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/*
 * Copyright (c) 2014 Cisco Systems, Inc. and others.  All rights reserved.
 * Copyright (c) 2015 Brocade Communications Systems, Inc. and others.  All rights reserved.
 *
 * This program and the accompanying materials are made available under the
 * terms of the Eclipse Public License v1.0 which accompanies this distribution,
 * and is available at http://www.eclipse.org/legal/epl-v10.html
 */
package org.opendaylight.controller.cluster.raft;

import static com.google.common.base.Verify.verify;
import static java.util.Objects.requireNonNull;

import akka.actor.ActorRef;
import akka.actor.ActorSelection;
import akka.actor.PoisonPill;
import akka.actor.Status;
import akka.persistence.JournalProtocol;
import akka.persistence.SnapshotProtocol;
import com.google.common.annotations.VisibleForTesting;
import com.google.common.collect.ImmutableList;
import edu.umd.cs.findbugs.annotations.SuppressFBWarnings;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.concurrent.TimeUnit;
import org.apache.commons.lang3.time.DurationFormatUtils;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;
import org.opendaylight.controller.cluster.DataPersistenceProvider;
import org.opendaylight.controller.cluster.DelegatingPersistentDataProvider;
import org.opendaylight.controller.cluster.NonPersistentDataProvider;
import org.opendaylight.controller.cluster.PersistentDataProvider;
import org.opendaylight.controller.cluster.common.actor.AbstractUntypedPersistentActor;
import org.opendaylight.controller.cluster.mgmt.api.FollowerInfo;
import org.opendaylight.controller.cluster.notifications.LeaderStateChanged;
import org.opendaylight.controller.cluster.notifications.RoleChanged;
import org.opendaylight.controller.cluster.raft.base.messages.ApplyState;
import org.opendaylight.controller.cluster.raft.base.messages.CheckConsensusReached;
import org.opendaylight.controller.cluster.raft.base.messages.InitiateCaptureSnapshot;
import org.opendaylight.controller.cluster.raft.base.messages.LeaderTransitioning;
import org.opendaylight.controller.cluster.raft.base.messages.Replicate;
import org.opendaylight.controller.cluster.raft.base.messages.SwitchBehavior;
import org.opendaylight.controller.cluster.raft.behaviors.AbstractLeader;
import org.opendaylight.controller.cluster.raft.behaviors.AbstractRaftActorBehavior;
import org.opendaylight.controller.cluster.raft.behaviors.Follower;
import org.opendaylight.controller.cluster.raft.behaviors.RaftActorBehavior;
import org.opendaylight.controller.cluster.raft.client.messages.FindLeader;
import org.opendaylight.controller.cluster.raft.client.messages.FindLeaderReply;
import org.opendaylight.controller.cluster.raft.client.messages.GetOnDemandRaftState;
import org.opendaylight.controller.cluster.raft.client.messages.OnDemandRaftState;
import org.opendaylight.controller.cluster.raft.client.messages.Shutdown;
import org.opendaylight.controller.cluster.raft.messages.Payload;
import org.opendaylight.controller.cluster.raft.messages.RequestLeadership;
import org.opendaylight.controller.cluster.raft.persisted.ApplyJournalEntries;
import org.opendaylight.controller.cluster.raft.persisted.NoopPayload;
import org.opendaylight.controller.cluster.raft.persisted.ServerConfigurationPayload;
import org.opendaylight.controller.cluster.raft.persisted.SimpleReplicatedLogEntry;
import org.opendaylight.yangtools.concepts.Identifier;
import org.opendaylight.yangtools.concepts.Immutable;

/**
 * RaftActor encapsulates a state machine that needs to be kept synchronized
 * in a cluster. It implements the RAFT algorithm as described in the paper
 * 
 * In Search of an Understandable Consensus Algorithm
 *
 * 

* RaftActor has 3 states and each state has a certain behavior associated * with it. A Raft actor can behave as, *

    *
  • A Leader
  • *
  • A Follower (or)
  • *
  • A Candidate
  • *
* *

* A RaftActor MUST be a Leader in order to accept requests from clients to * change the state of it's encapsulated state machine. Once a RaftActor becomes * a Leader it is also responsible for ensuring that all followers ultimately * have the same log and therefore the same state machine as itself. * *

* The current behavior of a RaftActor determines how election for leadership * is initiated and how peer RaftActors react to request for votes. * *

* Each RaftActor also needs to know the current election term. It uses this * information for a couple of things. One is to simply figure out who it * voted for in the last election. Another is to figure out if the message * it received to update it's state is stale. * *

* The RaftActor uses akka-persistence to store it's replicated log. * Furthermore through it's behaviors a Raft Actor determines *

