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An opensource network voting game based on the idea of jeopardy and who wants to be a millionaire.
package org.openbase.jeoparnaire.controller;
/*-
* #%L
* Jeoparnaire
* %%
* Copyright (C) 2011 - 2017 openbase.org
* %%
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program. If not, see
* .
* #L%
*/
import org.openbase.jeoparnaire.config.GameConfigParser;
import org.openbase.jeoparnaire.data.GameData;
import org.openbase.jeoparnaire.data.Quest;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.beans.PropertyChangeSupport;
import org.openbase.jeoparnaire.state.GameStartState;
import org.openbase.jul.exception.CouldNotPerformException;
import org.openbase.jul.pattern.statemachine.StateRunner;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
*
* @author Divine Threepwood
*/
public class GameController implements PropertyChangeListener {
private static final Logger LOGGER = LoggerFactory.getLogger(GameController.class);
public static final String DATA_UPDATE = "DataUpdate";
public static final String QUEST_UPDATE = "QuestUpdate";
public static final String KEY_EVENT = "KeyEvent";
public static final String SHOW_IMAGE = "ShowImage";
private static GameController instance;
private StateRunner stateRunner;
private GameData data;
private final PropertyChangeSupport changes;
public static synchronized GameController getInstance() {
if (instance == null) {
instance = new GameController();
}
return instance;
}
private Quest activeQuest;
private GameController() {
this.changes = new PropertyChangeSupport(this);
}
public void initGame() {
LOGGER.info("Init game");
stateRunner = new StateRunner();
data = GameConfigParser.parseConfigFile();
changes.firePropertyChange(DATA_UPDATE, null, data);
}
public void startGame() throws CouldNotPerformException {
try {
LOGGER.info("Start game");
stateRunner.addPropertyChangeListener(this);
stateRunner.init(GameStartState.class);
stateRunner.run();
stateRunner.removePropertyChangeListener(this);
} catch (CouldNotPerformException ex) {
throw new CouldNotPerformException("Could not start game!", ex);
}
}
public PropertyChangeSupport getChanges() {
return changes;
}
public GameData getData() {
return data;
}
public StateRunner getStateRunner() {
return stateRunner;
}
public void setActiveQuest(Quest selectedQuest) {
this.activeQuest = selectedQuest;
selectedQuest.setActive();
changes.firePropertyChange(QUEST_UPDATE, null, activeQuest);
}
public Quest getActiveQuest() {
return activeQuest;
}
public void addPropertyChangeListener(PropertyChangeListener listener) {
changes.addPropertyChangeListener(listener);
}
public void removePropertyChangeListener(PropertyChangeListener listener) {
changes.removePropertyChangeListener(listener);
}
@Override
public void propertyChange(PropertyChangeEvent evt) {
changes.firePropertyChange(evt);
}
}