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/*******************************************************************************
* Copyright (c) 2015-2018 Skymind, Inc.
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
package org.nd4j.linalg.api.buffer;
import org.bytedeco.javacpp.Pointer;
import org.bytedeco.javacpp.indexer.Indexer;
import org.nd4j.linalg.api.memory.MemoryWorkspace;
import java.io.*;
import java.nio.ByteBuffer;
import java.util.Collection;
/**
* A data buffer is an interface
* for handling storage and retrieval of data
*
* @author Adam Gibson
*/
public interface DataBuffer extends Serializable {
enum Type {
DOUBLE, FLOAT, INT, HALF, COMPRESSED, LONG,UNKNOWN
}
enum TypeEx {
FLOAT8, INT8, UINT8, FLOAT16, INT16, UINT16, FLOAT, DOUBLE, THRESHOLD, FTHRESHOLD
}
long getGenerationId();
/**
* Mainly used for backward compatability.
* Note that DIRECT and HEAP modes have been deprecated asd should not be used.
*/
enum AllocationMode {
@Deprecated
DIRECT,
@Deprecated
HEAP,
JAVACPP,
LONG_SHAPE, // long shapes will be used instead of int
}
/**
* Returns an underlying pointer if one exists
* @return
*/
Pointer pointer();
/**
* Returns the address of the pointer wrapped in a Pointer
* @return the address of the pointer wrapped in a Pointer
*/
Pointer addressPointer();
/**
* Returns the indexer for the buffer
* @return
*/
Indexer indexer();
/**
* Returns the address of the pointer
* @return the address of the pointer
*/
long address();
/**
* Returns true if the underlying data source
* is the same for both buffers (referential equals)
* @param buffer whether the buffer is the same underlying data or not
* @return true if both data buffers have the same
* underlying data SOURCE
*/
boolean sameUnderlyingData(DataBuffer buffer);
void read(DataInputStream s);
void write(DataOutputStream out) throws IOException;
/**
* Returns the backing array
* of this buffer (if there is one)
* @return the backing array of this buffer
*/
Object array();
/**
* Returns a view of this as an
* nio byte buffer
* @return a view of this as an nio int buffer
*/
java.nio.IntBuffer asNioInt();
java.nio.LongBuffer asNioLong();
/**
* Returns a view of this as an
* nio byte buffer
* @return a view of this as an nio double buffer
*/
java.nio.DoubleBuffer asNioDouble();
/**
* Returns a view of this as an
* nio byte buffer
* @return a view of this as an nio float buffer
*/
java.nio.FloatBuffer asNioFloat();
/**
* Returns a view of this as an
* nio byte buffer
* @return a view of this as an nio byte buffer
*/
ByteBuffer asNio();
/**
* Whether the buffer is dirty:
* aka has been updated
* @return true if the buffer has been
* updated, false otherwise
*/
boolean dirty();
/**
* Underlying buffer:
* This is meant for a data buffer
* to be a view of another data buffer
* @return
*/
DataBuffer underlyingDataBuffer();
/**
* Original DataBuffer.
* In case if we have a view derived from another view, derived from some other view, original DataBuffer will point to the originating DataBuffer, where all views come from.
*/
DataBuffer originalDataBuffer();
/**
* Copies from
* the given buffer
* at the specified stride
* for up to n elements
* @param buf the data buffer to copy from
* @param n the number of elements to copy
* @param stride the stride to copy at
* @param yStride
* @param offset
* @param yOffset
*/
void copyAtStride(DataBuffer buf, long n, long stride, long yStride, long offset, long yOffset);
/**
* Allocation mode for buffers
* @return the allocation mode for the buffer
*/
AllocationMode allocationMode();
/**
* Mark this buffer as persistent
*/
void persist();
/**
* Whether the buffer should be persistent.
* This is mainly for the
* aggressive garbage collection strategy.
