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An opensource network voting game based on the idea of jeopardy and who wants to be a millionaire.
package org.openbase.jeoparnaire.controller;
/*-
* #%L
* Jeoparnaire
* %%
* Copyright (C) 2011 - 2017 openbase.org
* %%
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program. If not, see
* .
* #L%
*/
import org.openbase.jeoparnaire.data.Player;
import org.openbase.jeoparnaire.net.server.ClientConnection;
import java.util.*;
import org.openbase.jul.exception.CouldNotPerformException;
import org.openbase.jul.exception.InvalidStateException;
import org.slf4j.LoggerFactory;
/**
*
* @author Divine Threepwood
*/
public class PlayerManager {
private static final org.slf4j.Logger LOGGER = LoggerFactory.getLogger(PlayerManager.class);
public static PlayerManager instance;
public Map playerMap;
public static synchronized PlayerManager getInstance() {
if(instance == null) {
instance = new PlayerManager();
}
return instance;
}
public PlayerManager() {
this.playerMap = new HashMap<>();
}
public Player registerPlayer(final String name, final ClientConnection connection) throws CouldNotPerformException {
LOGGER.info("Register new player "+name);
Player player = playerMap.get(name);
if(player == null) {
player = new Player(name, connection);
playerMap.put(name, player);
} else {
if(player.isOnline()) {
throw new InvalidStateException("Player name is already online!");
}
player.setClientConnection(connection);
}
return player;
}
public void addPlayer(Player player) {
playerMap.put(player.getName(), player);
}
public Collection getPlayer() {
ArrayList playerList = new ArrayList(playerMap.values());
Collections.sort(playerList, new Comparator() {
@Override
public int compare(Player p1, Player p2) {
return Integer.compare(p1.getPoints(), p2.getPoints());
}
});
Collections.reverse(playerList);
return Collections.unmodifiableCollection(playerList);
}
}