org.opencms.ade.publish.client.CmsPublishItemStatus Maven / Gradle / Ivy
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/*
* This library is part of OpenCms -
* the Open Source Content Management System
*
* Copyright (c) Alkacon Software GmbH & Co. KG (http://www.alkacon.com)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* For further information about Alkacon Software, please see the
* company website: http://www.alkacon.com
*
* For further information about OpenCms, please see the
* project website: http://www.opencms.org
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package org.opencms.ade.publish.client;
import org.opencms.util.CmsUUID;
/**
* This class encapsulates the possible states of a publish item.
*
* An item can be enabled or disabled (because of an error). If it is enabled,
* it can change between the states "normal", "publish", and "remove", but if it is
* disabled, it can only change between "normal" and "remove".
*
* The state will be changed depending on various signals which are passed as
* parameters to the handleSignal() method.
*
* If the item is enabled, the only possible state transitions are as follows:
*
* publish to normal
* publish to remove
* normal to publish
* normal to remove
* remove to normal
*
* @since 8.0.0
*/
public class CmsPublishItemStatus {
/**
* The enum for the publish item state.
*/
public enum State {
/** Normal state. */
normal, /** State for items which should be published. */
publish,
/** State for items which should be removed. */
remove;
}
/**
* The enum for the type of signals which can change the item state.
*/
enum Signal {
/** User selected publish. */
publish, /** User selected remove. */
remove, /** User deselected publish. */
unpublish, /** User deselected remove. */
unremove;
}
/** The status update handler which should be notified of changes to the state. */
I_CmsPublishItemStatusUpdateHandler m_handler;
/** Flag which indicates if this item is disabled. */
private boolean m_disabled;
/** The id of the item. */
private CmsUUID m_id;
/** The current state of the item. */
private State m_state;
/**
* Creates a new publish item status bean.
*
* @param id the publish item id
* @param state the publish item state
* @param disabled true if this item is disabled
* @param handler the handler which should be notified of state changes
*/
public CmsPublishItemStatus(
CmsUUID id,
State state,
boolean disabled,
I_CmsPublishItemStatusUpdateHandler handler) {
m_id = id;
m_state = state;
m_disabled = disabled;
m_handler = handler;
assert m_disabled ? m_state != State.publish : true;
}
/**
* Gets the current state of the publish item.
*
* @return the current state
*/
public State getState() {
return m_state;
}
/**
* Handles a signal which may change the current state.
*
* @param signal the signal
*/
public void handleSignal(Signal signal) {
switch (signal) {
case publish:
signalPublish();
break;
case unpublish:
signalUnpublish();
break;
case remove:
signalRemove();
break;
case unremove:
signalUnremove();
break;
default:
break;
}
m_handler.update(m_id, this);
}
/**
* Checks whether this publish item is disabled.
*
* @return true if the publish item is disabled
*/
public boolean isDisabled() {
return m_disabled;
}
/**
* Executes a publish signal.
*/
protected void signalPublish() {
if (!m_disabled) {
if (m_state != State.remove) {
m_state = State.publish;
}
}
}
/**
* Executes a remove signal.
*/
protected void signalRemove() {
m_state = State.remove;
}
/**
* Executes an unpublish signal.
*/
protected void signalUnpublish() {
if (m_state == State.publish) {
m_state = State.normal;
}
}
/**
* Executes an unremove signal.
*/
protected void signalUnremove() {
if (m_disabled) {
m_state = State.normal;
} else {
m_state = State.publish;
}
}
}