* @return whether the buffer should be persistent or not (default false)
*/
boolean isPersist();
/**
* Un persist the buffer
*/
void unPersist();
/**
* The number of bytes for each individual element
*
* @return the number of bytes for each individual element
*/
int getElementSize();
/**
* Remove the referenced id if it exists
*
* @param id the id to remove
*/
void removeReferencing(String id);
/**
* The referencers pointing to this buffer
*
* @return the references pointing to this buffer
*/
Collection references();
/**
* Add a referencing element to this buffer
*
* @param id the id to reference
*/
void addReferencing(String id);
/**
* Assign the given elements to the given indices
*
* @param indices the indices to assign
* @param data the data to assign
* @param contiguous whether the indices are contiguous or not
* @param inc the number to increment by when assigning
*/
void assign(long[] indices, float[] data, boolean contiguous, long inc);
/**
* Assign the given elements to the given indices
*
* @param indices the indices to assign
* @param data the data to assign
* @param contiguous whether the data is contiguous or not
* @param inc the number to increment by when assigning
*/
void assign(long[] indices, double[] data, boolean contiguous, long inc);
/**
* Assign the given elements to the given indices
*
* @param indices the indices to assign
* @param data the data to assign
* @param contiguous whether the indices are contiguous or not
*/
void assign(long[] indices, float[] data, boolean contiguous);
/**
* Assign the given elements to the given indices
*
* @param indices the indices to assign
* @param data the data to assign
* @param contiguous whether the data is contiguous or not
*/
void assign(long[] indices, double[] data, boolean contiguous);
/**
* Get the doubles at a particular offset
*
* @param offset the offset to start
* @param length the length of the array
* @return the doubles at the specified offset and length
*/
double[] getDoublesAt(long offset, int length);
/**
* Get the doubles at a particular offset
*
* @param offset the offset to start
* @param length the length of the array
* @return the doubles at the specified offset and length
*/
float[] getFloatsAt(long offset, int length);
/**
* Get the ints at a particular offset
*
* @param offset the offset to start
* @param length the length of the array
* @return the doubles at the specified offset and length
*/
int[] getIntsAt(long offset, int length);
/**
* Get the longs at a particular offset
*
* @param offset the offset to start
* @param length the length of the array
* @return the doubles at the specified offset and length
*/
long[] getLongsAt(long offset, int length);
/**
* Get the doubles at a particular offset
*
* @param offset the offset to start
* @param inc the increment to use
* @param length the length of the array
* @return the doubles at the specified offset and length
*/
double[] getDoublesAt(long offset, long inc, int length);
/**
* Get the doubles at a particular offset
*
* @param offset the offset to start
* @param inc the increment to use
* @param length the length of the array
* @return the doubles at the specified offset and length
*/
float[] getFloatsAt(long offset, long inc, int length);
/**
* Get the ints at a particular offset
*
* @param offset the offset to start
* @param inc the increment to use
* @param length the length of the array
* @return the doubles at the specified offset and length
*/
int[] getIntsAt(long offset, long inc, int length);
/**
* Get the long at a particular offset
*
* @param offset the offset to start
* @param inc the increment to use
* @param length the length of the array
* @return the doubles at the specified offset and length
*/
long[] getLongsAt(long offset, long inc, int length);
/**
* Assign the given value to the buffer
*
* @param value the value to assign
*/
void assign(Number value);
/**
* Assign the given value to the buffer
* starting at offset
*
* @param value assign the value to set
* @param offset the offset to start at
*/
void assign(Number value, long offset);
/**
* Set the data for this buffer
*
* @param data the data for this buffer
*/
void setData(int[] data);
/**
* Set the data for this buffer
*
* @param data the data for this buffer
*/
void setData(long[] data);
/**
* Set the data for this buffer
*
* @param data the data for this buffer
*/
void setData(float[] data);
/**
* Set the data for this buffer
*
* @param data the data for this buffer
*/
void setData(double[] data);
/**
* Raw byte array storage
*
* @return the data represented as a raw byte array
*/
byte[] asBytes();
/**
* The data opType of the buffer
*
* @return the data opType of the buffer
*/
Type dataType();
/**
* Return the buffer as a float array
* Relative to the datatype, this will either be a copy
* or a reference. The reference is preferred for
* faster access of data and no copying
*
* @return the buffer as a float
*/
float[] asFloat();
/**
* Return the buffer as a double array
* Relative to the datatype, this will either be a copy
* or a reference. The reference is preferred for
* faster access of data and no copying
