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Simple library for generating code.
The newest version!
/*
* Copyright (c) "Neo4j"
* Neo4j Sweden AB [https://neo4j.com]
*
* This file is part of Neo4j.
*
* Neo4j is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package org.neo4j.codegen;
import java.util.HashMap;
import java.util.Map;
import java.util.NoSuchElementException;
import java.util.concurrent.atomic.AtomicInteger;
/**
* Repository of local variables.
*/
public class LocalVariables {
private final AtomicInteger counter = new AtomicInteger(0);
private final Map localVariables = new HashMap<>();
LocalVariable createNew(TypeReference type, String name) {
if (localVariables.containsKey(name)) {
throw new IllegalStateException(String.format("Local variable %s already in scope", name));
}
LocalVariable localVariable = new LocalVariable(type, name, counter.getAndIncrement());
localVariables.put(name, localVariable);
// if 64 bit types we need to give it one more index
if (type.simpleName().equals("double") || type.simpleName().equals("long")) {
counter.incrementAndGet();
}
return localVariable;
}
public LocalVariable get(String name) {
LocalVariable localVariable = localVariables.get(name);
if (localVariable == null) {
throw new NoSuchElementException("No variable '" + name + "' in scope");
}
return localVariable;
}
public static LocalVariables copy(LocalVariables original) {
LocalVariables variables = new LocalVariables();
variables.counter.set(original.counter.get());
variables.localVariables.putAll(original.localVariables);
return variables;
}
}