    *
  • when a log entry should be persisted
  • *
  • when a log entry should be applied to the state machine (and)
  • *
  • when a snapshot should be saved
  • *
*/ public abstract class RaftActor extends AbstractUntypedPersistentActor { private static final long APPLY_STATE_DELAY_THRESHOLD_IN_NANOS = TimeUnit.MILLISECONDS.toNanos(50); /** * This context should NOT be passed directly to any other actor it is * only to be consumed by the RaftActorBehaviors. */ private final RaftActorContextImpl context; private final DelegatingPersistentDataProvider delegatingPersistenceProvider; private final PersistentDataProvider persistentProvider; private final BehaviorStateTracker behaviorStateTracker = new BehaviorStateTracker(); private RaftActorRecoverySupport raftRecovery; private RaftActorSnapshotMessageSupport snapshotSupport; private RaftActorServerConfigurationSupport serverConfigurationSupport; private boolean shuttingDown; @SuppressFBWarnings(value = "MC_OVERRIDABLE_METHOD_CALL_IN_CONSTRUCTOR", justification = "Akka class design") protected RaftActor(final String id, final Map peerAddresses, final Optional configParams, final short payloadVersion) { persistentProvider = new PersistentDataProvider(this); delegatingPersistenceProvider = new RaftActorDelegatingPersistentDataProvider(null, persistentProvider); context = new RaftActorContextImpl(getSelf(), getContext(), id, new ElectionTermImpl(persistentProvider, id, LOG), -1, -1, peerAddresses, configParams.isPresent() ? configParams.orElseThrow() : new DefaultConfigParamsImpl(), delegatingPersistenceProvider, this::handleApplyState, LOG, this::executeInSelf); context.setPayloadVersion(payloadVersion); context.setReplicatedLog(ReplicatedLogImpl.newInstance(context)); } @Override public void preStart() throws Exception { LOG.info("Starting recovery for {} with journal batch size {}", persistenceId(), context.getConfigParams().getJournalRecoveryLogBatchSize()); super.preStart(); snapshotSupport = newRaftActorSnapshotMessageSupport(); serverConfigurationSupport = new RaftActorServerConfigurationSupport(this); } @Override public void postStop() throws Exception { context.close(); super.postStop(); } @Override protected void handleRecover(final Object message) { if (raftRecovery == null) { raftRecovery = newRaftActorRecoverySupport(); } boolean recoveryComplete = raftRecovery.handleRecoveryMessage(message, persistentProvider); if (recoveryComplete) { onRecoveryComplete(); initializeBehavior(); raftRecovery = null; } } protected RaftActorRecoverySupport newRaftActorRecoverySupport() { return new RaftActorRecoverySupport(context, getRaftActorRecoveryCohort()); } @VisibleForTesting void initializeBehavior() { changeCurrentBehavior(new Follower(context)); } @VisibleForTesting @SuppressWarnings("checkstyle:IllegalCatch") protected void changeCurrentBehavior(final RaftActorBehavior newBehavior) { final RaftActorBehavior currentBehavior = getCurrentBehavior(); if (currentBehavior != null) { try { currentBehavior.close(); } catch (Exception e) { LOG.warn("{}: Error closing behavior {}", persistence(), currentBehavior, e); } } final BehaviorState state = behaviorStateTracker.capture(currentBehavior); setCurrentBehavior(newBehavior); handleBehaviorChange(state, newBehavior); } /** * Method exposed for subclasses to plug-in their logic. This method is invoked by {@link #handleCommand(Object)} * for messages which are not handled by this class. Subclasses overriding this class should fall back to this * implementation for messages which they do not handle * * @param message Incoming command message */ protected void handleNonRaftCommand(final Object message) { unhandled(message); } /** * Handles a message. * * @deprecated This method is not final for testing purposes. DO NOT OVERRIDE IT, override * {@link #handleNonRaftCommand(Object)} instead. */ @Deprecated @Override // FIXME: make this method final once our unit tests do not need to override it protected void handleCommand(final Object message) { if (serverConfigurationSupport.handleMessage(message, getSender())) { return; } if (snapshotSupport.handleSnapshotMessage(message, getSender())) { return; } if (message instanceof ApplyState applyState) { if (!hasFollowers()) { // for single node, the capture should happen after the apply state // as we delete messages from the persistent journal which have made it to the snapshot // capturing the snapshot before applying makes the persistent journal and snapshot out of sync // and recovery shows data missing context.getReplicatedLog().captureSnapshotIfReady(applyState.getReplicatedLogEntry()); context.getSnapshotManager().trimLog(context.getLastApplied()); } possiblyHandleBehaviorMessage(message); } else if (message instanceof ApplyJournalEntries applyEntries) { LOG.debug("{}: Persisting ApplyJournalEntries with index={}", persistenceId(), applyEntries.getToIndex()); persistence().persistAsync(applyEntries, NoopProcedure.instance()); } else if (message instanceof