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The core of Neo4j Bolt Protocol, this contains the state machine for Bolt sessions.
/*
* Copyright (c) "Neo4j"
* Neo4j Sweden AB [https://neo4j.com]
*
* This file is part of Neo4j.
*
* Neo4j is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package org.neo4j.bolt.fsm.state;
import java.util.HashMap;
import java.util.Map;
import org.neo4j.bolt.fsm.state.State.Factory;
import org.neo4j.bolt.fsm.state.transition.StateTransition;
import org.neo4j.bolt.protocol.common.message.request.RequestMessage;
final class StateFactoryImpl implements State.Factory {
private final StateReference reference;
private final Map, StateTransition>> transitions = new HashMap<>();
StateFactoryImpl(StateReference reference) {
this.reference = reference;
}
@Override
public StateReference reference() {
return this.reference;
}
@Override
public State build() {
if (this.transitions.isEmpty()) {
return new NoopState(this.reference);
}
if (this.transitions.size() == 1) {
var transition = this.transitions.values().iterator().next();
return new SingleTransitionState(this.reference, transition);
}
var factory = HandlerRegistry.>builder();
this.transitions.forEach(factory::register);
return new MultiTransitionState(this.reference, factory.build());
}
@Override
public Factory withTransition(StateTransition> transition) {
this.transitions.put(transition.requestType(), transition);
return this;
}
@Override
public Factory withoutTransition(Class extends RequestMessage> requestType) {
this.transitions.remove(requestType);
return this;
}
}
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