
org.ode4j.ode.DSphere Maven / Gradle / Ivy
/*************************************************************************
* *
* Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
* All rights reserved. Email: [email protected] Web: www.q12.org *
* Open Dynamics Engine 4J, Copyright (C) 2007-2013 Tilmann Zaeschke *
* All rights reserved. Email: [email protected] Web: www.ode4j.org *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of EITHER: *
* (1) The GNU Lesser General Public License as published by the Free *
* Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. The text of the GNU Lesser *
* General Public License is included with this library in the *
* file LICENSE.TXT. *
* (2) The BSD-style license that is included with this library in *
* the file ODE-LICENSE-BSD.TXT and ODE4J-LICENSE-BSD.TXT. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
* LICENSE.TXT, ODE-LICENSE-BSD.TXT and ODE4J-LICENSE-BSD.TXT for more *
* details. *
* *
*************************************************************************/
package org.ode4j.ode;
import org.ode4j.math.DVector3C;
public interface DSphere extends DGeom {
/**
* Set the radius of a sphere geom.
*
* @param radius the new radius.
*
* @see #getRadius
* @ingroup collide_sphere
*/
void setRadius (double radius);
/**
* Retrieves the radius of a sphere geom.
*
* @see #setRadius(double)
* @ingroup collide_sphere
*/
double getRadius();
/**
* Calculate the depth of the a given point within a sphere.
*
* @param p the X, Y and Z coordinate of the point.
*
* @return The depth of the point. Points inside the sphere will have a
* positive depth, points outside it will have a negative depth, and points
* on the surface will have a depth of zero.
*
* @ingroup collide_sphere
*/
double getPointDepth(DVector3C p);
}
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