org.opendaylight.controller.cluster.raft.RaftActor Maven / Gradle / Ivy
/*
* Copyright (c) 2014 Cisco Systems, Inc. and others. All rights reserved.
* Copyright (c) 2015 Brocade Communications Systems, Inc. and others. All rights reserved.
*
* This program and the accompanying materials are made available under the
* terms of the Eclipse Public License v1.0 which accompanies this distribution,
* and is available at http://www.eclipse.org/legal/epl-v10.html
*/
package org.opendaylight.controller.cluster.raft;
import static com.google.common.base.Verify.verify;
import static java.util.Objects.requireNonNull;
import akka.actor.ActorRef;
import akka.actor.ActorSelection;
import akka.actor.PoisonPill;
import akka.actor.Status;
import akka.persistence.JournalProtocol;
import akka.persistence.SnapshotProtocol;
import com.google.common.annotations.VisibleForTesting;
import com.google.common.collect.ImmutableList;
import edu.umd.cs.findbugs.annotations.SuppressFBWarnings;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.concurrent.TimeUnit;
import org.apache.commons.lang3.time.DurationFormatUtils;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;
import org.opendaylight.controller.cluster.DataPersistenceProvider;
import org.opendaylight.controller.cluster.DelegatingPersistentDataProvider;
import org.opendaylight.controller.cluster.NonPersistentDataProvider;
import org.opendaylight.controller.cluster.PersistentDataProvider;
import org.opendaylight.controller.cluster.common.actor.AbstractUntypedPersistentActor;
import org.opendaylight.controller.cluster.mgmt.api.FollowerInfo;
import org.opendaylight.controller.cluster.notifications.LeaderStateChanged;
import org.opendaylight.controller.cluster.notifications.RoleChanged;
import org.opendaylight.controller.cluster.raft.base.messages.ApplyState;
import org.opendaylight.controller.cluster.raft.base.messages.CheckConsensusReached;
import org.opendaylight.controller.cluster.raft.base.messages.InitiateCaptureSnapshot;
import org.opendaylight.controller.cluster.raft.base.messages.LeaderTransitioning;
import org.opendaylight.controller.cluster.raft.base.messages.Replicate;
import org.opendaylight.controller.cluster.raft.base.messages.SwitchBehavior;
import org.opendaylight.controller.cluster.raft.behaviors.AbstractLeader;
import org.opendaylight.controller.cluster.raft.behaviors.AbstractRaftActorBehavior;
import org.opendaylight.controller.cluster.raft.behaviors.Follower;
import org.opendaylight.controller.cluster.raft.behaviors.RaftActorBehavior;
import org.opendaylight.controller.cluster.raft.client.messages.FindLeader;
import org.opendaylight.controller.cluster.raft.client.messages.FindLeaderReply;
import org.opendaylight.controller.cluster.raft.client.messages.GetOnDemandRaftState;
import org.opendaylight.controller.cluster.raft.client.messages.OnDemandRaftState;
import org.opendaylight.controller.cluster.raft.client.messages.Shutdown;
import org.opendaylight.controller.cluster.raft.messages.Payload;
import org.opendaylight.controller.cluster.raft.messages.RequestLeadership;
import org.opendaylight.controller.cluster.raft.persisted.ApplyJournalEntries;
import org.opendaylight.controller.cluster.raft.persisted.NoopPayload;
import org.opendaylight.controller.cluster.raft.persisted.ServerConfigurationPayload;
import org.opendaylight.controller.cluster.raft.persisted.SimpleReplicatedLogEntry;
import org.opendaylight.yangtools.concepts.Identifier;
import org.opendaylight.yangtools.concepts.Immutable;
/**
* RaftActor encapsulates a state machine that needs to be kept synchronized
* in a cluster. It implements the RAFT algorithm as described in the paper
*
* In Search of an Understandable Consensus Algorithm
*
*
* RaftActor has 3 states and each state has a certain behavior associated
* with it. A Raft actor can behave as,
*
* - A Leader
* - A Follower (or)
* - A Candidate
*
*
*
* A RaftActor MUST be a Leader in order to accept requests from clients to
* change the state of it's encapsulated state machine. Once a RaftActor becomes
* a Leader it is also responsible for ensuring that all followers ultimately
* have the same log and therefore the same state machine as itself.
*
*
* The current behavior of a RaftActor determines how election for leadership
* is initiated and how peer RaftActors react to request for votes.
*
*
* Each RaftActor also needs to know the current election term. It uses this
* information for a couple of things. One is to simply figure out who it
* voted for in the last election. Another is to figure out if the message
* it received to update it's state is stale.
*
*
* The RaftActor uses akka-persistence to store it's replicated log.
