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/*
 * JCuda - Java bindings for NVIDIA CUDA driver and runtime API
 *
 * Copyright (c) 2009-2012 Marco Hutter - http://www.jcuda.org
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use,
 * copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following
 * conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */

package jcuda.runtime;

import jcuda.NativePointerObject;

/**
 * Java port of a textureReference.
*
* Most comments are taken from the CUDA reference manual or CUDA * programming guide. */ public class textureReference extends NativePointerObject { /** * Specifies whether texture coordinates are normalized or not. If it is * non-zero, all elements in the texture are addressed with texture coordinates in * the range [0,1] rather than in the range [0,width-1], [0,height-1], or * [0,depth-1] where width, height, and depth are the texture sizes; */ public int normalized; /** * Specifies the filtering mode, that is how the value returned when * fetching the texture is computed based on the input texture coordinates. * filterMode is equal to cudaFilterModePoint or * cudaFilterModeLinear; if it is cudaFilterModePoint, the returned * value is the texel whose texture coordinates are the closest to the input texture * coordinates; if it is cudaFilterModeLinear, the returned value is the linear * interpolation of the two (for a one-dimensional texture), four (for a * two-dimensional texture), or eight (for a three-dimensional texture) texels whose * texture coordinates are the closest to the input texture coordinates; * cudaFilterModeLinear is only valid for returned values of floating-point * type; * * @see jcuda.runtime.cudaTextureFilterMode */ public int filterMode; /** * Specifies the addressing mode, that is how out-of-range texture * coordinates are handled. addressMode is an array of size three whose first, * second, and third elements specify the addressing mode for the first, second, and * third texture coordinates, respectively; the addressing mode is equal to either * cudaAddressModeClamp, in which case out-of-range texture coordinates are * clamped to the valid range, or cudaAddressModeWrap, in which case out-of range * texture coordinates are wrapped to the valid range; * cudaAddressModeWrap is only supported for normalized texture coordinates; * * @see jcuda.runtime.cudaTextureAddressMode */ public int addressMode[] = new int[3]; /** * Describes the format of the value that is returned when fetching * the texture. * * @see jcuda.runtime.cudaChannelFormatDesc */ public cudaChannelFormatDesc channelDesc; /** * Perform sRGB->linear conversion during texture read */ public int sRGB; /** * Limit to the anisotropy ratio */ public int maxAnisotropy; /** * Mipmap filter mode * * @see cudaTextureFilterMode */ public int mipmapFilterMode; /** * Offset applied to the supplied mipmap level */ public float mipmapLevelBias; /** * Lower end of the mipmap level range to clamp access to */ public float minMipmapLevelClamp; /** * Upper end of the mipmap level range to clamp access to */ public float maxMipmapLevelClamp; /** * Creates a new, uninitialized textureReference */ public textureReference() { } /** * Returns a String representation of this object. * * @return A String representation of this object. */ @Override public String toString() { return "textureReference[" + "nativePointer=0x"+Long.toHexString(getNativePointer())+","+ "normalized="+normalized+","+ "filterMode="+cudaTextureFilterMode.stringFor(filterMode)+","+ "addressMode=["+ cudaTextureAddressMode.stringFor(addressMode[0])+","+ cudaTextureAddressMode.stringFor(addressMode[1])+","+ cudaTextureAddressMode.stringFor(addressMode[2])+"]"+","+ "channelDesc="+channelDesc+","+ "sRGB="+sRGB+","+ "maxAnisotropy="+maxAnisotropy+","+ "mipmapFilterMode="+cudaTextureFilterMode.stringFor(mipmapFilterMode)+","+ "mipmapLevelBias="+mipmapLevelBias+","+ "minMipmapLevelClamp="+minMipmapLevelClamp+","+ "maxMipmapLevelClamp="+maxMipmapLevelClamp+"]"; } }




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