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Neo4j kernel is a lightweight, embedded Java database designed to store data structured as graphs rather than tables. For more information, see http://neo4j.org.

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/*
 * Copyright (c) "Neo4j"
 * Neo4j Sweden AB [http://neo4j.com]
 *
 * This file is part of Neo4j.
 *
 * Neo4j is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see .
 */
package org.neo4j.kernel.impl.locking;

import java.util.concurrent.atomic.AtomicInteger;

/**
 * State control class for Locks.Clients.
 * Client state represent current Locks.Client state: ACTIVE/PREPARE/STOPPED and number of active clients.
 * 

* Client states are: *

    *
  • ACTIVE state of fully functional locks client without any restriction or operations limitations.
  • *
  • PREPARE state prevents transition into STOPPED state, unless forced as part of closing the lock * client.
  • *
  • STOPPED all current lock acquisitions will be interrupted/terminated without obtaining corresponding * lock, new acquisitions will not be possible anymore, all locks that client holds are preserved.
  • *
*/ public final class LockClientStateHolder { private static final int FLAG_BITS = 2; private static final int CLIENT_BITS = Integer.SIZE - FLAG_BITS; private static final int STOPPED = 1 << CLIENT_BITS; private static final int PREPARE = 1 << CLIENT_BITS - 1; private static final int STATE_BIT_MASK = STOPPED | PREPARE; private static final int INITIAL_STATE = 0; private final AtomicInteger clientState = new AtomicInteger( INITIAL_STATE ); /** * Check if we still have any active client * * @return true if have any open client, false otherwise. */ public boolean hasActiveClients() { return getActiveClients( clientState.get() ) > 0; } /** * Check if we still have one active client * * @return true if have one open client, false otherwise. */ public boolean isSingleClient() { return getActiveClients( clientState.get() ) == 1; } /** * Move the client to the PREPARE state, unless it is already STOPPED. */ public void prepare( Locks.Client client ) { int currentValue; int newValue; do { currentValue = clientState.get(); if ( isStopped( currentValue ) ) { throw new LockClientStoppedException( client ); } newValue = stateWithNewStatus( currentValue, PREPARE ); } while ( !clientState.compareAndSet( currentValue, newValue ) ); } /** * Move the client to STOPPED, unless it is already in PREPARE or STOPPED */ public boolean stopClient() { int currentValue; int newValue; do { currentValue = clientState.get(); if ( isPrepare( currentValue ) ) { return false; // Can't stop clients that are in PREPARE } if ( isStopped( currentValue ) ) { return false; } newValue = stateWithNewStatus( currentValue, STOPPED ); } while ( !clientState.compareAndSet( currentValue, newValue ) ); return true; } /** * Move the client to STOPPED as part of closing the current client, regardless of what state it is currently in. */ public void closeClient() { int currentValue; int newValue; do { currentValue = clientState.get(); newValue = stateWithNewStatus( currentValue, STOPPED ); } while ( !clientState.compareAndSet( currentValue, newValue ) ); } /** * Increment active number of clients that use current state instance. * * @param client the locks client associated with this state; used only to create pretty exception * with {@link LockClientStoppedException#LockClientStoppedException(Locks.Client)}. * @throws LockClientStoppedException when stopped. */ public void incrementActiveClients( Locks.Client client ) { int currentState; do { currentState = clientState.get(); if ( isStopped( currentState ) ) { throw new LockClientStoppedException( client ); } } while ( !clientState.compareAndSet( currentState, incrementActiveClients( currentState ) ) ); } /** * Decrement number of active clients that use current client state object. */ public void decrementActiveClients() { int currentState; do { currentState = clientState.get(); } while ( !clientState.compareAndSet( currentState, decrementActiveClients( currentState ) ) ); } /** * Check if stopped * * @return true if client is stopped, false otherwise */ public boolean isStopped() { return isStopped( clientState.get() ); } /** * Reset state to initial state disregard any current state or number of active clients */ public void reset() { clientState.set( INITIAL_STATE ); } private static boolean isPrepare( int clientState ) { return getStatus( clientState ) == PREPARE; } private static boolean isStopped( int clientState ) { return getStatus( clientState ) == STOPPED; } private static int getStatus( int clientState ) { return clientState & STATE_BIT_MASK; } private static int getActiveClients( int clientState ) { return clientState & ~STATE_BIT_MASK; } private static int stateWithNewStatus( int clientState, int newStatus ) { return newStatus | getActiveClients( clientState ); } private static int incrementActiveClients( int clientState ) { return getStatus( clientState ) | Math.incrementExact( getActiveClients( clientState ) ); } private static int decrementActiveClients( int clientState ) { return getStatus( clientState ) | Math.decrementExact( getActiveClients( clientState ) ); } }




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