* Furthermore through it's behaviors a Raft Actor determines
*
* - when a log entry should be persisted
* - when a log entry should be applied to the state machine (and)
* - when a snapshot should be saved
*
*/
public abstract class RaftActor extends AbstractUntypedPersistentActor {
private static final long APPLY_STATE_DELAY_THRESHOLD_IN_NANOS = TimeUnit.MILLISECONDS.toNanos(50);
/**
* This context should NOT be passed directly to any other actor it is
* only to be consumed by the RaftActorBehaviors.
*/
private final RaftActorContextImpl context;
private final DelegatingPersistentDataProvider delegatingPersistenceProvider;
private final PersistentDataProvider persistentProvider;
private final BehaviorStateTracker behaviorStateTracker = new BehaviorStateTracker();
private RaftActorRecoverySupport raftRecovery;
private RaftActorSnapshotMessageSupport snapshotSupport;
private RaftActorServerConfigurationSupport serverConfigurationSupport;
private boolean shuttingDown;
@SuppressFBWarnings(value = "MC_OVERRIDABLE_METHOD_CALL_IN_CONSTRUCTOR", justification = "Akka class design")
protected RaftActor(final String id, final Map peerAddresses,
final Optional configParams, final short payloadVersion) {
persistentProvider = new PersistentDataProvider(this);
delegatingPersistenceProvider = new RaftActorDelegatingPersistentDataProvider(null, persistentProvider);
context = new RaftActorContextImpl(getSelf(), getContext(), id,
new ElectionTermImpl(persistentProvider, id, LOG), -1, -1, peerAddresses,
configParams.isPresent() ? configParams.orElseThrow() : new DefaultConfigParamsImpl(),
delegatingPersistenceProvider, this::handleApplyState, LOG, this::executeInSelf);
context.setPayloadVersion(payloadVersion);
context.setReplicatedLog(ReplicatedLogImpl.newInstance(context));
}
@Override
public void preStart() throws Exception {
LOG.info("Starting recovery for {} with journal batch size {}", persistenceId(),
context.getConfigParams().getJournalRecoveryLogBatchSize());
super.preStart();
snapshotSupport = newRaftActorSnapshotMessageSupport();
serverConfigurationSupport = new RaftActorServerConfigurationSupport(this);
}
@Override
public void postStop() throws Exception {
context.close();
super.postStop();
}
@Override
protected void handleRecover(final Object message) {
if (raftRecovery == null) {
raftRecovery = newRaftActorRecoverySupport();
}
boolean recoveryComplete = raftRecovery.handleRecoveryMessage(message, persistentProvider);
if (recoveryComplete) {
onRecoveryComplete();
initializeBehavior();
raftRecovery = null;
}
}
protected RaftActorRecoverySupport newRaftActorRecoverySupport() {
return new RaftActorRecoverySupport(context, getRaftActorRecoveryCohort());
}
@VisibleForTesting
void initializeBehavior() {
changeCurrentBehavior(new Follower(context));
}
@VisibleForTesting
@SuppressWarnings("checkstyle:IllegalCatch")
protected void changeCurrentBehavior(final RaftActorBehavior newBehavior) {
final RaftActorBehavior currentBehavior = getCurrentBehavior();
if (currentBehavior != null) {
try {
currentBehavior.close();
} catch (Exception e) {
LOG.warn("{}: Error closing behavior {}", persistence(), currentBehavior, e);
}
}
final BehaviorState state = behaviorStateTracker.capture(currentBehavior);
setCurrentBehavior(newBehavior);
handleBehaviorChange(state, newBehavior);
}
/**
* Method exposed for subclasses to plug-in their logic. This method is invoked by {@link #handleCommand(Object)}
* for messages which are not handled by this class. Subclasses overriding this class should fall back to this
* implementation for messages which they do not handle
*
* @param message Incoming command message
*/
protected void handleNonRaftCommand(final Object message) {
unhandled(message);
}
/**
* Handles a message.
*
* @deprecated This method is not final for testing purposes. DO NOT OVERRIDE IT, override
* {@link #handleNonRaftCommand(Object)} instead.