FindLeader) { getSender().tell(new FindLeaderReply(getLeaderAddress()), getSelf()); } else if (message instanceof GetOnDemandRaftState) { onGetOnDemandRaftStats(); } else if (message instanceof InitiateCaptureSnapshot) { captureSnapshot(); } else if (message instanceof SwitchBehavior switchBehavior) { switchBehavior(switchBehavior); } else if (message instanceof LeaderTransitioning leaderTransitioning) { onLeaderTransitioning(leaderTransitioning); } else if (message instanceof Shutdown) { onShutDown(); } else if (message instanceof Runnable runnable) { runnable.run(); } else if (message instanceof NoopPayload noopPayload) { persistData(null, null, noopPayload, false); } else if (message instanceof RequestLeadership requestLeadership) { onRequestLeadership(requestLeadership); } else if (!possiblyHandleBehaviorMessage(message)) { if (message instanceof JournalProtocol.Response response && delegatingPersistenceProvider.handleJournalResponse(response)) { LOG.debug("{}: handled a journal response", persistenceId()); } else if (message instanceof SnapshotProtocol.Response response && delegatingPersistenceProvider.handleSnapshotResponse(response)) { LOG.debug("{}: handled a snapshot response", persistenceId()); } else { handleNonRaftCommand(message); } } } private void onRequestLeadership(final RequestLeadership message) { LOG.debug("{}: onRequestLeadership {}", persistenceId(), message); if (!isLeader()) { // non-leader cannot satisfy leadership request LOG.warn("{}: onRequestLeadership {} was sent to non-leader." + " Current behavior: {}. Sending failure response", persistenceId(), message, getCurrentBehavior().state()); message.getReplyTo().tell(new LeadershipTransferFailedException("Cannot transfer leader to " + message.getRequestedFollowerId() + ". RequestLeadership message was sent to non-leader " + persistenceId()), getSelf()); return; } final String requestedFollowerId = message.getRequestedFollowerId(); final ActorRef replyTo = message.getReplyTo(); initiateLeadershipTransfer(new RaftActorLeadershipTransferCohort.OnComplete() { @Override public void onSuccess(final ActorRef raftActorRef) { // sanity check if (!requestedFollowerId.equals(getLeaderId())) { onFailure(raftActorRef); } LOG.debug("{}: Leadership transferred successfully to {}", persistenceId(), requestedFollowerId); replyTo.tell(new Status.Success(null), getSelf()); } @Override public void onFailure(final ActorRef raftActorRef) { LOG.debug("{}: LeadershipTransfer request from {} failed", persistenceId(), requestedFollowerId); replyTo.tell(new Status.Failure( new LeadershipTransferFailedException( "Failed to transfer leadership to " + requestedFollowerId + ". Follower is not ready to become leader")), getSelf()); } }, message.getRequestedFollowerId(), RaftActorLeadershipTransferCohort.USE_DEFAULT_LEADER_TIMEOUT); } private boolean possiblyHandleBehaviorMessage(final Object message) { final RaftActorBehavior currentBehavior = getCurrentBehavior(); final BehaviorState state = behaviorStateTracker.capture(currentBehavior); // A behavior indicates that it processed the change by returning a reference to the next behavior // to be used. A null return indicates it has not processed the message and we should be passing it to // the subclass for handling. final RaftActorBehavior nextBehavior = currentBehavior.handleMessage(getSender(), message); if (nextBehavior != null) { switchBehavior(state, nextBehavior); return true; } return false; } private void initiateLeadershipTransfer(final RaftActorLeadershipTransferCohort.OnComplete onComplete, final @Nullable String followerId, final long newLeaderTimeoutInMillis) { LOG.debug("{}: Initiating leader transfer", persistenceId()); RaftActorLeadershipTransferCohort leadershipTransferInProgress = context.getRaftActorLeadershipTransferCohort(); if (leadershipTransferInProgress == null) { leadershipTransferInProgress = new RaftActorLeadershipTransferCohort(this, followerId); leadershipTransferInProgress.setNewLeaderTimeoutInMillis(newLeaderTimeoutInMillis); leadershipTransferInProgress.addOnComplete(new RaftActorLeadershipTransferCohort.OnComplete() { @Override public void onSuccess(final ActorRef raftActorRef) { context.setRaftActorLeadershipTransferCohort(null); } @Override public void onFailure(final ActorRef raftActorRef) { context.setRaftActorLeadershipTransferCohort(null); } }); leadershipTransferInProgress.addOnComplete(onComplete); context.setRaftActorLeadershipTransferCohort(leadershipTransferInProgress); leadershipTransferInProgress.init(); } else { LOG.debug("{}: prior leader transfer in progress - adding callback", persistenceId()); leadershipTransferInProgress.addOnComplete(onComplete); } } private void onShutDown() { LOG.debug("{}: onShutDown", persistenceId()); if (shuttingDown) { return; } shuttingDown = true; final RaftActorBehavior currentBehavior = context.getCurrentBehavior(); switch (currentBehavior.state()) { case Leader: case PreLeader: // Fall-through to more work break; default: // For non-leaders shutdown