org.openide.awt.Windows8VectorCloseButton Maven / Gradle / Ivy
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* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
package org.openide.awt;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Component;
import java.awt.Graphics2D;
import java.awt.geom.Line2D;
import java.awt.geom.Rectangle2D;
import javax.swing.Icon;
import org.openide.util.VectorIcon;
// For use by CloseButtonFactory only.
final class Windows8VectorCloseButton extends VectorIcon {
public static final Icon DEFAULT = new Windows8VectorCloseButton(false);
public static final Icon PRESSED = new Windows8VectorCloseButton(true);
private final boolean pressed;
private Windows8VectorCloseButton(boolean pressed) {
super(14, 15);
this.pressed = pressed;
}
@Override
protected void paintIcon(Component c, Graphics2D g, int width, int height, double scaling) {
/* Identical logic to that in o.n.swing.tabcontrol.plaf.Windows8VectorTabControlIcon for the
TabControlButton.ID_CLOSE_BUTTON case. We can't depend on that module, however, and it makes
little sense for this module to expose a new API just to share this little piece of
platform-dependent code. */
if (pressed) {
g.setColor(new Color(199, 79, 80, 255));
g.fillRect(0, 0, width, height);
}
g.setColor(pressed ? Color.WHITE : new Color(86, 86, 86, 255));
if (getIconWidth() == width && getIconHeight() == height)
setAntiAliasing(g, false);
double strokeWidth = (pressed ? 1.0 : 0.8) * scaling;
if (scaling > 1.0)
strokeWidth *= 1.5f;
double marginX = 3.5 * scaling;
int topMarginY = round(4 * scaling);
int botMarginY = round(4 * scaling);
g.clip(new Rectangle2D.Double(0, topMarginY, width, height - topMarginY - botMarginY));
g.setStroke(new BasicStroke((float) strokeWidth));
g.draw(new Line2D.Double(marginX, topMarginY, width - marginX, height - botMarginY));
g.draw(new Line2D.Double(width - marginX, topMarginY, marginX, height - botMarginY));
}
}
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