*/
@Deprecated
@Override
// FIXME: make this method final once our unit tests do not need to override it
protected void handleCommand(final Object message) {
if (serverConfigurationSupport.handleMessage(message, getSender())) {
return;
}
if (snapshotSupport.handleSnapshotMessage(message, getSender())) {
return;
}
if (message instanceof ApplyState applyState) {
if (!hasFollowers()) {
// for single node, the capture should happen after the apply state
// as we delete messages from the persistent journal which have made it to the snapshot
// capturing the snapshot before applying makes the persistent journal and snapshot out of sync
// and recovery shows data missing
context.getReplicatedLog().captureSnapshotIfReady(applyState.getReplicatedLogEntry());
context.getSnapshotManager().trimLog(context.getLastApplied());
}
possiblyHandleBehaviorMessage(message);
} else if (message instanceof ApplyJournalEntries applyEntries) {
LOG.debug("{}: Persisting ApplyJournalEntries with index={}", persistenceId(), applyEntries.getToIndex());
persistence().persistAsync(applyEntries, NoopProcedure.instance());
} else if (message instanceof FindLeader) {
getSender().tell(new FindLeaderReply(getLeaderAddress()), getSelf());
} else if (message instanceof GetOnDemandRaftState) {
onGetOnDemandRaftStats();
} else if (message instanceof InitiateCaptureSnapshot) {
captureSnapshot();
} else if (message instanceof SwitchBehavior switchBehavior) {
switchBehavior(switchBehavior);
} else if (message instanceof LeaderTransitioning leaderTransitioning) {
onLeaderTransitioning(leaderTransitioning);
} else if (message instanceof Shutdown) {
onShutDown();
} else if (message instanceof Runnable runnable) {
runnable.run();
} else if (message instanceof NoopPayload noopPayload) {
persistData(null, null, noopPayload, false);
} else if (message instanceof RequestLeadership requestLeadership) {
onRequestLeadership(requestLeadership);
} else if (!possiblyHandleBehaviorMessage(message)) {
if (message instanceof JournalProtocol.Response response
&& delegatingPersistenceProvider.handleJournalResponse(response)) {
LOG.debug("{}: handled a journal response", persistenceId());
} else if (message instanceof SnapshotProtocol.Response response
&& delegatingPersistenceProvider.handleSnapshotResponse(response)) {
LOG.debug("{}: handled a snapshot response", persistenceId());
} else {
handleNonRaftCommand(message);
}
}
}
private void onRequestLeadership(final RequestLeadership message) {
LOG.debug("{}: onRequestLeadership {}", persistenceId(), message);
if (!isLeader()) {
// non-leader cannot satisfy leadership request
LOG.warn("{}: onRequestLeadership {} was sent to non-leader."
+ " Current behavior: {}. Sending failure response",
persistenceId(), message, getCurrentBehavior().state());
message.getReplyTo().tell(new LeadershipTransferFailedException("Cannot transfer leader to "
+ message.getRequestedFollowerId()
+ ". RequestLeadership message was sent to non-leader " + persistenceId()), getSelf());
return;
}
final String requestedFollowerId = message.getRequestedFollowerId();
final ActorRef replyTo = message.getReplyTo();
initiateLeadershipTransfer(new RaftActorLeadershipTransferCohort.OnComplete() {
@Override
public void onSuccess(final ActorRef raftActorRef) {
// sanity check
if (!requestedFollowerId.equals(getLeaderId())) {
onFailure(raftActorRef);
}
LOG.debug("{}: Leadership transferred successfully to {}", persistenceId(), requestedFollowerId);
replyTo.tell(new Status.Success(null), getSelf());
}
@Override
public void onFailure(final ActorRef raftActorRef) {
LOG.debug("{}: LeadershipTransfer request from {} failed", persistenceId(), requestedFollowerId);
replyTo.tell(new Status.Failure(
new LeadershipTransferFailedException(
"Failed to transfer leadership to " + requestedFollowerId
+ ". Follower is not ready to become leader")),
getSelf());
}
}, message.getRequestedFollowerId(), RaftActorLeadershipTransferCohort.USE_DEFAULT_LEADER_TIMEOUT);
}
private boolean possiblyHandleBehaviorMessage(final Object message) {
final RaftActorBehavior currentBehavior = getCurrentBehavior();
final BehaviorState state = behaviorStateTracker.capture(currentBehavior);
// A behavior indicates that it processed the change by returning a reference to the next behavior
// to be used. A null return indicates it has not processed the message and we should be passing it to
// the subclass for handling.
