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/**
 * Compute world params
 * @param {import("../../Map.js").FrameState} frameState Frame state.
 * @param {any} layer The layer
 * @return {Array} The world start, end and width.
 */
export function getWorldParameters(frameState: import("../../Map.js").FrameState, layer: any): Array;
//# sourceMappingURL=worldUtil.d.ts.map




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