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/*
* Copyright (c) 2020 Orange. All rights reserved.
*
* This program and the accompanying materials are made available under the
* terms of the Eclipse Public License v1.0 which accompanies this distribution,
* and is available at http://www.eclipse.org/legal/epl-v10.html
*/
package org.opendaylight.algo.impl;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import org.opendaylight.graph.ConnectedEdge;
import org.opendaylight.graph.ConnectedGraph;
import org.opendaylight.graph.ConnectedVertex;
import org.opendaylight.yang.gen.v1.urn.opendaylight.params.xml.ns.yang.graph.rev220720.Delay;
import org.opendaylight.yang.gen.v1.urn.opendaylight.params.xml.ns.yang.graph.rev220720.graph.topology.graph.VertexKey;
import org.opendaylight.yang.gen.v1.urn.opendaylight.params.xml.ns.yang.path.computation.rev220324.ComputationStatus;
import org.opendaylight.yang.gen.v1.urn.opendaylight.params.xml.ns.yang.path.computation.rev220324.ConstrainedPath;
import org.opendaylight.yang.gen.v1.urn.opendaylight.params.xml.ns.yang.path.computation.rev220324.ConstrainedPathBuilder;
import org.opendaylight.yangtools.yang.common.Uint32;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* This Class implements the Self Adaptive Multiple Constraints Routing Algorithm (SAMCRA) a Path Computation Algorithm.
* The SAMCRA algorithm take into account the Bandwidth, TE Metric and Delay as composite constraints.
* Details of SAMCRA algorithm could be found in the article "Concepts of Exact QoS Routing Algorithms",
* Piet Van Mieghem and Fernando A. Kuipers, IEEE/ACM Transactions on Networking, Volume 12, Number 5, October 2004.
*
* @author Philippe Niger
* @author Olivier Dugeon
* @author Philippe Cadro
*/
public class Samcra extends AbstractPathComputation {
/*
* This class stores the set of paths which has been computed for a given Connected Vertex:
* - pathCount number of active paths
* - pathCurrent node path currently in the priority queue (path with minimal length)
* - pathList list of computed paths
*
* Each path is represented by a "CspfPath" class to encompass path predecessor, path status
* and path length information
*/
private static class SamcraPath {
private final ArrayList pathList = new ArrayList<>();
private final ConnectedVertex cvertex;
private int pathCount;
private CspfPath currentPath = null;
SamcraPath(final ConnectedVertex vertex) {
this.cvertex = vertex;
this.pathCount = 0;
}
public ConnectedVertex getVertex() {
return this.cvertex;
}
public void decrementPathCount() {
this.pathCount--;
}
public void incrementPathCount() {
this.pathCount++;
}
public int getPathCount() {
return this.pathCount;
}
public void setCurrentPath(final CspfPath path) {
this.currentPath = path;
}
public CspfPath getCurrentPath() {
return this.currentPath;
}
public void addPath(final CspfPath path) {
this.pathList.add(path);
}
public ArrayList getPathList() {
return this.pathList;
}
}
private static final Logger LOG = LoggerFactory.getLogger(Samcra.class);
/* List of potential Samcra Path that satisfy given constraints */
private final HashMap samcraPaths = new HashMap<>();
/* TE Metric cost and Delay cost for the current selected Path */
int teCost = Integer.MAX_VALUE;
/* Uint24 Max value */
int delayCost = 16777215;
public Samcra(final ConnectedGraph graph) {
super(graph);
}
/* Samcra Algo:
*
* To limit the modification outside the Samcra method the same set of parameters as
* the CSPF method is used (related to pseudo code, the path length is computed inside
* the method based on the individual constraint parameters).
*
* On contrast to a simple CSPF algo, with Samcra a connected vertex might be associated to several
* metric vectors from which different path lengths are computed. However a connected vertex is only
* present once in the priority queue, associated to the minimal path weight, which is used as key
* to address the priority queue.