final RaftActorBehavior nextBehavior = currentBehavior.handleMessage(getSender(), message);
if (nextBehavior != null) {
switchBehavior(state, nextBehavior);
return true;
}
return false;
}
private void initiateLeadershipTransfer(final RaftActorLeadershipTransferCohort.OnComplete onComplete,
final @Nullable String followerId, final long newLeaderTimeoutInMillis) {
LOG.debug("{}: Initiating leader transfer", persistenceId());
RaftActorLeadershipTransferCohort leadershipTransferInProgress = context.getRaftActorLeadershipTransferCohort();
if (leadershipTransferInProgress == null) {
leadershipTransferInProgress = new RaftActorLeadershipTransferCohort(this, followerId);
leadershipTransferInProgress.setNewLeaderTimeoutInMillis(newLeaderTimeoutInMillis);
leadershipTransferInProgress.addOnComplete(new RaftActorLeadershipTransferCohort.OnComplete() {
@Override
public void onSuccess(final ActorRef raftActorRef) {
context.setRaftActorLeadershipTransferCohort(null);
}
@Override
public void onFailure(final ActorRef raftActorRef) {
context.setRaftActorLeadershipTransferCohort(null);
}
});
leadershipTransferInProgress.addOnComplete(onComplete);
context.setRaftActorLeadershipTransferCohort(leadershipTransferInProgress);
leadershipTransferInProgress.init();
} else {
LOG.debug("{}: prior leader transfer in progress - adding callback", persistenceId());
leadershipTransferInProgress.addOnComplete(onComplete);
}
}
private void onShutDown() {
LOG.debug("{}: onShutDown", persistenceId());
if (shuttingDown) {
return;
}
shuttingDown = true;
final RaftActorBehavior currentBehavior = context.getCurrentBehavior();
switch (currentBehavior.state()) {
case Leader:
case PreLeader:
// Fall-through to more work
break;
default:
// For non-leaders shutdown is a no-op
self().tell(PoisonPill.getInstance(), self());
return;
}
if (context.hasFollowers()) {
initiateLeadershipTransfer(new RaftActorLeadershipTransferCohort.OnComplete() {
@Override
public void onSuccess(final ActorRef raftActorRef) {
LOG.debug("{}: leader transfer succeeded - sending PoisonPill", persistenceId());
raftActorRef.tell(PoisonPill.getInstance(), raftActorRef);
}
@Override
public void onFailure(final ActorRef raftActorRef) {
LOG.debug("{}: leader transfer failed - sending PoisonPill", persistenceId());
raftActorRef.tell(PoisonPill.getInstance(), raftActorRef);
}
}, null, TimeUnit.MILLISECONDS.convert(2, TimeUnit.SECONDS));
} else {
pauseLeader(new TimedRunnable(context.getConfigParams().getElectionTimeOutInterval(), this) {
@Override
protected void doRun() {
self().tell(PoisonPill.getInstance(), self());
}
@Override
protected void doCancel() {
self().tell(PoisonPill.getInstance(), self());
}
});
}
}
private void onLeaderTransitioning(final LeaderTransitioning leaderTransitioning) {
LOG.debug("{}: onLeaderTransitioning: {}", persistenceId(), leaderTransitioning);
Optional roleChangeNotifier = getRoleChangeNotifier();
if (getRaftState() == RaftState.Follower && roleChangeNotifier.isPresent()
&& leaderTransitioning.getLeaderId().equals(getCurrentBehavior().getLeaderId())) {
roleChangeNotifier.orElseThrow().tell(newLeaderStateChanged(getId(), null,
getCurrentBehavior().getLeaderPayloadVersion()), getSelf());
}
}
private void switchBehavior(final SwitchBehavior message) {
if (!getRaftActorContext().getRaftPolicy().automaticElectionsEnabled()) {
RaftState newState = message.getNewState();
if (newState == RaftState.Leader || newState == RaftState.Follower) {
getRaftActorContext().getTermInformation().updateAndPersist(message.getNewTerm(), "");
switchBehavior(behaviorStateTracker.capture(getCurrentBehavior()),
AbstractRaftActorBehavior.createBehavior(context, message.getNewState()));
} else {
LOG.warn("Switching to behavior : {} - not supported", newState);
}
}
}
private void switchBehavior(final BehaviorState oldBehaviorState, final RaftActorBehavior nextBehavior) {
setCurrentBehavior(nextBehavior);
handleBehaviorChange(oldBehaviorState, nextBehavior);
}
@VisibleForTesting
RaftActorSnapshotMessageSupport newRaftActorSnapshotMessageSupport() {
return new RaftActorSnapshotMessageSupport(context, getRaftActorSnapshotCohort());
}
private void onGetOnDemandRaftStats() {
// Debugging message to retrieve raft stats.