*
* @return the buffer as a float
*/
double[] asDouble();
/**
* Return the buffer as an int array
* Relative to the datatype, this will either be a copy
* or a reference. The reference is preferred for
* faster access of data and no copying
*
* @return the buffer as a int
*/
int[] asInt();
/**
* Return the buffer as an long array
* Relative to the datatype, this will either be a copy
* or a reference. The reference is preferred for
* faster access of data and no copying
*
* @return the buffer as a long
*/
long[] asLong();
/**
* Get element i in the buffer as a double
*
* @param i the element to getFloat
* @return the element at this index
*/
double getDouble(long i);
/**
* Get element i in the buffer as long value
* @param i
* @return
*/
long getLong(long i);
/**
* Get element i in the buffer as a double
*
* @param i the element to getFloat
* @return the element at this index
*/
float getFloat(long i);
/**
* Get element i in the buffer as a double
*
* @param i the element to getFloat
* @return the element at this index
*/
Number getNumber(long i);
/**
* Assign an element in the buffer to the specified index
*
* @param i the index
* @param element the element to assign
*/
void put(long i, float element);
/**
* Assign an element in the buffer to the specified index
*
* @param i the index
* @param element the element to assign
*/
void put(long i, double element);
/**
* Assign an element in the buffer to the specified index
*
* @param i the index
* @param element the element to assign
*/
void put(long i, int element);
void put(long i, long element);
/**
* Returns the length of the buffer
*
* @return the length of the buffer
*/
long length();
/**
* Returns the length of the buffer
*
* @return the length of the buffer
*/
long underlyingLength();
/**
* Returns the offset of the buffer
*
* @return the offset of the buffer
*/
long offset();
/**
* Returns the offset of the buffer relative to originalDataBuffer
*
* @return
*/
long originalOffset();
/**
* Get the int at the specified index
*
* @param ix the int at the specified index
* @return the int at the specified index
*/
int getInt(long ix);
/**
* Return a copy of this buffer
*
* @return a copy of this buffer
*/
DataBuffer dup();
/**
* Flush the data buffer
*/
void flush();
/**
* Assign the contents of this buffer
* to this buffer
*
* @param data the data to assign
*/
void assign(DataBuffer data);
/**
* Assign the given buffers to this buffer
* based on the given offsets and strides.
* Note that the offsets and strides must be of equal
* length to the number of buffers
* @param offsets the offsets to use
* @param strides the strides to use
* @param n the number of elements to operate on
* @param buffers the buffers to assign data from
*/
void assign(long[] offsets, long[] strides, long n, DataBuffer... buffers);
/**
* Assign the given data buffers to this buffer
*
* @param buffers the buffers to assign
*/
void assign(DataBuffer... buffers);
/**
* Assign the given buffers to this buffer
* based on the given offsets and strides.
* Note that the offsets and strides must be of equal
* length to the number of buffers
*
* @param offsets the offsets to use
* @param strides the strides to use
* @param buffers the buffers to assign data from
*/
void assign(long[] offsets, long[] strides, DataBuffer... buffers);
/**
* release all resources for this buffer
*/
void destroy();
/**
* Write this buffer to the output stream
* @param dos the output stream to write
*/
void write(OutputStream dos);
/**
* Write this buffer to the input stream.
* @param is the inpus tream to write to
*/
void read(InputStream is);
/**
* Returns tracking point for Allocator
*
* PLEASE NOTE: Suitable & meaningful only for specific backends
* @return
*/
Long getTrackingPoint();
/**
* Sets tracking point used by Allocator
*
* PLEASE NOTE: Suitable & meaningful only for specific backends
*
* @param trackingPoint
*/
void setTrackingPoint(Long trackingPoint);
/**
* This method returns whether this DataBuffer is constant, or not.
* Constant buffer means that it modified only during creation time, and then it stays the same for all lifecycle. I.e. used in shape info databuffers.
*
* @return
*/
boolean isConstant();
/**
*
* This method allows you to mark databuffer as constant.
*
* PLEASE NOTE: DO NOT USE THIS METHOD, UNLESS YOU'RE 100% SURE WHAT YOU DO
*
* @param reallyConstant
*/
void setConstant(boolean reallyConstant);
/**
* This method returns True, if this DataBuffer is attached to some workspace. False otherwise
*
* @return
*/
boolean isAttached();
/**
* This method checks, if given attached INDArray is still in scope of its parent Workspace
*
* PLEASE NOTE: if this INDArray isn't attached to any Workspace, this method will return true
* @return
*/
boolean isInScope();
/**
* This method returns Workspace this DataBuffer is attached to
* @return
*/
MemoryWorkspace getParentWorkspace();
/**
* Reallocate the native memory of the buffer
* @param length the new length of the buffer
* @return this databuffer
* */
DataBuffer reallocate(long length);
/**
* @return the capacity of the databuffer
* */
long capacity();
}