*
* For a given metric the path weight is an integer value computed as the entire part of
* the quantity:
* 100 * (vector_path_metric/target_metric)
* The path weight correspond to the maximum length computed from either the delay or TE metric.
*
* To maintain the priority queue behavior unchanged, a "SamcraPath" classes is created to manage
* the set of possible paths associated to a given vertex (see above).
*
*/
@Override
protected ConstrainedPath computeSimplePath(final VertexKey src, final VertexKey dst) {
LOG.info("Start SAMCRA Path Computation from {} to {} with constraints {}", src, dst, constraints);
/* Initialize SAMCRA variables */
ConstrainedPathBuilder cpathBuilder = initializePathComputation(src, dst);
if (cpathBuilder.getStatus() != ComputationStatus.InProgress) {
return cpathBuilder.build();
}
cpathBuilder.setBandwidth(constraints.getBandwidth()).setClassType(constraints.getClassType());
samcraPaths.clear();
samcraPaths.put(pathSource.getVertexKey(), new SamcraPath(pathSource.getVertex()));
samcraPaths.put(pathDestination.getVertexKey(), new SamcraPath(pathDestination.getVertex()));
/* Exploration of the priority queue:
* Each connected vertex is represented only once in the priority queue associated to the path
* with the minimal length (other path are stored in the SamcraPath object).
* The top of the queue, i.e. the element with the minimal key( path weight), is processed at each loop
*/
while (priorityQueue.size() != 0) {
CspfPath currentPath = priorityQueue.poll();
LOG.debug(" - Process path up to Vertex {} from Priority Queue", currentPath.getVertex());
/* Prepare Samcra Path from current CSP Path except for the source */
if (!currentPath.equals(pathSource)) {
SamcraPath currentSamcraPath = samcraPaths.get(currentPath.getVertexKey());
CspfPath currentCspfPath = currentSamcraPath.getCurrentPath();
float queuePathLength = currentCspfPath.getPathLength();
LOG.trace(" - Priority Queue output SamcraPaths {} CurrentPath {} with PathLength {}",
currentSamcraPath.currentPath, currentCspfPath, queuePathLength);
}
List edges = currentPath.getVertex().getOutputConnectedEdges();
float currentPathLength = 1.0F;
for (ConnectedEdge edge : edges) {
/* Connected Vertex's edges processing:
* Prune the connected edges that do not satisfy the constraints (Bandwidth, TE Metric, Delay, Loss)
* For each remaining edge process the path to the remote vertex using the "relaxSamcra" procedure
*
* If the return path length is positive, the destination is reached and the
* obtained route satisfies the requested constraints.
* The path length is checked to record only the optimal route (i.e. the route with
* the minimal path length) info obtained from the destination vertex
*/
if (pruneEdge(edge, currentPath)) {
LOG.trace(" - Prune Edge {}", edge);
continue;
}
float pathLength = relaxSamcra(edge, currentPath, pathSource);
/* Check if we found a valid and better path */
if (pathLength > 0F && pathLength <= currentPathLength) {
final SamcraPath finalPath = samcraPaths.get(pathDestination.getVertexKey());
cpathBuilder.setPathDescription(getPathDescription(finalPath.getCurrentPath().getPath()))
.setTeMetric(Uint32.valueOf(finalPath.getCurrentPath().getCost()))
.setDelay(new Delay(Uint32.valueOf(finalPath.getCurrentPath().getDelay())))
.setStatus(ComputationStatus.Active);
LOG.debug(" - Path to destination found and registered {}", cpathBuilder.getPathDescription());
currentPathLength = pathLength;
}
}
/* The connected vertex that has been removed from the priority queue may have to be re-inserted with
* the minimal length non-dominated path associated to the connected vertex if it exists (to be done
* except for the source). Otherwise, the current path associated to the connected vertex is reset to
* null to allow the connected vertex addition to the priority queue later on with a new path
* (refer to "relaxSamcra" for addition of a connected vertex to the priority queue).