Map peerAddresses = new HashMap<>();
Map peerVotingStates = new HashMap<>();
for (PeerInfo info: context.getPeers()) {
peerVotingStates.put(info.getId(), info.isVoting());
peerAddresses.put(info.getId(), info.getAddress() != null ? info.getAddress() : "");
}
final RaftActorBehavior currentBehavior = context.getCurrentBehavior();
final var builder = newOnDemandRaftStateBuilder()
.commitIndex(context.getCommitIndex())
.currentTerm(context.getTermInformation().getCurrentTerm())
.inMemoryJournalDataSize(replicatedLog().dataSize())
.inMemoryJournalLogSize(replicatedLog().size())
.isSnapshotCaptureInitiated(context.getSnapshotManager().isCapturing())
.lastApplied(context.getLastApplied())
.lastIndex(replicatedLog().lastIndex())
.lastTerm(replicatedLog().lastTerm())
.leader(getLeaderId())
.raftState(currentBehavior.state().toString())
.replicatedToAllIndex(currentBehavior.getReplicatedToAllIndex())
.snapshotIndex(replicatedLog().getSnapshotIndex())
.snapshotTerm(replicatedLog().getSnapshotTerm())
.votedFor(context.getTermInformation().getVotedFor())
.isVoting(context.isVotingMember())
.peerAddresses(peerAddresses)
.peerVotingStates(peerVotingStates)
.customRaftPolicyClassName(context.getConfigParams().getCustomRaftPolicyImplementationClass());
ReplicatedLogEntry lastLogEntry = replicatedLog().last();
if (lastLogEntry != null) {
builder.lastLogIndex(lastLogEntry.getIndex());
builder.lastLogTerm(lastLogEntry.getTerm());
}
if (getCurrentBehavior() instanceof AbstractLeader leader) {
builder.followerInfoList(leader.getFollowerIds().stream()
.map(leader::getFollower)
.map(info -> new FollowerInfo(info.getId(), info.getNextIndex(), info.getMatchIndex(),
info.isFollowerActive(), DurationFormatUtils.formatDurationHMS(
TimeUnit.NANOSECONDS.toMillis(info.nanosSinceLastActivity())),
context.getPeerInfo(info.getId()).isVoting()))
.collect(ImmutableList.toImmutableList()));
}
sender().tell(builder.build(), self());
}
protected OnDemandRaftState.AbstractBuilder, ?> newOnDemandRaftStateBuilder() {
return OnDemandRaftState.builder();
}
private void handleBehaviorChange(final BehaviorState oldBehaviorState, final RaftActorBehavior currentBehavior) {
RaftActorBehavior oldBehavior = oldBehaviorState.getBehavior();
if (oldBehavior != currentBehavior) {
onStateChanged();
}
String lastLeaderId = oldBehavior == null ? null : oldBehaviorState.getLastLeaderId();
String lastValidLeaderId = oldBehavior == null ? null : oldBehaviorState.getLastValidLeaderId();
String oldBehaviorStateName = oldBehavior == null ? null : oldBehavior.state().name();
// it can happen that the state has not changed but the leader has changed.
Optional roleChangeNotifier = getRoleChangeNotifier();
if (!Objects.equals(lastLeaderId, currentBehavior.getLeaderId())
|| oldBehaviorState.getLeaderPayloadVersion() != currentBehavior.getLeaderPayloadVersion()) {
if (roleChangeNotifier.isPresent()) {
roleChangeNotifier.orElseThrow().tell(newLeaderStateChanged(getId(), currentBehavior.getLeaderId(),
currentBehavior.getLeaderPayloadVersion()), getSelf());
}
onLeaderChanged(lastValidLeaderId, currentBehavior.getLeaderId());
RaftActorLeadershipTransferCohort leadershipTransferInProgress =
context.getRaftActorLeadershipTransferCohort();
if (leadershipTransferInProgress != null) {
leadershipTransferInProgress.onNewLeader(currentBehavior.getLeaderId());
}
serverConfigurationSupport.onNewLeader(currentBehavior.getLeaderId());
}
if (roleChangeNotifier.isPresent()
&& (oldBehavior == null || oldBehavior.state() != currentBehavior.state())) {
roleChangeNotifier.orElseThrow().tell(new RoleChanged(getId(), oldBehaviorStateName ,
currentBehavior.state().name()), getSelf());
}
}
private void handleApplyState(final ApplyState applyState) {
long startTime = System.nanoTime();
Payload payload = applyState.getReplicatedLogEntry().getData();
if (LOG.isDebugEnabled()) {
LOG.debug("{}: Applying state for log index {} data {}",
persistenceId(), applyState.getReplicatedLogEntry().getIndex(), payload);
}
if (!(payload instanceof NoopPayload) && !(payload instanceof ServerConfigurationPayload)) {
applyState(applyState.getClientActor(), applyState.getIdentifier(), payload);
}
long elapsedTime = System.nanoTime() - startTime;
if (elapsedTime >= APPLY_STATE_DELAY_THRESHOLD_IN_NANOS) {
LOG.debug("ApplyState took more time than expected. Elapsed Time = {} ms ApplyState = {}",
TimeUnit.NANOSECONDS.toMillis(elapsedTime), applyState);
}
// Send the ApplyState message back to self to handle further processing asynchronously.
self().tell(applyState, self());
}
protected LeaderStateChanged newLeaderStateChanged(final String memberId, final String leaderId,
final short leaderPayloadVersion) {
return new LeaderStateChanged(memberId, leaderId, leaderPayloadVersion);
}
@Override
public long snapshotSequenceNr() {
// When we do a snapshot capture, we also capture and save the sequence-number of the persistent journal,
// so that we can delete the persistent journal based on the saved sequence-number
// However , when akka replays the journal during recovery, it replays it from the sequence number when the
// snapshot was saved and not the number we saved. We would want to override it , by asking akka to use the
// last-sequence number known to us.
return context.getSnapshotManager().getLastSequenceNumber();
}
/**
* Persists the given Payload in the journal and replicates to any followers. After successful completion,
* {@link #applyState(ActorRef, Identifier, Object)} is notified.
