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/*
 *  ******************************************************************************
 *  *
 *  *
 *  * This program and the accompanying materials are made available under the
 *  * terms of the Apache License, Version 2.0 which is available at
 *  * https://www.apache.org/licenses/LICENSE-2.0.
 *  *
 *  *  See the NOTICE file distributed with this work for additional
 *  *  information regarding copyright ownership.
 *  * Unless required by applicable law or agreed to in writing, software
 *  * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 *  * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 *  * License for the specific language governing permissions and limitations
 *  * under the License.
 *  *
 *  * SPDX-License-Identifier: Apache-2.0
 *  *****************************************************************************
 */

package org.nd4j.linalg.api.buffer.allocation;


import org.nd4j.linalg.api.buffer.DataBuffer;

public interface MemoryStrategy {


    /**
     * Set the data for the buffer
     * @param buffer the buffer to set
     * @param offset the offset to start at
     * @param stride the stride to sue
     * @param length the length to go till
     */
    void setData(DataBuffer buffer, int offset, int stride, int length);

    /**
     *
     * @param buffer
     * @param offset
     */
    void setData(DataBuffer buffer, int offset);

    /**
     * Copy data to native or gpu
     * @param copy the buffer to copy
     * @return a pointer representing
     * the copied data
     */
    Object copyToHost(DataBuffer copy, int offset);

    /**
     * Allocate memory for the given buffer
     * @param buffer the buffer to allocate for
     * @param stride the stride
     * @param offset the offset used for the buffer
     *               on allocation
     * @param length length
     */
    Object alloc(DataBuffer buffer, int stride, int offset, int length);

    /**
     * Free the buffer wrt the
     * allocation strategy
     * @param buffer the buffer to free
     * @param offset the offset to free
     * @param length the length to free
     */
    void free(DataBuffer buffer, int offset, int length);
}




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