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/**
* Copyright (c) 2011, The University of Southampton and the individual contributors.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* * Neither the name of the University of Southampton nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.openimaj.image.processing.morphology;
import java.util.HashSet;
import java.util.Set;
import org.openimaj.image.FImage;
import org.openimaj.image.pixel.ConnectedComponent;
import org.openimaj.image.pixel.Pixel;
import org.openimaj.image.processor.KernelProcessor;
import org.openimaj.image.processor.connectedcomponent.ConnectedComponentProcessor;
import org.openimaj.math.geometry.shape.Rectangle;
/**
* Morphological hit-and-miss transform of connected
* components and (assumed binary) FImages.
*
* @author Jonathon Hare ([email protected])
*/
public class HitAndMiss implements ConnectedComponentProcessor, KernelProcessor {
/**
* Hit and miss operator for detecting convex corners
*/
public final static HitAndMiss CONVEX_CORNERS;
static {
CONVEX_CORNERS = new HitAndMiss(
new StructuringElement(
new Pixel[] {new Pixel(0,-1), new Pixel(0,0), new Pixel(1,0)},
new Pixel[] {new Pixel(-1,0), new Pixel(-1,1), new Pixel(0,1)}),
new StructuringElement(
new Pixel[] {new Pixel(0,-1), new Pixel(0,0), new Pixel(-1,0)},
new Pixel[] {new Pixel(1,0), new Pixel(1,1), new Pixel(0,1)}),
new StructuringElement(
new Pixel[] {new Pixel(-1,0), new Pixel(0,0), new Pixel(0,1)},
new Pixel[] {new Pixel(0,-1), new Pixel(1,-1), new Pixel(1,0)}),
new StructuringElement(
new Pixel[] {new Pixel(0,1), new Pixel(0,0), new Pixel(1,0)},
new Pixel[] {new Pixel(-1,-1), new Pixel(0,-1), new Pixel(-1,0)})
);
}
protected Set outputPixels = new HashSet();
protected StructuringElement [] elements;
protected int cx;
protected int cy;
protected int sw=0;
protected int sh=0;
/**
* Construct a hit and miss operator with the given
* structuring elements.
* @param ses the structuring elements
*/
public HitAndMiss(StructuringElement... ses) {
this.elements = ses;
for (StructuringElement se : ses) {
int [] sz = se.size();
if (sw < sz[0]) sw = sz[0];
if (sh < sz[1]) sh = sz[1];
}
cx = sw/2;
cy = sw/2;
}
@Override
public void process(ConnectedComponent cc) {
//hit and miss transform; doesn't affect original pixels.
outputPixels.clear();
for (StructuringElement element : elements) {
Set pixels = cc.getPixels();
int [] se_size = element.size();
Rectangle cc_bb = cc.calculateRegularBoundingBox();
for (int j=(int) (cc_bb.y-se_size[1]); j<=cc_bb.y+se_size[1]+cc_bb.height; j++) {
for (int i=(int) (cc_bb.x-se_size[0]); i<=cc_bb.x+se_size[0]+cc_bb.width; i++) {
Pixel p = new Pixel(i, j);
if (element.matches(p, pixels)) {
outputPixels.add(p);
}
}
}
}
}
/**
* Get the pixels selected by the hit and miss operator
* @return a list of selected pixels
*/
public Set getPixels() {
return outputPixels;
}
@Override
public int getKernelHeight() {
return sh;
}
@Override
public int getKernelWidth() {
return sw;
}
@Override
public Float processKernel(FImage patch) {
for (StructuringElement element : elements) {
int count = 0;
for (Pixel p : element.positive) {
int px = cx - p.x;
int py = cy - p.y;
if (px>=0 && py>=0 && px=0 && py>=0 && px