*
* @param clientActor optional ActorRef that is provided via the applyState callback
* @param identifier the payload identifier
* @param data the payload data to persist
* @param batchHint if true, an attempt is made to delay immediate replication and batch the payload with
* subsequent payloads for efficiency. Otherwise the payload is immediately replicated.
*/
protected final void persistData(final ActorRef clientActor, final Identifier identifier, final Payload data,
final boolean batchHint) {
ReplicatedLogEntry replicatedLogEntry = new SimpleReplicatedLogEntry(
context.getReplicatedLog().lastIndex() + 1,
context.getTermInformation().getCurrentTerm(), data);
replicatedLogEntry.setPersistencePending(true);
LOG.debug("{}: Persist data {}", persistenceId(), replicatedLogEntry);
final RaftActorContext raftContext = getRaftActorContext();
boolean wasAppended = replicatedLog().appendAndPersist(replicatedLogEntry, persistedLogEntry -> {
// Clear the persistence pending flag in the log entry.
persistedLogEntry.setPersistencePending(false);
if (!hasFollowers()) {
// Increment the Commit Index and the Last Applied values
raftContext.setCommitIndex(persistedLogEntry.getIndex());
raftContext.setLastApplied(persistedLogEntry.getIndex());
// Apply the state immediately.
handleApplyState(new ApplyState(clientActor, identifier, persistedLogEntry));
// Send a ApplyJournalEntries message so that we write the fact that we applied
// the state to durable storage
self().tell(new ApplyJournalEntries(persistedLogEntry.getIndex()), self());
} else {
context.getReplicatedLog().captureSnapshotIfReady(replicatedLogEntry);
// Local persistence is complete so send the CheckConsensusReached message to the behavior (which
// normally should still be the leader) to check if consensus has now been reached in conjunction with
// follower replication.
getCurrentBehavior().handleMessage(getSelf(), CheckConsensusReached.INSTANCE);
}
}, true);
if (wasAppended && hasFollowers()) {
// Send log entry for replication.
getCurrentBehavior().handleMessage(getSelf(), new Replicate(clientActor, identifier, replicatedLogEntry,
!batchHint));
}
}
private ReplicatedLog replicatedLog() {
return context.getReplicatedLog();
}
protected String getId() {
return context.getId();
}
@VisibleForTesting
void setCurrentBehavior(final RaftActorBehavior behavior) {
context.setCurrentBehavior(behavior);
}
protected RaftActorBehavior getCurrentBehavior() {
return context.getCurrentBehavior();
}
/**
* Derived actors can call the isLeader method to check if the current
* RaftActor is the Leader or not.
*
* @return true it this RaftActor is a Leader false otherwise
*/
protected boolean isLeader() {
return context.getId().equals(getCurrentBehavior().getLeaderId());
}
protected final boolean isLeaderActive() {
return getRaftState() != RaftState.IsolatedLeader && getRaftState() != RaftState.PreLeader
&& !shuttingDown && !isLeadershipTransferInProgress();
}
protected boolean isLeadershipTransferInProgress() {
RaftActorLeadershipTransferCohort leadershipTransferInProgress = context.getRaftActorLeadershipTransferCohort();
return leadershipTransferInProgress != null && leadershipTransferInProgress.isTransferring();
}
/**
* Derived actor can call getLeader if they need a reference to the Leader.
* This would be useful for example in forwarding a request to an actor
* which is the leader
*
* @return A reference to the leader if known, null otherwise
*/
public ActorSelection getLeader() {
String leaderAddress = getLeaderAddress();
if (leaderAddress == null) {
return null;
}
return context.actorSelection(leaderAddress);
}
/**
* Returns the id of the current leader.
*
* @return the current leader's id
*/
protected final String getLeaderId() {
return getCurrentBehavior().getLeaderId();
}
@VisibleForTesting
protected final RaftState getRaftState() {
return getCurrentBehavior().state();
}
protected Long getCurrentTerm() {
return context.getTermInformation().getCurrentTerm();
}
protected RaftActorContext getRaftActorContext() {
return context;
}
protected void updateConfigParams(final ConfigParams configParams) {
// obtain the RaftPolicy for oldConfigParams and the updated one.
String oldRaftPolicy = context.getConfigParams().getCustomRaftPolicyImplementationClass();
String newRaftPolicy = configParams.getCustomRaftPolicyImplementationClass();
LOG.debug("{}: RaftPolicy used with prev.config {}, RaftPolicy used with newConfig {}", persistenceId(),
oldRaftPolicy, newRaftPolicy);
context.setConfigParams(configParams);
if (!Objects.equals(oldRaftPolicy, newRaftPolicy)) {
// The RaftPolicy was modified. If the current behavior is Follower then re-initialize to Follower
// but transfer the previous leaderId so it doesn't immediately try to schedule an election. This
// avoids potential disruption. Otherwise, switch to Follower normally.