is a no-op self().tell(PoisonPill.getInstance(), self()); return; } if (context.hasFollowers()) { initiateLeadershipTransfer(new RaftActorLeadershipTransferCohort.OnComplete() { @Override public void onSuccess(final ActorRef raftActorRef) { LOG.debug("{}: leader transfer succeeded - sending PoisonPill", persistenceId()); raftActorRef.tell(PoisonPill.getInstance(), raftActorRef); } @Override public void onFailure(final ActorRef raftActorRef) { LOG.debug("{}: leader transfer failed - sending PoisonPill", persistenceId()); raftActorRef.tell(PoisonPill.getInstance(), raftActorRef); } }, null, TimeUnit.MILLISECONDS.convert(2, TimeUnit.SECONDS)); } else { pauseLeader(new TimedRunnable(context.getConfigParams().getElectionTimeOutInterval(), this) { @Override protected void doRun() { self().tell(PoisonPill.getInstance(), self()); } @Override protected void doCancel() { self().tell(PoisonPill.getInstance(), self()); } }); } } private void onLeaderTransitioning(final LeaderTransitioning leaderTransitioning) { LOG.debug("{}: onLeaderTransitioning: {}", persistenceId(), leaderTransitioning); Optional roleChangeNotifier = getRoleChangeNotifier(); if (getRaftState() == RaftState.Follower && roleChangeNotifier.isPresent() && leaderTransitioning.getLeaderId().equals(getCurrentBehavior().getLeaderId())) { roleChangeNotifier.orElseThrow().tell(newLeaderStateChanged(getId(), null, getCurrentBehavior().getLeaderPayloadVersion()), getSelf()); } } private void switchBehavior(final SwitchBehavior message) { if (!getRaftActorContext().getRaftPolicy().automaticElectionsEnabled()) { RaftState newState = message.getNewState(); if (newState == RaftState.Leader || newState == RaftState.Follower) { getRaftActorContext().getTermInformation().updateAndPersist(message.getNewTerm(), ""); switchBehavior(behaviorStateTracker.capture(getCurrentBehavior()), AbstractRaftActorBehavior.createBehavior(context, message.getNewState())); } else { LOG.warn("Switching to behavior : {} - not supported", newState); } } } private void switchBehavior(final BehaviorState oldBehaviorState, final RaftActorBehavior nextBehavior) { setCurrentBehavior(nextBehavior); handleBehaviorChange(oldBehaviorState, nextBehavior); } @VisibleForTesting RaftActorSnapshotMessageSupport newRaftActorSnapshotMessageSupport() { return new RaftActorSnapshotMessageSupport(context, getRaftActorSnapshotCohort()); } private void onGetOnDemandRaftStats() { // Debugging message to retrieve raft stats. Map peerAddresses = new HashMap<>(); Map peerVotingStates = new HashMap<>(); for (PeerInfo info: context.getPeers()) { peerVotingStates.put(info.getId(), info.isVoting()); peerAddresses.put(info.getId(), info.getAddress() != null ? info.getAddress() : ""); } final RaftActorBehavior currentBehavior = context.getCurrentBehavior(); final var builder = newOnDemandRaftStateBuilder() .commitIndex(context.getCommitIndex()) .currentTerm(context.getTermInformation().getCurrentTerm()) .inMemoryJournalDataSize(replicatedLog().dataSize()) .inMemoryJournalLogSize(replicatedLog().size()) .isSnapshotCaptureInitiated(context.getSnapshotManager().isCapturing()) .lastApplied(context.getLastApplied()) .lastIndex(replicatedLog().lastIndex()) .lastTerm(replicatedLog().lastTerm()) .leader(getLeaderId()) .raftState(currentBehavior.state().toString()) .replicatedToAllIndex(currentBehavior.getReplicatedToAllIndex()) .snapshotIndex(replicatedLog().getSnapshotIndex()) .snapshotTerm(replicatedLog().getSnapshotTerm()) .votedFor(context.getTermInformation().getVotedFor()) .isVoting(context.isVotingMember()) .peerAddresses(peerAddresses) .peerVotingStates(peerVotingStates) .customRaftPolicyClassName(context.getConfigParams().getCustomRaftPolicyImplementationClass()); ReplicatedLogEntry lastLogEntry = replicatedLog().last(); if (lastLogEntry != null) { builder.lastLogIndex(lastLogEntry.getIndex()); builder.lastLogTerm(lastLogEntry.getTerm()); } if (getCurrentBehavior() instanceof AbstractLeader leader) { builder.followerInfoList(leader.getFollowerIds().stream() .map(leader::getFollower) .map(info -> new FollowerInfo(info.getId(), info.getNextIndex(), info.getMatchIndex(), info.isFollowerActive(), DurationFormatUtils.formatDurationHMS( TimeUnit.NANOSECONDS.toMillis(info.nanosSinceLastActivity())), context.getPeerInfo(info.getId()).isVoting())) .collect(ImmutableList.toImmutableList())); } sender().tell(builder.build(), self()); } protected OnDemandRaftState.AbstractBuilder newOnDemandRaftStateBuilder() { return OnDemandRaftState.builder(); } private void handleBehaviorChange(final BehaviorState oldBehaviorState, final RaftActorBehavior currentBehavior) { RaftActorBehavior oldBehavior = oldBehaviorState.getBehavior(); if (oldBehavior != currentBehavior) { onStateChanged(); } String lastLeaderId = oldBehavior == null ? null : oldBehaviorState.getLastLeaderId(); String lastValidLeaderId = oldBehavior == null ? null : oldBehaviorState.getLastValidLeaderId(); String oldBehaviorStateName = oldBehavior == null ? null : oldBehavior.state().name(); // it can happen that the state has not changed but the leader has changed. Optional roleChangeNotifier = getRoleChangeNotifier(); if (!Objects.equals(lastLeaderId, currentBehavior.getLeaderId()) || oldBehaviorState.getLeaderPayloadVersion() != currentBehavior.getLeaderPayloadVersion()) { if (roleChangeNotifier.isPresent()) { roleChangeNotifier.orElseThrow().tell(newLeaderStateChanged(getId(), currentBehavior.getLeaderId(), currentBehavior.getLeaderPayloadVersion()), getSelf()); } onLeaderChanged(lastValidLeaderId, currentBehavior.getLeaderId()); RaftActorLeadershipTransferCohort leadershipTransferInProgress = context.getRaftActorLeadershipTransferCohort(); if (leadershipTransferInProgress != null) { leadershipTransferInProgress.onNewLeader(currentBehavior.getLeaderId()); } serverConfigurationSupport.onNewLeader(currentBehavior.getLeaderId()); } if (roleChangeNotifier.isPresent() && (oldBehavior == null || oldBehavior.state() != currentBehavior.state())) { roleChangeNotifier.orElseThrow().tell(new RoleChanged(getId(), oldBehaviorStateName , currentBehavior.state().name()), getSelf()); } } private void handleApplyState(final ApplyState applyState) { long startTime = System.nanoTime(); Payload payload = applyState.getReplicatedLogEntry().getData(); if (LOG.isDebugEnabled()) { LOG.debug("{}: Applying state for log index {} data {}", persistenceId(), applyState.getReplicatedLogEntry().getIndex(), payload); } if (!(payload instanceof NoopPayload) && !(payload instanceof ServerConfigurationPayload)) { applyState(applyState.getClientActor(), applyState.getIdentifier(), payload); } long elapsedTime = System.nanoTime() - startTime; if (elapsedTime >= APPLY_STATE_DELAY_THRESHOLD_IN_NANOS) { LOG.debug("ApplyState took more time than expected. Elapsed Time = {} ms ApplyState = {}", TimeUnit.NANOSECONDS.toMillis(elapsedTime), applyState); } // Send the ApplyState message back to self to handle further processing asynchronously. self().tell(applyState, self()); } protected LeaderStateChanged newLeaderStateChanged(final String memberId, final String leaderId, final short leaderPayloadVersion) { return new LeaderStateChanged(memberId, leaderId, leaderPayloadVersion); } @Override public long snapshotSequenceNr() { // When we do a snapshot capture, we also capture and save the sequence-number of the persistent journal, // so that we can delete the persistent journal based on the saved sequence-number // However , when akka replays the journal during recovery, it replays it from the sequence number when the // snapshot was saved and not the number we saved. We would want to override it , by asking akka to use the // last-sequence number known to us. return context.getSnapshotManager().getLastSequenceNumber(); } /** * Persists the given Payload in the journal and replicates to any followers. After successful completion, * {@link #applyState(ActorRef, Identifier, Object)} is notified. * * @param clientActor optional ActorRef that is provided via the applyState callback * @param identifier the payload identifier * @param data the payload data to persist * @param batchHint if true, an attempt is made to delay immediate replication and batch the payload with * subsequent payloads for efficiency. Otherwise the payload is immediately replicated. */ protected final void persistData(final ActorRef clientActor, final Identifier identifier, final Payload data, final boolean batchHint) { ReplicatedLogEntry replicatedLogEntry = new SimpleReplicatedLogEntry( context.getReplicatedLog().lastIndex() + 1, context.getTermInformation().getCurrentTerm(), data); replicatedLogEntry.setPersistencePending(true); LOG.debug("{}: Persist data {}", persistenceId(), replicatedLogEntry); final RaftActorContext raftContext = getRaftActorContext(); boolean wasAppended = replicatedLog().appendAndPersist(replicatedLogEntry, persistedLogEntry -> { // Clear the persistence pending flag in the log entry. persistedLogEntry.setPersistencePending(false); if (!hasFollowers()) { // Increment the Commit Index and the Last Applied values raftContext.setCommitIndex(persistedLogEntry.getIndex()); raftContext.setLastApplied(persistedLogEntry.getIndex()); // Apply the state immediately. handleApplyState(new ApplyState(clientActor, identifier, persistedLogEntry)); // Send a ApplyJournalEntries message so that we write the fact that we applied // the state to durable storage self().tell(new ApplyJournalEntries(persistedLogEntry.getIndex()), self()); } else { context.getReplicatedLog().captureSnapshotIfReady(replicatedLogEntry); // Local persistence is complete so send the CheckConsensusReached message to the behavior (which // normally should still be the leader) to check if consensus has now been reached in conjunction with // follower replication. getCurrentBehavior().handleMessage(getSelf(), CheckConsensusReached.INSTANCE); } }, true); if (wasAppended && hasFollowers()) { // Send log entry for replication. getCurrentBehavior().handleMessage(getSelf(), new