org.openide.awt.AquaVectorCloseButton Maven / Gradle / Ivy
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
package org.openide.awt;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Component;
import java.awt.Graphics2D;
import java.awt.Shape;
import java.awt.Stroke;
import java.awt.geom.Area;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
import javax.swing.Icon;
import org.openide.util.VectorIcon;
/* For use by CloseButtonFactory only. The "mac_close_(enabled|pressed|rollover).png" files were
confirmed to be identical to the mac_bigclose_(enabled|pressed|rollover).png ones, so the same
vector icons can be used here for either case. */
final class AquaVectorCloseButton extends VectorIcon {
public static final Icon DEFAULT = new AquaVectorCloseButton(State.DEFAULT);
public static final Icon PRESSED = new AquaVectorCloseButton(State.PRESSED);
public static final Icon ROLLOVER = new AquaVectorCloseButton(State.ROLLOVER);
private final State state;
private enum State { DEFAULT, PRESSED, ROLLOVER}
private AquaVectorCloseButton(State state) {
super(14, 12);
this.state = state;
}
@Override
protected void paintIcon(Component c, Graphics2D g, int width, int height, double scaling) {
/* Identical logic to that in o.n.swing.tabcontrol.plaf.AquaVectorTabControlIcon for the
TabControlButton.ID_CLOSE_BUTTON case. We can't depend on that module, however, and it makes
little sense for this module to expose a new API just to share this little piece of
platform-dependent code. */
double d = Math.min(width, height);
Color bgColor = new Color(0, 0, 0, 0);
Color fgColor = new Color(0, 0, 0, 168);
if (state == State.ROLLOVER) {
fgColor = Color.WHITE;
bgColor = new Color(255, 35, 25, 215);
} else if (state == State.PRESSED) {
fgColor = Color.WHITE;
bgColor = new Color(185, 43, 33, 215);
}
if (bgColor.getAlpha() > 0) {
double circPosX = (width - d) / 2.0;
double circPosY = (height - d) / 2.0;
Shape bgCircle = new Ellipse2D.Double(circPosX, circPosY, d, d);
g.setColor(bgColor);
g.fill(bgCircle);
}
g.setColor(fgColor);
double strokeWidth = 1.4 * scaling;
double mx = width / 2.0;
double my = height / 2.0;
double cr = 0.45 * (d / 2.0);
Stroke stroke = new BasicStroke(
(float) strokeWidth, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND);
Area area = new Area();
area.add(new Area(stroke.createStrokedShape(
new Line2D.Double(mx - cr, my - cr, mx + cr, my + cr))));
area.add(new Area(stroke.createStrokedShape(
new Line2D.Double(mx + cr, my - cr, mx - cr, my + cr))));
g.fill(area);
}
}
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