RaftActorBehavior behavior = getCurrentBehavior();
if (behavior != null && behavior.state() == RaftState.Follower) {
String previousLeaderId = behavior.getLeaderId();
short previousLeaderPayloadVersion = behavior.getLeaderPayloadVersion();
LOG.debug("{}: Re-initializing to Follower with previous leaderId {}", persistenceId(),
previousLeaderId);
changeCurrentBehavior(new Follower(context, previousLeaderId, previousLeaderPayloadVersion));
} else {
initializeBehavior();
}
}
}
public final DataPersistenceProvider persistence() {
return delegatingPersistenceProvider.getDelegate();
}
public void setPersistence(final DataPersistenceProvider provider) {
delegatingPersistenceProvider.setDelegate(provider);
}
protected void setPersistence(final boolean persistent) {
DataPersistenceProvider currentPersistence = persistence();
if (persistent && (currentPersistence == null || !currentPersistence.isRecoveryApplicable())) {
setPersistence(new PersistentDataProvider(this));
if (getCurrentBehavior() != null) {
LOG.info("{}: Persistence has been enabled - capturing snapshot", persistenceId());
captureSnapshot();
}
} else if (!persistent && (currentPersistence == null || currentPersistence.isRecoveryApplicable())) {
setPersistence(new NonPersistentDataProvider(this) {
/*
* The way snapshotting works is,
*
* - RaftActor calls createSnapshot on the Shard
*
- Shard sends a CaptureSnapshotReply and RaftActor then calls saveSnapshot
*
- When saveSnapshot is invoked on the akka-persistence API it uses the SnapshotStore to save
* the snapshot. The SnapshotStore sends SaveSnapshotSuccess or SaveSnapshotFailure. When the
* RaftActor gets SaveSnapshot success it commits the snapshot to the in-memory journal. This
* commitSnapshot is mimicking what is done in SaveSnapshotSuccess.
*
*/
@Override
public void saveSnapshot(final Object object) {
// Make saving Snapshot successful
// Committing the snapshot here would end up calling commit in the creating state which would
// be a state violation. That's why now we send a message to commit the snapshot.
self().tell(RaftActorSnapshotMessageSupport.COMMIT_SNAPSHOT, self());
}
});
}
}
/**
* setPeerAddress sets the address of a known peer at a later time.
*
*
* This is to account for situations where a we know that a peer
* exists but we do not know an address up-front. This may also be used in
* situations where a known peer starts off in a different location and we
* need to change it's address
*
*
* Note that if the peerId does not match the list of peers passed to
* this actor during construction an IllegalStateException will be thrown.
*/
protected void setPeerAddress(final String peerId, final String peerAddress) {
context.setPeerAddress(peerId, peerAddress);
}
/**
* The applyState method will be called by the RaftActor when some data
* needs to be applied to the actor's state.
*
* @param clientActor A reference to the client who sent this message. This
* is the same reference that was passed to persistData
* by the derived actor. clientActor may be null when
* the RaftActor is behaving as a follower or during
* recovery.
* @param identifier The identifier of the persisted data. This is also
* the same identifier that was passed to persistData by
* the derived actor. identifier may be null when
* the RaftActor is behaving as a follower or during
* recovery
* @param data A piece of data that was persisted by the persistData call.
* This should NEVER be null.
*/
protected abstract void applyState(ActorRef clientActor, Identifier identifier, Object data);
/**
* Returns the RaftActorRecoveryCohort to participate in persistence recovery.
*/
protected abstract @NonNull RaftActorRecoveryCohort getRaftActorRecoveryCohort();
/**
* This method is called when recovery is complete.
*/
protected abstract void onRecoveryComplete();
/**
* Returns the RaftActorSnapshotCohort to participate in snapshot captures.
*/
protected abstract @NonNull RaftActorSnapshotCohort getRaftActorSnapshotCohort();
/**
* This method will be called by the RaftActor when the state of the
* RaftActor changes. The derived actor can then use methods like
* isLeader or getLeader to do something useful
*/
protected abstract void onStateChanged();
/**
* Notifier Actor for this RaftActor to notify when a role change happens.
*
* @return ActorRef - ActorRef of the notifier or Optional.absent if none.
*/
protected abstract Optional getRoleChangeNotifier();
/**
* This method is called on the leader when a voting change operation completes.
*/
protected void onVotingStateChangeComplete() {
}
/**
* This method is called prior to operations such as leadership transfer and actor shutdown when the leader
* must pause or stop its duties. This method allows derived classes to gracefully pause or finish current
* work prior to performing the operation. On completion of any work, the run method must be called on the
* given Runnable to proceed with the given operation. Important: the run method must be called on
* this actor's thread dispatcher as as it modifies internal state.
*
*
* The default implementation immediately runs the operation.
*
* @param operation the operation to run
*/
protected void pauseLeader(final Runnable operation) {
operation.run();
}
/**
* This method is invoked when the actions hooked to the leader becoming paused failed to execute and the leader
* should resume normal operations.