*/
float previousLength = 1.0F;
CspfPath selectedPath = null;
if (!currentPath.equals(pathSource)) {
LOG.debug(" - Processing current path {} up to {} from Priority Queue", currentPath,
currentPath.getVertex());
SamcraPath currentSamcraPath = samcraPaths.get(currentPath.getVertexKey());
currentSamcraPath.decrementPathCount();
/*
* The list of paths associated to the connected vertex is retrieved
* The path used to represent the connected vertex in the Priority Queue is marked from "selected"
* to "processed". The list of paths is analyzed to check if other "active" path(s) exist(s).
* If it is the case the shortest length is used to re-inject the connected vertex in the Priority Queue
*/
for (CspfPath testedPath : currentSamcraPath.getPathList()) {
LOG.debug(" - Testing path {} with status {} ", testedPath, testedPath.getPathStatus());
if (testedPath.getPathStatus() == CspfPath.SELECTED) {
testedPath.setPathStatus(CspfPath.PROCESSED);
} else if (testedPath.getPathStatus() == CspfPath.ACTIVE
&& testedPath.getPathLength() < previousLength) {
selectedPath = testedPath;
previousLength = testedPath.getPathLength();
}
}
/* If a path is found it is marked as "selected", used as "current path" for the connected vertex
* and added to the priority queue
*/
if (selectedPath != null) {
selectedPath.setPathStatus(CspfPath.SELECTED);
currentSamcraPath.setCurrentPath(selectedPath);
priorityQueue.add(selectedPath);
LOG.debug(" - Add path {} to Priority Queue. New path count {} ",
selectedPath, currentSamcraPath.getPathCount());
} else {
currentSamcraPath.setCurrentPath(null);
}
}
}
/* The priority queue is empty => all the possible (vertex, path) elements have been explored
* The "ConstrainedPathBuilder" object contains the optimal path if it exists
* Otherwise an empty path with status failed is returned
*/
return cpathBuilder
.setStatus(
cpathBuilder.getStatus() == ComputationStatus.InProgress
|| cpathBuilder.getPathDescription().size() == 0
? ComputationStatus.NoPath
: ComputationStatus.Completed)
.build();
}
/* Connected Edge to remote connected vertex processing (on contrast to CSPF algorithm, the already processed
* connected vertex are not zapped as a connected vertex may be associated to multiple paths). This method
* computes the TE metric and Delay costs up to the remote end-point connected vertex and checks if the computed
* values are acceptable according to the end-to-end constraints.
* If relevant, update the computed path on the remote end-point connected vertex.
* If the connected vertex has not already been processed, the corresponding CspfPath object is created.
*/
private float relaxSamcra(final ConnectedEdge edge, final CspfPath currentPath, final CspfPath source) {
LOG.debug(" - Start SAMCRA relaxing Edge {} to Vertex {}", edge, edge.getDestination());
/* Process CspfPath including the next Vertex */
CspfPath nextVertexPath = processedPath.get(edge.getDestination().getKey());
if (nextVertexPath == null) {
nextVertexPath = new CspfPath(edge.getDestination());
processedPath.put(nextVertexPath.getVertexKey(), nextVertexPath);
SamcraPath nextSamcraPath = new SamcraPath(edge.getDestination());
samcraPaths.put(nextVertexPath.getVertexKey(), nextSamcraPath);
LOG.debug(" - Next connected vertex {} does not exist, create it with new Samcra Path {}",
nextSamcraPath.getVertex(), nextVertexPath);
}
/* Connected Vertex's paths management using SamcraPath object.
* The predecessor connected vertex is checked to avoid unnecessary processing.
