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/*
*
* * Copyright 2015 Skymind,Inc.
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package org.nd4j.linalg.api.ops;
import org.nd4j.linalg.api.complex.IComplexNDArray;
import org.nd4j.linalg.api.complex.IComplexNumber;
import org.nd4j.linalg.api.ndarray.INDArray;
import org.nd4j.linalg.factory.Nd4j;
/**
* Base scalar operation
*
* @author Adam Gibson
*/
public abstract class BaseScalarOp extends BaseOp implements ScalarOp {
protected Number num;
protected IComplexNumber complexNumber;
public BaseScalarOp() {
}
public BaseScalarOp(INDArray x, INDArray y, INDArray z, int n, Number num) {
super(x, y, z, n);
this.num = num;
if(x instanceof IComplexNDArray)
complexNumber = Nd4j.createComplexNumber(num,0);
init(x, y, z, n);
}
public BaseScalarOp(INDArray x, Number num) {
super(x);
this.num = num;
if(x instanceof IComplexNDArray)
complexNumber = Nd4j.createComplexNumber(num,0);
init(x, y, z, n);
}
public BaseScalarOp(INDArray x, INDArray y, INDArray z, int n, IComplexNumber num) {
super(x, y, z, n);
this.complexNumber = num;
init(x, y, z, n);
}
public BaseScalarOp(INDArray x, IComplexNumber num) {
super(x);
this.complexNumber = num;
init(x, y, z, n);
}
@Override
public int broadcastLength() {
return 1;
}
@Override
public int[] broadcastShape() {
return new int[]{1,1};
}
@Override
public Number scalar() {
return num;
}
@Override
public IComplexNumber complexScalar() {
return complexNumber;
}
@Override
public int[] getDimension() {
return new int[0];
}
@Override
public void setDimension(int... dimension) {
}
}