cpp-ue4.Build.cs.mustache Maven / Gradle / Ivy
{{>licenseInfo}}
using System;
using System.IO;
using UnrealBuildTool;
public class {{unrealModuleName}} : ModuleRules
{
public {{unrealModuleName}}(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"HTTP",
"Json",
}
);
PCHUsage = PCHUsageMode.NoPCHs;
}
}
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