*/
Long predecessorId = 0L;
if (!currentPath.equals(source)) {
LOG.debug(" - Check predecessor");
SamcraPath currentSamcraPath = samcraPaths.get(currentPath.getVertexKey());
CspfPath currentVertexPath = currentSamcraPath.getCurrentPath();
predecessorId = currentVertexPath.getPredecessor();
}
if (predecessorId.equals(nextVertexPath.getVertexKey())) {
LOG.debug(" - Skip Edge because next vertex {} is predecessor of {}",
nextVertexPath.getVertexKey(), predecessorId);
return 0F;
}
/* Connected Vertex's paths management using CspfPath object.
* The paths list is explored and the paths dominated by the new path are marked as dominated.
* The new path is also check and if it is dominated by an existing path it is omitted.
* Even if call to pruneEdge() method has removed edges that do not meet constraints, the method keep edges
* that have no Delay or TE Metric if the Delay, respectively the TE Metric are not specified in constraints.
* So, Delay and TE Metric presence in edge attributes must be checked again.
*/
if (edge.getEdge().getEdgeAttributes().getTeMetric() != null) {
teCost = edge.getEdge().getEdgeAttributes().getTeMetric().intValue() + currentPath.getCost();
} else {
teCost = currentPath.getCost();
}
if (edge.getEdge().getEdgeAttributes().getDelay() != null) {
delayCost = edge.getEdge().getEdgeAttributes().getDelay().getValue().intValue() + currentPath.getDelay();
} else {
delayCost = currentPath.getDelay();
}
SamcraPath samcraPath = samcraPaths.get(nextVertexPath.getVertexKey());
if (isPathDominated(samcraPath)) {
LOG.debug(" - Skip Edge because new path is dominated");
return 0F;
}
/* If the new path is not dominated by an already existing path, a new "CspfPath" object
* is created with predecessor set to connected vertex, path length and path status information,
* marked as "active" and added to the connected vertex's path list.
* The weight attribute, used as classification key by the priority queue, is an integer value computed
* from the TE Metric and Delay length.
*/
CspfPath newPath = createNonDominatedPath(edge, nextVertexPath.getVertex(), currentPath);
/* The new path is check versus the path currently representing the connected vertex in the priority
* queue. If there is not yet a path for the connected vertex or if the new path length is shorter
* than the length of the path currently selected, the new path is used as current path, marked as
* "selected" and is added to the priority queue.
* The previously current path status is changed from "selected" to "active" and can be re-selected
* later on. If the new path is associated to the destination connected vertex it is not added to
* the priority queue.
*/
CspfPath currentSamcraPath = samcraPath.getCurrentPath();
if (currentSamcraPath == null) {
LOG.debug(" - Add new Path {}", newPath);
if (!newPath.equals(pathDestination)) {
priorityQueue.add(newPath);
}
newPath.setPathStatus(CspfPath.SELECTED);
samcraPath.setCurrentPath(newPath);
} else if (newPath.getPathLength() < currentSamcraPath.getPathLength()) {
LOG.debug(" - Update current path up to {} with new path {}", currentSamcraPath.getVertex(), newPath);
samcraPath.getPathList()
.stream()
.filter(path -> path.getPathStatus() == CspfPath.SELECTED)
.forEach(path -> path.setPathStatus(CspfPath.ACTIVE));
/* It is not possible to directly update the CspfPath in the Priority Queue. Indeed, if we
* modify the path weight, the Priority Queue must be re-ordered. So, we need fist to remove
* the CspfPath if it is present in the Priority Queue, then, update the Path Weight,
* and finally (re-)insert it in the Priority Queue.
