"A\" + r + \",\" + r + \",0,0,\" + (+(y01 * x20 > x01 * y20)) + \",\" + (this._x1 = x1 + t21 * x21) + \",\" + (this._y1 = y1 + t21 * y21);\n }\n },\n arc: function(x, y, r, a0, a1, ccw) {\n x = +x, y = +y, r = +r, ccw = !!ccw;\n var dx = r * Math.cos(a0),\n dy = r * Math.sin(a0),\n x0 = x + dx,\n y0 = y + dy,\n cw = 1 ^ ccw,\n da = ccw ? a0 - a1 : a1 - a0;\n\n // Is the radius negative? Error.\n if (r < 0) throw new Error(\"negative radius: \" + r);\n\n // Is this path empty? Move to (x0,y0).\n if (this._x1 === null) {\n this._ += \"M\" + x0 + \",\" + y0;\n }\n\n // Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0).\n else if (Math.abs(this._x1 - x0) > epsilon || Math.abs(this._y1 - y0) > epsilon) {\n this._ += \"L\" + x0 + \",\" + y0;\n }\n\n // Is this arc empty? We\u2019re done.\n if (!r) return;\n\n // Does the angle go the wrong way? Flip the direction.\n if (da < 0) da = da % tau + tau;\n\n // Is this a complete circle? Draw two arcs to complete the circle.\n if (da > tauEpsilon) {\n this._ += \"A\" + r + \",\" + r + \",0,1,\" + cw + \",\" + (x - dx) + \",\" + (y - dy) + \"A\" + r + \",\" + r + \",0,1,\" + cw + \",\" + (this._x1 = x0) + \",\" + (this._y1 = y0);\n }\n\n // Is this arc non-empty? Draw an arc!\n else if (da > epsilon) {\n this._ += \"A\" + r + \",\" + r + \",0,\" + (+(da >= pi)) + \",\" + cw + \",\" + (this._x1 = x + r * Math.cos(a1)) + \",\" + (this._y1 = y + r * Math.sin(a1));\n }\n },\n rect: function(x, y, w, h) {\n this._ += \"M\" + (this._x0 = this._x1 = +x) + \",\" + (this._y0 = this._y1 = +y) + \"h\" + (+w) + \"v\" + (+h) + \"h\" + (-w) + \"Z\";\n },\n toString: function() {\n return this._;\n }\n};\n\nexport default path;\n", "export default function(x) {\n return function constant() {\n return x;\n };\n}\n", "export function x(p) {\n return p[0];\n}\n\nexport function y(p) {\n return p[1];\n}\n", "export var slice = Array.prototype.slice;\n", "import {path} from \"d3-path\";\nimport {slice} from \"../array.js\";\nimport constant from \"../constant.js\";\nimport {x as pointX, y as pointY} from \"../point.js\";\nimport pointRadial from \"../pointRadial.js\";\n\nfunction linkSource(d) {\n return d.source;\n}\n\nfunction linkTarget(d) {\n return d.target;\n}\n\nfunction link(curve) {\n var source = linkSource,\n target = linkTarget,\n x = pointX,\n y = pointY,\n context = null;\n\n function link() {\n var buffer, argv = slice.call(arguments), s = source.apply(this, argv), t = target.apply(this, argv);\n if (!context) context = buffer = path();\n curve(context, +x.apply(this, (argv[0] = s, argv)), +y.apply(this, argv), +x.apply(this, (argv[0] = t, argv)), +y.apply(this, argv));\n if (buffer) return context = null, buffer + \"\" || null;\n }\n\n link.source = function(_) {\n return arguments.length ? (source = _, link) : source;\n };\n\n link.target = function(_) {\n return arguments.length ? (target = _, link) : target;\n };\n\n link.x = function(_) {\n return arguments.length ? (x = typeof _ === \"function\" ? _ : constant(+_), link) : x;\n };\n\n link.y = function(_) {\n return arguments.length ? (y = typeof _ === \"function\" ? _ : constant(+_), link) : y;\n };\n\n link.context = function(_) {\n return arguments.length ? ((context = _ == null ? null : _), link) : context;\n };\n\n return link;\n}\n\nfunction curveHorizontal(context, x0, y0, x1, y1) {\n context.moveTo(x0, y0);\n context.bezierCurveTo(x0 = (x0 + x1) / 2, y0, x0, y1, x1, y1);\n}\n\nfunction curveVertical(context, x0, y0, x1, y1) {\n context.moveTo(x0, y0);\n context.bezierCurveTo(x0, y0 = (y0 + y1) / 2, x1, y0, x1, y1);\n}\n\nfunction curveRadial(context, x0, y0, x1, y1) {\n var p0 = pointRadial(x0, y0),\n p1 = pointRadial(x0, y0 = (y0 + y1) / 2),\n p2 = pointRadial(x1, y0),\n p3 = pointRadial(x1, y1);\n context.moveTo(p0[0], p0[1]);\n context.bezierCurveTo(p1[0], p1[1], p2[0], p2[1], p3[0], p3[1]);\n}\n\nexport function linkHorizontal() {\n return link(curveHorizontal);\n}\n\nexport function linkVertical() {\n return link(curveVertical);\n}\n\nexport function linkRadial() {\n var l = link(curveRadial);\n l.angle = l.x, delete l.x;\n l.radius = l.y, delete l.y;\n return l;\n}\n", "import {linkHorizontal} from \"d3-shape\";\n\nfunction horizontalSource(d) {\n return [d.source.x1, d.y0];\n}\n\nfunction horizontalTarget(d) {\n return [d.target.x0, d.y1];\n}\n\nexport default function() {\n return linkHorizontal()\n .source(horizontalSource)\n .target(horizontalTarget);\n}\n", "export class Uid {\n private static count = 0;\n id: string;\n href: string;\n\n public static next(name: string): Uid {\n return new Uid(name + ++Uid.count);\n }\n\n constructor(id: string) {\n this.id = id;\n this.href = `#${id}`;\n }\n\n toString(): string {\n return 'url(' + this.href + ')';\n }\n}\n", "import type { Diagram } from '../../Diagram.js';\nimport { getConfig, defaultConfig } from '../../diagram-api/diagramAPI.js';\nimport {\n select as d3select,\n scaleOrdinal as d3scaleOrdinal,\n schemeTableau10 as d3schemeTableau10,\n} from 'd3';\nimport type { SankeyNode as d3SankeyNode } from 'd3-sankey';\nimport {\n sankey as d3Sankey,\n sankeyLinkHorizontal as d3SankeyLinkHorizontal,\n sankeyLeft as d3SankeyLeft,\n sankeyRight as d3SankeyRight,\n sankeyCenter as d3SankeyCenter,\n sankeyJustify as d3SankeyJustify,\n} from 'd3-sankey';\nimport { setupGraphViewbox } from '../../setupGraphViewbox.js';\nimport { Uid } from '../../rendering-util/uid.js';\nimport type { SankeyNodeAlignment } from '../../config.type.js';\n\n// Map config options to alignment functions\nconst alignmentsMap: Record<\n SankeyNodeAlignment,\n (node: d3SankeyNode