Replicate(clientActor, identifier, replicatedLogEntry, !batchHint)); } } private ReplicatedLog replicatedLog() { return context.getReplicatedLog(); } protected String getId() { return context.getId(); } @VisibleForTesting void setCurrentBehavior(final RaftActorBehavior behavior) { context.setCurrentBehavior(behavior); } protected RaftActorBehavior getCurrentBehavior() { return context.getCurrentBehavior(); } /** * Derived actors can call the isLeader method to check if the current * RaftActor is the Leader or not. * * @return true it this RaftActor is a Leader false otherwise */ protected boolean isLeader() { return context.getId().equals(getCurrentBehavior().getLeaderId()); } protected final boolean isLeaderActive() { return getRaftState() != RaftState.IsolatedLeader && getRaftState() != RaftState.PreLeader && !shuttingDown && !isLeadershipTransferInProgress(); } protected boolean isLeadershipTransferInProgress() { RaftActorLeadershipTransferCohort leadershipTransferInProgress = context.getRaftActorLeadershipTransferCohort(); return leadershipTransferInProgress != null && leadershipTransferInProgress.isTransferring(); } /** * Derived actor can call getLeader if they need a reference to the Leader. * This would be useful for example in forwarding a request to an actor * which is the leader * * @return A reference to the leader if known, null otherwise */ public ActorSelection getLeader() { String leaderAddress = getLeaderAddress(); if (leaderAddress == null) { return null; } return context.actorSelection(leaderAddress); } /** * Returns the id of the current leader. * * @return the current leader's id */ protected final String getLeaderId() { return getCurrentBehavior().getLeaderId(); } @VisibleForTesting protected final RaftState getRaftState() { return getCurrentBehavior().state(); } protected Long getCurrentTerm() { return context.getTermInformation().getCurrentTerm(); } protected RaftActorContext getRaftActorContext() { return context; } protected void updateConfigParams(final ConfigParams configParams) { // obtain the RaftPolicy for oldConfigParams and the updated one. String oldRaftPolicy = context.getConfigParams().getCustomRaftPolicyImplementationClass(); String newRaftPolicy = configParams.getCustomRaftPolicyImplementationClass(); LOG.debug("{}: RaftPolicy used with prev.config {}, RaftPolicy used with newConfig {}", persistenceId(), oldRaftPolicy, newRaftPolicy); context.setConfigParams(configParams); if (!Objects.equals(oldRaftPolicy, newRaftPolicy)) { // The RaftPolicy was modified. If the current behavior is Follower then re-initialize to Follower // but transfer the previous leaderId so it doesn't immediately try to schedule an election. This // avoids potential disruption. Otherwise, switch to Follower normally. RaftActorBehavior behavior = getCurrentBehavior(); if (behavior != null && behavior.state() == RaftState.Follower) { String previousLeaderId = behavior.getLeaderId(); short previousLeaderPayloadVersion = behavior.getLeaderPayloadVersion(); LOG.debug("{}: Re-initializing to Follower with previous leaderId {}", persistenceId(), previousLeaderId); changeCurrentBehavior(new Follower(context, previousLeaderId, previousLeaderPayloadVersion)); } else { initializeBehavior(); } } } public final DataPersistenceProvider persistence() { return delegatingPersistenceProvider.getDelegate(); } public void setPersistence(final DataPersistenceProvider provider) { delegatingPersistenceProvider.setDelegate(provider); } protected void setPersistence(final boolean persistent) { DataPersistenceProvider currentPersistence = persistence(); if (persistent && (currentPersistence == null || !currentPersistence.isRecoveryApplicable())) { setPersistence(new PersistentDataProvider(this)); if (getCurrentBehavior() != null) { LOG.info("{}: Persistence has been enabled - capturing snapshot", persistenceId()); captureSnapshot(); } } else if (!persistent && (currentPersistence == null || currentPersistence.isRecoveryApplicable())) { setPersistence(new NonPersistentDataProvider(this) { /* * The way snapshotting works is, *
    *
  1. RaftActor calls createSnapshot on the Shard *
  2. Shard sends a CaptureSnapshotReply and RaftActor then calls saveSnapshot *
  3. When saveSnapshot is invoked on the akka-persistence API it uses the SnapshotStore to save * the snapshot. The SnapshotStore sends SaveSnapshotSuccess or SaveSnapshotFailure. When the * RaftActor gets SaveSnapshot success it commits the snapshot to the in-memory journal. This * commitSnapshot is mimicking what is done in SaveSnapshotSuccess. *
*/ @Override public void saveSnapshot(final Object object) { // Make saving Snapshot successful // Committing the snapshot here would end up calling commit in the creating state which would // be a state violation. That's why now we send a message to commit the snapshot. self().tell(RaftActorSnapshotMessageSupport.COMMIT_SNAPSHOT, self()); } }); } } /** * setPeerAddress sets the address of a known peer at a later time. * *