*/
if (!newPath.equals(pathDestination)) {
priorityQueue.removeIf(path -> path.getVertexKey().equals(newPath.getVertexKey()));
priorityQueue.add(newPath);
}
newPath.setPathStatus(CspfPath.SELECTED);
samcraPath.setCurrentPath(newPath);
}
/* In all cases the new path is added to the list of paths associated to the vertex */
samcraPath.addPath(newPath);
samcraPath.incrementPathCount();
LOG.debug(" - Add path {} to {} with index {}/{}", samcraPath.getCurrentPath(),
samcraPath.getCurrentPath().getVertex(), samcraPath.getVertex().getKey(),
samcraPath.getPathCount());
samcraPaths.put(samcraPath.getVertex().getKey(), samcraPath);
/* If the destination is reached, return the computed path length 0 otherwise */
if (samcraPath.getVertex().getKey().equals(pathDestination.getVertexKey())) {
return samcraPath.getCurrentPath().getPathLength();
} else {
return 0F;
}
}
/**
* Evaluate if the current path is dominated by an all one or dominates all previous computed path.
*
* @param samcraPath Current Samcra Path
*
* @return true if path is dominated false otherwise
*/
private boolean isPathDominated(final SamcraPath samcraPath) {
/* Evaluate Path Domination */
LOG.debug(" - Check path domination");
Uint32 teMetric = constraints.getTeMetric();
Uint32 delay = constraints.getDelay() != null ? constraints.getDelay().getValue() : null;
for (CspfPath testedPath : samcraPath.getPathList()) {
boolean pathCostDominated = false;
boolean pathDelayDominated = false;
boolean testedPathCostDominated = false;
boolean testedPathDelayDominated = false;
LOG.debug(" - Check if path {} is dominated or dominates", testedPath);
if (testedPath.getPathStatus() != CspfPath.DOMINATED) {
if (teMetric != null) {
if (teCost >= testedPath.getCost()) {
pathCostDominated = true;
} else {
testedPathCostDominated = true;
}
}
if (delay != null) {
if (delayCost >= testedPath.getDelay()) {
pathDelayDominated = true;
} else {
testedPathDelayDominated = true;
}
}
if (teMetric != null && pathCostDominated && (pathDelayDominated || delay == null)
|| teMetric == null && delay != null && pathDelayDominated) {
LOG.debug(" - New path is dominated by teCost {} and/or delayCost {}", teCost, delayCost);
/* A path that dominates the current path has been found */
return true;
} else if (teMetric != null && testedPathCostDominated
&& (testedPathDelayDominated || delay == null)
|| teMetric == null && delay != null && testedPathDelayDominated) {
/* Old Path is dominated by the new path. Mark it as Dominated and decrement
* the number of valid Paths */
testedPath.setPathStatus(CspfPath.DOMINATED);
samcraPath.decrementPathCount();
LOG.debug(" - New path dominates existing path with teCost {} and/or delayCost {}",
testedPath.getCost(), testedPath.getDelay());
}
}
}
return false;
}
private CspfPath createNonDominatedPath(final ConnectedEdge edge, final ConnectedVertex vertex,
final CspfPath cspfPath) {
float pathLength = 1.0F;
Uint32 metric = constraints.getTeMetric();
Uint32 delay = constraints.getDelay() != null ? constraints.getDelay().getValue() : null;
LOG.debug(" - Create new non dominated path");
/* Compute Path length as key for the path Weight */
float teLength = 0.0F;
if (metric != null && metric.intValue() > 0) {
teLength = (float) teCost / metric.intValue();
pathLength = teLength;
}
float delayLength = 0.0F;
if (delay != null && delay.intValue() > 0) {
delayLength = (float) delayCost / delay.intValue();
if (delayLength > teLength) {
pathLength = delayLength;
}
}
/* Create new Path with computed TE Metric, Delay and Path Length */
CspfPath newPath = new CspfPath(vertex)
.setCost(teCost)
.setDelay(delayCost)
.setKey((int) (100 * pathLength))
.setPathStatus(CspfPath.ACTIVE)
.setPathLength(pathLength)
.setPredecessor(cspfPath.getVertexKey())
.replacePath(cspfPath.getPath())
.addConnectedEdge(edge);
LOG.debug(" - Created new Path {} with length {}, cost {} and delay {}",
newPath, pathLength, teCost, delayCost);
return newPath;
}
}