org.ojalgo.matrix.decomposition.GenericDecomposition Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of ojalgo Show documentation
Show all versions of ojalgo Show documentation
oj! Algorithms - ojAlgo - is Open Source Java code that has to do with mathematics, linear algebra and optimisation.
/*
* Copyright 1997-2024 Optimatika
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package org.ojalgo.matrix.decomposition;
import org.ojalgo.array.BasicArray;
import org.ojalgo.function.FunctionSet;
import org.ojalgo.function.aggregator.AggregatorSet;
import org.ojalgo.matrix.store.DiagonalStore;
import org.ojalgo.matrix.store.MatrixStore;
import org.ojalgo.matrix.store.PhysicalStore;
import org.ojalgo.matrix.transformation.Householder;
import org.ojalgo.matrix.transformation.Rotation;
import org.ojalgo.scalar.Scalar;
import org.ojalgo.structure.Access1D;
import org.ojalgo.structure.Access2D;
import org.ojalgo.structure.Structure2D;
/**
* AbstractDecomposition
*
* @author apete
*/
abstract class GenericDecomposition> extends AbstractDecomposition {
private final PhysicalStore.Factory> myFactory;
protected GenericDecomposition(final DecompositionStore.Factory> factory) {
super();
myFactory = factory;
}
protected final AggregatorSet aggregator() {
return myFactory.aggregator();
}
@Override
protected final DecompositionStore allocate(final long numberOfRows, final long numberOfColumns) {
return myFactory.make(numberOfRows, numberOfColumns);
}
protected final MatrixStore collect(final Access2D.Collectable> source) {
if (source instanceof MatrixStore) {
return (MatrixStore) source;
}
if (source instanceof Access2D) {
return myFactory.makeWrapper((Access2D>) source);
}
return source.collect(myFactory);
}
protected final DecompositionStore copy(final Access2D> source) {
return myFactory.copy(source);
}
@Override
protected final FunctionSet function() {
return myFactory.function();
}
protected final BasicArray makeArray(final int length) {
return myFactory.array().make(length);
}
protected final > DiagonalStore.Builder makeDiagonal(final D mainDiag) {
return DiagonalStore.builder(myFactory, mainDiag);
}
protected final DecompositionStore makeEye(final int numberOfRows, final int numberOfColumns) {
return myFactory.makeEye(numberOfRows, numberOfColumns);
}
protected final Householder makeHouseholder(final int dimension) {
return myFactory.makeHouseholder(dimension);
}
protected final MatrixStore makeIdentity(final int dimension) {
return myFactory.makeIdentity(dimension);
}
protected final Rotation makeRotation(final int low, final int high, final double cos, final double sin) {
return myFactory.makeRotation(low, high, cos, sin);
}
protected final Rotation makeRotation(final int low, final int high, final N cos, final N sin) {
return myFactory.makeRotation(low, high, cos, sin);
}
protected final DecompositionStore makeZero(final int numberOfRows, final int numberOfColumns) {
return myFactory.make(numberOfRows, numberOfColumns);
}
protected final DecompositionStore makeZero(final Structure2D shape) {
return myFactory.make(shape);
}
@Override
protected final Scalar.Factory scalar() {
return myFactory.scalar();
}
protected final MatrixStore wrap(final Access2D> source) {
return myFactory.makeWrapper(source);
}
}