* This is to account for situations where a we know that a peer * exists but we do not know an address up-front. This may also be used in * situations where a known peer starts off in a different location and we * need to change it's address * *

* Note that if the peerId does not match the list of peers passed to * this actor during construction an IllegalStateException will be thrown. */ protected void setPeerAddress(final String peerId, final String peerAddress) { context.setPeerAddress(peerId, peerAddress); } /** * The applyState method will be called by the RaftActor when some data * needs to be applied to the actor's state. * * @param clientActor A reference to the client who sent this message. This * is the same reference that was passed to persistData * by the derived actor. clientActor may be null when * the RaftActor is behaving as a follower or during * recovery. * @param identifier The identifier of the persisted data. This is also * the same identifier that was passed to persistData by * the derived actor. identifier may be null when * the RaftActor is behaving as a follower or during * recovery * @param data A piece of data that was persisted by the persistData call. * This should NEVER be null. */ protected abstract void applyState(ActorRef clientActor, Identifier identifier, Object data); /** * Returns the RaftActorRecoveryCohort to participate in persistence recovery. */ protected abstract @NonNull RaftActorRecoveryCohort getRaftActorRecoveryCohort(); /** * This method is called when recovery is complete. */ protected abstract void onRecoveryComplete(); /** * Returns the RaftActorSnapshotCohort to participate in snapshot captures. */ protected abstract @NonNull RaftActorSnapshotCohort getRaftActorSnapshotCohort(); /** * This method will be called by the RaftActor when the state of the * RaftActor changes. The derived actor can then use methods like * isLeader or getLeader to do something useful */ protected abstract void onStateChanged(); /** * Notifier Actor for this RaftActor to notify when a role change happens. * * @return ActorRef - ActorRef of the notifier or Optional.absent if none. */ protected abstract Optional getRoleChangeNotifier(); /** * This method is called on the leader when a voting change operation completes. */ protected void onVotingStateChangeComplete() { } /** * This method is called prior to operations such as leadership transfer and actor shutdown when the leader * must pause or stop its duties. This method allows derived classes to gracefully pause or finish current * work prior to performing the operation. On completion of any work, the run method must be called on the * given Runnable to proceed with the given operation. Important: the run method must be called on * this actor's thread dispatcher as as it modifies internal state. * *