*
*
* Note this method can be invoked even before the operation supplied to {@link #pauseLeader(Runnable)} is invoked.
*/
protected void unpauseLeader() {
}
protected void onLeaderChanged(final String oldLeader, final String newLeader) {
}
private String getLeaderAddress() {
if (isLeader()) {
return getSelf().path().toString();
}
String leaderId = getLeaderId();
if (leaderId == null) {
return null;
}
String peerAddress = context.getPeerAddress(leaderId);
LOG.debug("{}: getLeaderAddress leaderId = {} peerAddress = {}", persistenceId(), leaderId, peerAddress);
return peerAddress;
}
protected boolean hasFollowers() {
return getRaftActorContext().hasFollowers();
}
private void captureSnapshot() {
SnapshotManager snapshotManager = context.getSnapshotManager();
if (!snapshotManager.isCapturing()) {
final long idx = getCurrentBehavior().getReplicatedToAllIndex();
LOG.debug("Take a snapshot of current state. lastReplicatedLog is {} and replicatedToAllIndex is {}",
replicatedLog().last(), idx);
snapshotManager.captureWithForcedTrim(replicatedLog().last(), idx);
}
}
/**
* Switch this member to non-voting status. This is a no-op for all behaviors except when we are the leader,
* in which case we need to step down.
*/
void becomeNonVoting() {
if (isLeader()) {
initiateLeadershipTransfer(new RaftActorLeadershipTransferCohort.OnComplete() {
@Override
public void onSuccess(final ActorRef raftActorRef) {
LOG.debug("{}: leader transfer succeeded after change to non-voting", persistenceId());
ensureFollowerState();
}
@Override
public void onFailure(final ActorRef raftActorRef) {
LOG.debug("{}: leader transfer failed after change to non-voting", persistenceId());
ensureFollowerState();
}
private void ensureFollowerState() {
// Whether or not leadership transfer succeeded, we have to step down as leader and
// switch to Follower so ensure that.
if (getRaftState() != RaftState.Follower) {
initializeBehavior();
}
}
}, null, RaftActorLeadershipTransferCohort.USE_DEFAULT_LEADER_TIMEOUT);
}
}
/**
* A point-in-time capture of {@link RaftActorBehavior} state critical for transitioning between behaviors.
*/
private abstract static class BehaviorState implements Immutable {
@Nullable abstract RaftActorBehavior getBehavior();
@Nullable abstract String getLastValidLeaderId();
@Nullable abstract String getLastLeaderId();
abstract short getLeaderPayloadVersion();
}
/**
* A {@link BehaviorState} corresponding to non-null {@link RaftActorBehavior} state.
*/
private static final class SimpleBehaviorState extends BehaviorState {
private final RaftActorBehavior behavior;
private final String lastValidLeaderId;
private final String lastLeaderId;
private final short leaderPayloadVersion;
SimpleBehaviorState(final String lastValidLeaderId, final String lastLeaderId,
final RaftActorBehavior behavior) {
this.lastValidLeaderId = lastValidLeaderId;
this.lastLeaderId = lastLeaderId;
this.behavior = requireNonNull(behavior);
leaderPayloadVersion = behavior.getLeaderPayloadVersion();
}
@Override
RaftActorBehavior getBehavior() {
return behavior;
}
@Override
String getLastValidLeaderId() {
return lastValidLeaderId;
}
@Override
short getLeaderPayloadVersion() {
return leaderPayloadVersion;
}
@Override
String getLastLeaderId() {
return lastLeaderId;
}
}
/**
* Class tracking behavior-related information, which we need to keep around and pass across behavior switches.
* An instance is created for each RaftActor. It has two functions:
* - it keeps track of the last leader ID we have encountered since we have been created
* - it creates state capture needed to transition from one behavior to the next
*/
private static final class BehaviorStateTracker {
/**
* A {@link BehaviorState} corresponding to null {@link RaftActorBehavior} state. Since null behavior is only
* allowed before we receive the first message, we know the leader ID to be null.
*/
private static final BehaviorState NULL_BEHAVIOR_STATE = new BehaviorState() {
@Override
RaftActorBehavior getBehavior() {
return null;
}
@Override
String getLastValidLeaderId() {
return null;
}
@Override
short getLeaderPayloadVersion() {
return -1;
}
@Override
String getLastLeaderId() {
return null;
}
};
private String lastValidLeaderId;
private String lastLeaderId;
BehaviorState capture(final RaftActorBehavior behavior) {
if (behavior == null) {
verify(lastValidLeaderId == null, "Null behavior with non-null last leader");
return NULL_BEHAVIOR_STATE;
}
lastLeaderId = behavior.getLeaderId();
if (lastLeaderId != null) {
lastValidLeaderId = lastLeaderId;
}
return new SimpleBehaviorState(lastValidLeaderId, lastLeaderId, behavior);
}
}
}