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// Generated by the protocol buffer compiler.  DO NOT EDIT!
// source: tensorflow/core/framework/device_attributes.proto

package org.tensorflow.framework;

public interface DeviceAttributesOrBuilder extends
    // @@protoc_insertion_point(interface_extends:tensorflow.DeviceAttributes)
    org.nd4j.shade.protobuf.MessageOrBuilder {

  /**
   * 
   * Fully specified name of the device within a cluster.
   * 
* * string name = 1; */ java.lang.String getName(); /** *
   * Fully specified name of the device within a cluster.
   * 
* * string name = 1; */ org.nd4j.shade.protobuf.ByteString getNameBytes(); /** *
   * String representation of device_type.
   * 
* * string device_type = 2; */ java.lang.String getDeviceType(); /** *
   * String representation of device_type.
   * 
* * string device_type = 2; */ org.nd4j.shade.protobuf.ByteString getDeviceTypeBytes(); /** *
   * Memory capacity of device in bytes.
   * 
* * int64 memory_limit = 4; */ long getMemoryLimit(); /** *
   * Platform-specific data about device that may be useful
   * for supporting efficient data transfers.
   * 
* * .tensorflow.DeviceLocality locality = 5; */ boolean hasLocality(); /** *
   * Platform-specific data about device that may be useful
   * for supporting efficient data transfers.
   * 
* * .tensorflow.DeviceLocality locality = 5; */ org.tensorflow.framework.DeviceLocality getLocality(); /** *
   * Platform-specific data about device that may be useful
   * for supporting efficient data transfers.
   * 
* * .tensorflow.DeviceLocality locality = 5; */ org.tensorflow.framework.DeviceLocalityOrBuilder getLocalityOrBuilder(); /** *
   * A device is assigned a global unique number each time it is
   * initialized. "incarnation" should never be 0.
   * 
* * fixed64 incarnation = 6; */ long getIncarnation(); /** *
   * String representation of the physical device that this device maps to.
   * 
* * string physical_device_desc = 7; */ java.lang.String getPhysicalDeviceDesc(); /** *
   * String representation of the physical device that this device maps to.
   * 
* * string physical_device_desc = 7; */ org.nd4j.shade.protobuf.ByteString getPhysicalDeviceDescBytes(); }




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