* The default implementation immediately runs the operation. * * @param operation the operation to run */ protected void pauseLeader(final Runnable operation) { operation.run(); } /** * This method is invoked when the actions hooked to the leader becoming paused failed to execute and the leader * should resume normal operations. * *

* Note this method can be invoked even before the operation supplied to {@link #pauseLeader(Runnable)} is invoked. */ protected void unpauseLeader() { } protected void onLeaderChanged(final String oldLeader, final String newLeader) { } private String getLeaderAddress() { if (isLeader()) { return getSelf().path().toString(); } String leaderId = getLeaderId(); if (leaderId == null) { return null; } String peerAddress = context.getPeerAddress(leaderId); LOG.debug("{}: getLeaderAddress leaderId = {} peerAddress = {}", persistenceId(), leaderId, peerAddress); return peerAddress; } protected boolean hasFollowers() { return getRaftActorContext().hasFollowers(); } private void captureSnapshot() { SnapshotManager snapshotManager = context.getSnapshotManager(); if (!snapshotManager.isCapturing()) { final long idx = getCurrentBehavior().getReplicatedToAllIndex(); LOG.debug("Take a snapshot of current state. lastReplicatedLog is {} and replicatedToAllIndex is {}", replicatedLog().last(), idx); snapshotManager.captureWithForcedTrim(replicatedLog().last(), idx); } } /** * Switch this member to non-voting status. This is a no-op for all behaviors except when we are the leader, * in which case we need to step down. */ void becomeNonVoting() { if (isLeader()) { initiateLeadershipTransfer(new RaftActorLeadershipTransferCohort.OnComplete() { @Override public void onSuccess(final ActorRef raftActorRef) { LOG.debug("{}: leader transfer succeeded after change to non-voting", persistenceId()); ensureFollowerState(); } @Override public void onFailure(final ActorRef raftActorRef) { LOG.debug("{}: leader transfer failed after change to non-voting", persistenceId()); ensureFollowerState(); } private void ensureFollowerState() { // Whether or not leadership transfer succeeded, we have to step down as leader and // switch to Follower so ensure that. if (getRaftState() != RaftState.Follower) { initializeBehavior(); } } }, null, RaftActorLeadershipTransferCohort.USE_DEFAULT_LEADER_TIMEOUT); } } /** * A point-in-time capture of {@link RaftActorBehavior} state critical for transitioning between behaviors. */ private abstract static class BehaviorState implements Immutable { @Nullable abstract RaftActorBehavior getBehavior(); @Nullable abstract String getLastValidLeaderId(); @Nullable abstract String getLastLeaderId(); abstract short getLeaderPayloadVersion(); } /** * A {@link BehaviorState} corresponding to non-null {@link RaftActorBehavior} state. */ private static final class SimpleBehaviorState extends BehaviorState { private final RaftActorBehavior behavior; private final String lastValidLeaderId; private final String lastLeaderId; private final short leaderPayloadVersion; SimpleBehaviorState(final String lastValidLeaderId, final String lastLeaderId, final RaftActorBehavior behavior) { this.lastValidLeaderId = lastValidLeaderId; this.lastLeaderId = lastLeaderId; this.behavior = requireNonNull(behavior); leaderPayloadVersion = behavior.getLeaderPayloadVersion(); } @Override RaftActorBehavior getBehavior() { return behavior; } @Override String getLastValidLeaderId() { return lastValidLeaderId; } @Override short getLeaderPayloadVersion() { return leaderPayloadVersion; } @Override String getLastLeaderId() { return lastLeaderId; } } /** * Class tracking behavior-related information, which we need to keep around and pass across behavior switches. * An instance is created for each RaftActor. It has two functions: * - it keeps track of the last leader ID we have encountered since we have been created * - it creates state capture needed to transition from one behavior to the next */ private static final class BehaviorStateTracker { /** * A {@link BehaviorState} corresponding to null {@link RaftActorBehavior} state. Since null behavior is only * allowed before we receive the first message, we know the leader ID to be null. */ private static final BehaviorState NULL_BEHAVIOR_STATE = new BehaviorState() { @Override RaftActorBehavior getBehavior() { return null; } @Override String getLastValidLeaderId() { return null; } @Override short getLeaderPayloadVersion() { return -1; } @Override String getLastLeaderId() { return null; } }; private String lastValidLeaderId; private String lastLeaderId; BehaviorState capture(final RaftActorBehavior behavior) { if (behavior == null) { verify(lastValidLeaderId == null, "Null behavior with non-null last leader"); return NULL_BEHAVIOR_STATE; } lastLeaderId = behavior.getLeaderId(); if (lastLeaderId != null) { lastValidLeaderId = lastLeaderId; } return new SimpleBehaviorState(lastValidLeaderId, lastLeaderId, behavior); } } }





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